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[原创] 2018年1月25日更新1.0.14958内容【已机翻】

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发表于 2019-1-25 19:43 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Project Hospital - Patch 12
1月25日下午5:54        - OXYMORON GAMES
Hi all, while we're working on some bigger UI improvements (we'll be soon sending new texts to translators so we can get everything ready in as many languages as possible), we're of course also paying attention to the reported issues, so here are a few fixes as usually.

Patch 12 - Project Hospital 1.0.14958

- Updated all translations to the latest version from github
- Disabled locking of areas on above the ground floors (building above ambulance parking lot is now possible)
- Disabled 'good boss' perk for other occupations than doctors
- Implemented receptionist perks affecting patients
- Improved workload tracking for radiology rooms and examination units
- Allowed examinations that discover surgery complications to be planned in patient's card even when already done previously
- Allowed nurses with stretchers to ignore objects if they get stuck
- Fixed events not available in campaign levels
- Fixed janitors ignoring blood when cleaning areas of other departments
- Fixed patients on ICU sometimes re-transported to their own bed for examination
- Fixed moved objects in building mode disappearing when switching to different categories while already moving an object
- Fixed preview of attachment object stuck on when placing composite objects in case the previous object with attachment was deleted during move
- Fixed a rare case of nurses stuck going to stretcher
- Fixed changing of department possible when it shouldn't be allowed (in case player opened the department selection panel already, for example right before patient transport)
- Fixed dead and misdiagnosed patients counted only in department statistics, not overall hospital statistics
- Fixed various issues in the medical database (skill for ethanol doses, rooms for chelation therapy, bacteremia discovery, too hardcore collapse timers on cardiac arrest symptoms, unstable blood pressure moved to high hazard, a few treatments were not allowed on ICU, ...)
- Fixed a couple of cases of broken stretchers stuck in the scene
- Fixed a couple of hidden errors
- Fixed a few typos in tooltips


项目医院 - 补丁12
1月25日下午5:54  -  OXYMORON GAMES
大家好,虽然我们正在进行一些更大的UI改进(我们很快就会向翻译人员发送新文本,以便我们能够尽可能多地准备好所有语言),我们当然也会关注所报告的问题,所以这里有一些通常的修复。

补丁12  - 项目医院1.0.14958

- 更新了所有从github到最新版本的翻译
- 禁止锁定地面以上区域(现在可以在救护车停车场上方建造)
- 除了医生之外,其他职业的残疾“好老板”特权
- 实施影响患者的接待员津贴
- 改进了放射室和检查单元的工作量跟踪
- 即使以前已经完成,也允许在患者卡中计划发现手术并发症的允许检查
- 允许带担架的护士在被卡住时忽略对象
- 修复了广告系列级别中不可用的事件
- 修复了清洁其他部门区域时看门人忽视血液的问题
- 固定ICU患者有时会被重新运送到自己​​的床上进行检查
- 修复了在移动对象时切换到不同类别时,建筑模式中移动的对象消失的问题
- 修复了放置复合对象时粘贴的附件对象的预览,以防在移动过程中删除带有附件的上一个对象
- 修复了罕见的护士被困在担架上的情况
- 修正了在不允许的情况下更换部门(如果玩家已经打开部门选择面板,例如在患者运输之前)
- 修复死亡和误诊患者仅计入部门统计数据,而非整体医院统计数据
- 修正了医学数据库中的各种问题(乙醇剂量,螯合疗法室,菌血症发现,心脏骤停症状的硬核崩溃计时器,不稳定的血压转移至高危害,ICU不允许进行一些治疗,... 。)
- 修复了一些卡在场景中的破损担架
- 修正了一些隐藏的错误
- 修正了工具提示中的一些拼写错误

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