游戏狂人
 
- 贡献度
- 98
- 金元
- 8238
- 积分
- 1226
- 精华
- 1
- 注册时间
- 2015-5-1
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Versions
Native: e1.0.0
SandboxCore: e1.0.7
Sandbox: e1.0.7
Storymode: e1.0.7
CustomBattle: e1.0.7
Multiplayer Crashes
Fixed a crash that occurred while entering a multiplayer game.
Fixed a rare crash that happened when parsing a player's nickname for the death card.
Singleplayer Crashes
Fixed a crash relating to the player’s party failing to disband after the player was caught trying to sneak into a settlement.
Fixed a crash that occurred when the player laid siege to a settlement and the owner defected to an allied/neutral kingdom.
Fixed a crash that sometimes occurred when the player pressed the “Exit to Main Menu” button.
Fixed a crash that sometimes happened upon the completion of the “Weaken/Unify Empire” quest.
Fixed a crash that occurred when leaving a scene after activating the “Overpriced Raw Materials” quest.
Fixed a rare crash that occurred when leaving a scene after choosing to solve a quest with the lord solution.
Character Development System
Rebalanced two trade perks that increased the selling price of items by 5%. They now reduce trade penalties by 5% instead.
Balanced combat experience gain for tournaments and practice fights.
Battles and Sieges
Plunderable gold from each lord after a battle is capped to 10K.
Kingdoms and Diplomacy
Clans that own a settlement will no longer be able to join a kingdom as a mercenary.
Reduced the drop rate of horses as loot by 65%.
Lords with an excess of 100k denars now act as if they have 100k when purchasing horses for their party.
Fixed the bug where individual lords or armies would keep attacking the player after agreeing on a safe passage or a peace barter.
Clan and Party
Fixed a bug which caused only Sturgian companions to be spawned and hireable in taverns.
Quests & Issues
Fixed a rare bug in the main storyline conspiracy phase.
Settlement Actions (Town, Village, Castle and Hideout)
Tournament maximum bet amount is reduced to 150 from 300 and odds for the player are now reducing after each tournament win. Max odds are increased to 3 from 2.
Tournament prizes pool now includes all items (weapons, armour, and horses only) which have a value between 250-2000 (average 500).
Other
Khuzait Heavy Lancers skills are recalibrated to their initial level.
我只是通过机翻哈哈哈t.t
版本
本机:e1.0.0
砂箱芯:e1.0.7
沙盒:e1.0.7
故事模式:e1.0.7
客户战:e1.0.7
多人游戏崩溃
修复了在进入多人游戏时发生的崩溃。
修正了一个罕见的崩溃发生时,分析玩家的昵称为死亡卡。
单人游戏崩溃
修正了一个与玩家的一方未能解散有关的崩溃,在玩家试图潜入一个解决方案时被抓获。
修正了当玩家围攻一个定居点时,主人叛逃到一个盟国/中立国时发生的崩溃。
修正了当播放器按下“退出主菜单”按钮时有时发生的崩溃。
修正了“削弱/统一帝国”任务完成时有时发生的崩溃。
修正了在激活“高价原材料”任务后离开场景时发生的崩溃。
修正了一个罕见的崩溃发生时,离开一个场景后,选择解决与主解决方案的任务。
性格发展系统
重新平衡了两项贸易优惠,使商品售价提高了5%。相反,他们现在减少了5%的贸易罚款。
平衡的战斗经验增益为比赛和练习战斗。
战斗和围攻
战斗结束后,每位领主的可掠夺黄金上限为10公里。
王国与外交
拥有定居点的氏族将不能再以雇佣兵的身份加入王国。
把马作为战利品的掉落率降低了65%。
拥有超过10万第纳尔的领主们现在在为他们的聚会购买马的时候就好像拥有10万第纳尔一样。
修正了个别领主或军队在同意安全通道或和平交换后继续攻击玩家的错误。
宗族与党派
修正了一种只导致鲟鱼同伴在酒馆里产卵和被雇佣的错误。
任务和问题
修正了一个罕见的错误在主要的故事情节阴谋阶段。
定居行动(城镇、村庄、城堡和藏身处)
锦标赛的最大下注金额从300减少到150,玩家在每次锦标赛获胜后的赔率正在降低。最大几率从2增加到3。
锦标赛奖品池现在包括所有价值在250-2000(平均500)之间的物品(仅限武器、盔甲和马)。
其他
Khuzait重骑枪技能被重新调整到初始水平。 |
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