Mono path[0] = 'C:/kood/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'C:/kood/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
PlayerConnection initialized from C:/kood/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55269
Multi-casting "[IP] 192.168.1.103 [Port] 55269 [Flags] 2 [Guid] 1733839686 [EditorId] 1826425106 [Version] 1048832 [Id] WindowsPlayer(PC-20181116QOMU) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55269]
PlayerConnection already initialized - listening to [0.0.0.0:55269]
Initialize engine version: 2018.4.6f1 (cde1bbcc9f0d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
Vendor:
VRAM: 2007 MB
Driver: 25.21.14.1694
Begin MonoManager ReloadAssembly
[Manager] Injection...
[Manager] Initialize.
[Manager] Version: '0.17.0.0'.
[Manager] OS: Microsoft Windows NT 10.0.17134.0 AMD64.
[Manager] Game: 太吾绘卷(The Scroll Of Taiwu).
[Manager] [Error] Class 'Loading' not found.
[Manager] Injection canceled.
- Completed reload, in 2.299 seconds