// common settings for the rpg part (campaign) of the game
RPGCampaign
{
// component used in experience formula
ExperienceCalculationComponentBase 2500
// component used in experience formula
//Old 2.0
ExperienceCalculationComponentExponent 2.2
// component used in experience formula
ExperienceCalculationComponentMultiplier 150
// maximum level
MaxLevel 50
// initial attribute points
InitialAttributePoints 1
// attribute points per cycle
AttributePointsPerCycle XX
// attribute point cycle start
AttributePointCycleStart 2
// attribute point cycle duration
AttributePointCycleDuration 2
// initial ability points
InitialAbilityPoints XX
// ability points per cycle
AbilityPointsPerCycle 8
// ability point cycle start
AbilityPointCycleStart 2
// ability point cycle duration
AbilityPointCycleDuration 2