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[求助] 游戏闪退日志

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发表于 2019-11-10 14:57 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
win10+epic+441.12+9900k+2080ti+16G
不管在vulkan还是dx12 都会闪退,
然后游戏目录有生成崩溃crash日志,有看的懂的大佬吗?


###### DEBUG INFO ######

========= SYSTEM INFO ============
Game Running Time: 0h:17m:15s
Game Timestamp: [T:1524423]
Game State: Game Running [T:504009]
Frame: 69639
Paused: No
Streaming Requests: 0
Streaming Memory Occupancy:
  Physical: used(0Mb) - available(4096Mb)
  Virtual: used(1437Mb) - available(4096Mb)
  External: physical used(17592186044320Mb) - virtual used (162Mb)
Handle Count: 7157

========= MEMORY INFO ============
Game Virtual: 471283632/694157296
- Default: 467982912
- Animation: 0
- Streaming: 0
- World: 0
- Gameplay: 0
- FX: 0
- Rendering: 0
- Physics: 0
- Audio: 0
- Network: 0
- System: 0
- Scaleform: 0
- Script: 0
- Resource: 0
- UI: 0
- Debug: 0
Resource Virtual: 1417682944/4294967296
Game Physical: 1417682944/4294967296
Resource Physical: 1417682944/4294967296
Debug Virtual: 471283632/694157296
Pool: 357395471/492830720
Unknown: 1417682944/4294967296

========= MISC INFO ==========
Version: 1207.60_dev_pc_live
Camera Position: <-1484.466797, -782.997559, 103.906670>
Camera Front: <-0.162904, 0.980767, 0.107513>
Game Time: (11:16)
System Language: Simplified-Chinese

========= MISSION =========
Current Mission Tag:  [T:0]
Current Mission Name: SEN1_2 [T:1414247]
Current Mission Stage:  [T:0]
Current SRL Name: cutscene@SEN1_EXT [T:1510326]
Current SRL State: Prestream Map [T:1510364]
Last Mission Name: SEN1_2 [T:1414247]

========= ANIMSCENE =========
Current AnimScene: 0xfe6ae206 [T:857649]

========= SCRIPT =========
Current script program: 0x0 [T:1524413]
Currently running script threads: 17
   - (12) 0x41d6f794 [T:586842]
   - (22) 0xb3560c6d [T:588866]
   - (23) 0x27eb33d7 [T:592804]
   - (24) 0x64cd15ed [T:592852]
   - (25) 0x044ecfb4 [T:592852]
   - (26) 0xa11bda18 [T:592852]
   - (27) 0x9cd55718 [T:592852]
   - (28) 0x07c73408 [T:592852]
   - (115) 0xd0bdf652 [T:857642]
   - (93) 0x054ea833 [T:816583]
   - (156) 0x9746362e [T:1202204]
   - (162) 0xa64e7b5f [T:1400848]
   - (118) 0x054ea833 [T:857986]
   - (94) 0x054ea833 [T:816593]
   - (166) 0x0a2626f5 [T:1429461]
   - (92) 0x054ea833 [T:816572]
   - (165) 0x2eed804e [T:1427124]

========= PLAYER =========
Position: <-1485.147095, -781.705322, 103.296310> [T:1524413]
Wanted Level: 0 [T:0]
Arrest State: None [T:0]
Player Health: 203.84/250.00 [T:1521222]
Death State: Alive [T:0]
Current Vehicle:  [T:1524413]

========= POOLS =========
- NOTHING: 0/0
- BUILDING: 7450/22000
- ANIMATED_BUILDING: 23/25
- VEHICLE: 2/80
- PED: 35/150
- OBJECT: 490/3000
- DUMMY_OBJECT: 1498/13500
- PORTAL: 0/300
- MLO: 1/50
- NOTINPOOLS: 0/0
- PARTICLESYSTEM: 21/512
- LIGHT: 0/0
- COMPOSITE: 5/15
- INSTANCE_LIST: 3243/5250
- GRASS_INSTANCE_LIST: 1073/2700
- VEHICLEGLASSCOMPONENT: 0/128

========= WORLD =========
Peds: 35/150 (real: 32, dummy: 3)
- mission: 15
- scenario: 0/0/0 (foot/car/mount)
- ambient: 19/0/0 (foot/car/mount)
- perschar: 0
- other: 0
Cars: 2/80 (real: 2(0 traffic), dummy: 0, superdummy: 0) - clones: 0
- ambient: 0
- mission: 2
- parked: 0
- reusePool: 0
- scriptExtensions: 2
- scriptHandlers: 2
Mission Vehicles:
-> 4019278719 at -1260.70, -861.65, 49.97 | Mission: True | Script Extension: True | Wrecked: False | Abandoned: True | Was Ambient: False | Is AnimScene: False | Remove From World: False
-> 2681649752 at -1267.94, -882.90, 51.19 | Mission: True | Script Extension: True | Wrecked: False | Abandoned: True | Was Ambient: False | Is AnimScene: False | Remove From World: False

============ NETWORK INFO ============
Network Open: No
Network Closing: No
Game In Progress: No

============ UI INFO ============
ACTIVE APPS
(null) (0x2c790e9c) : CurrentActivity = (null) (0x2c790e9c), Status = Active, State Machine = (null) (0x2c790e9c)

STATE MACHINES
(null) (0x2c790e9c)
Focused flowblock: (0xcd4badba) - Entry: (0x71c21326), Last transition: (0x71c21326), Exit: (0x00000000)
Focused node:
        (0xd93e1bcb) - Active (Focused)
        State: (0xe0a26001)
        Frames data: Enter = 0, Exit = 0, Focused = 23427


HUD VISIBILITY
(null) (0x6598b743) : State = (null) (0x9d725762), Reason =  !( (null) (0x6db5fd5d)={Channel (0xb551b4f5)=(null) (0xa5fdebef)})
(null) (0x7a2fe642) : State = (null) (0xc0e95ed5), Reason = (null) (0xdaa66f5d)={Context (0x9624a3b6)={PathType (0x036cd43e)=(null) (0xf769bf05) Path (0x5b183ddc)=display.hud.mode} Value (0xf4e53011)=(null) (0x357eeb06)}
(null) (0x21ce3416) : State = (null) (0xc0e95ed5), Reason = (((0xa9dea83f) || ((0xa9dea83f) && !((0x20849f73)))) && (0x5aa72c08))
(null) (0x343c6c8a) : State = (null) (0x9d725762), Reason =  !( (null) (0x829a2b08))
(null) (0x9c9421c2) : State = (null) (0x9d725762), Reason =  !( ( (null) (0x6ff80ff9)={(null) (0xd439c683)=null (null) (0x2d903d5d)=null (null) (0x8c24ce98)=T (null) (0x1ad29aa3)=T} || (null) (0x6ff80ff9)={(null) (0xd439c683)=null (null) (0x2d903d5d)=null (null) (0x8c24ce98)=T (null) (0x1ad29aa3)=T} || (null) (0x6ff80ff9)={(null) (0xd439c683)=null (null) (0x2d903d5d)=null (null) (0x8c24ce98)=T (null) (0x1ad29aa3)=T} || (null) (0x6ff80ff9)={(null) (0xd439c683)=null (null) (0x2d903d5d)=null (null) (0x8c24ce98)=T (null) (0x1ad29aa3)=T} || (null) (0x6ff80ff9)={(null) }
(null) (0x134682ac) : State = (null) (0x9d725762), Reason =  !( (null) (0x829a2b08))
(null) (0x69dc15de) : State = (null) (0x9d725762), Reason =  !( (null) (0x829a2b08))
(null) (0xefff4f72) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0xf5f4e240) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0xbc0ec188) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0x0d20603a) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0x0ff02a6b) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0x7f7db09e) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0x3ee19289) : State = (null) (0x9d725762), Reason =  !( (null) (0x6ff80ff9)={(null) (0xd439c683)=null (null) (0x2d903d5d)=null (null) (0x8c24ce98)=T (null) (0x1ad29aa3)=T})
(null) (0xb11214bb) : State = (null) (0xde9ce9e0), Reason =  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})
(null) (0xedf02d23) : State = (null) (0x9d725762), Reason =  !( (null) (0x829a2b08))
(null) (0xfe32b749) : State = (null) (0xbdc227d3), Reason =  ( (0x5aa72c08) &&  )  (  !( (null) (0x88d7b02e)={Context (0x9624a3b6)=null})  )
(null) (0x1a17e0cc) : State = (null) (0x9d725762), Reason = (0x5aa72c08)

SCALEFORM MOVIES
0 -   0 : font_lib_simplified_chinese (ACTIVE)
1 -  15 : gamepad_icons_pc (ACTIVE)
2 -  14 : clik_shared_components (ACTIVE)
3 -  10 : FullScreenAlert (ACTIVE)
4 -   6 : BUTTON_PROMPTS (ACTIVE)
5 -  12 : GUN_BARREL (ACTIVE)
6 -  35 : minimap_v2 (ACTIVE)
7 -  17 : HUDManager (ACTIVE)
8 -  21 : HUD_RETICLE (ACTIVE)
9 -  17 : HUDManager (ACTIVE)
11 -   5 : UIOBJECT_SCENE_GENERIC (ACTIVE)
12 -  35 : minimap_v2 (ACTIVE)
13 -  99 : INT577490767 (ACTIVE)

BLIP MANAGER
Blip 240 (ID: 61442), base: (0xd1e63075) ovrs:
Blip 239 (ID: 61186), base: (0xd1e63075) ovrs:
Blip 238 (ID: 60930), base: (0xd1e63075) ovrs:
Blip 237 (ID: 60674), base: (0x318c617c) ovrs:
Blip 234 (ID: 59906), base: (0x318c617c) ovrs:
Blip 233 (ID: 59650), base: (0x318c617c) ovrs:
Blip 227 (ID: 58114), base: (0xd1e63075) ovrs:
Blip 226 (ID: 57858), base: (0xd1e63075) ovrs:
Blip 225 (ID: 57602), base: (0xd1e63075) ovrs:
Blip 224 (ID: 57346), base: (0xd1e63075) ovrs:
Blip 223 (ID: 57090), base: (0xd1e63075) ovrs:
Blip 222 (ID: 56834), base: (0xd1e63075) ovrs:
Blip 221 (ID: 56578), base: (0xd1e63075) ovrs:
Blip 220 (ID: 56322), base: (0xd1e63075) ovrs:
Blip 212 (ID: 54274), base: (0x19365607) ovrs:  (null) (0x82d2553d)
Blip 209 (ID: 53506), base: (0xd1e63075) ovrs:
Blip 208 (ID: 53250), base: (0xd1e63075) ovrs:
Blip 207 (ID: 52994), base: (0xd1e63075) ovrs:
Blip 193 (ID: 49410), base: (0xd1e63075) ovrs:
Blip 186 (ID: 47618), base: (0x19365607) ovrs:  (null) (0x82d2553d)
Blip 173 (ID: 44290), base: (0x8d39991c) ovrs:  (null) (0x82d2553d)
Blip 124 (ID: 31746), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 123 (ID: 31490), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 122 (ID: 31234), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 121 (ID: 30978), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 120 (ID: 30722), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 119 (ID: 30466), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 118 (ID: 30210), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 117 (ID: 29954), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 116 (ID: 29698), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 108 (ID: 27650), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 107 (ID: 27394), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 106 (ID: 27138), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 105 (ID: 26882), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 104 (ID: 26626), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 103 (ID: 26370), base: (0xe92142b5) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 102 (ID: 26114), base: (0xe92142b5) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 101 (ID: 25858), base: (0xe92142b5) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 092 (ID: 23554), base: (0x19365607) ovrs:  (null) (0x82d2553d)
Blip 035 (ID: 8962), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 023 (ID: 5890), base: (0x0a04e692) ovrs:  (null) (0xce889a01) (null) (0x82d2553d)
Blip 011 (ID: 2818), base: (0xa7aa4808) ovrs:  (null) (0xce889a01)
Blip 010 (ID: 2562), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 009 (ID: 2306), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 008 (ID: 2050), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 007 (ID: 1794), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 006 (ID: 1538), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 005 (ID: 1282), base: (0xb232154f) ovrs:  (null) (0xce889a01)
Blip 004 (ID: 1026), base: (0xe15aff64) ovrs:  (null) (0xce889a01)
Blip 003 (ID: 770), base: (0xa7aa4808) ovrs:  (null) (0xce889a01)
Blip 002 (ID: 514), base: (0xa7aa4808) ovrs:  (null) (0xce889a01)
Blip 001 (ID: 258), base: (0xa7aa4808) ovrs:  (null) (0xce889a01)
Blip 000 (ID: 2), base: (0x3ea0a440) ovrs:  (null) (0x82d2553d)


============ ANIM MISC ============
Misc Pool Usages:
- CObjects: 490
- CMoveObjects: 55
- CObjectAnimationComponents: 55
- CWeapons: 40
- CPedEquippedWeapons: 40

###### END OF DEBUG INFO ######

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