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Mono path[0] = 'E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
PlayerConnection initialized from E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55043
Multi-casting "[IP] 192.168.3.3 [Port] 55043 [Flags] 2 [Guid] 1078408186 [EditorId] 2775985179 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-TDIS41S) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55043]
PlayerConnection already initialized - listening to [0.0.0.0:55043]
Initialize engine version: 2018.4.8f1 (9bc9d983d803)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
Vendor:
VRAM: 6054 MB
Driver: 23.21.13.9140
Begin MonoManager ReloadAssembly
[Manager] Injection...
[Manager] Initialize.
[Manager] Version: '0.21.0.0'.
[Manager] OS: Microsoft Windows NT 10.0.17134.0 AMD64.
[Manager] Net Framework: 4.0.30319.42000.
[Manager] Unity Engine: 2018.4.81.
[Manager] Game: 太吾绘卷(The Scroll Of Taiwu).
[Manager] [Error] Class 'Loading' not found.
[Manager] Injection canceled.
- Completed reload, in 0.941 seconds
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