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- 2013-2-27
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out npc are now available in "[Optional] Extras/Story mode stages"
- Modders can now specify a different bgm track in layer2 stage mods. To do so, add the line "bgm = xxx" in the [Stage] section, where xxx is the name of the track.
The name of the track is the name of the file as extracted from SE1_Common_BGM.srst by SRSXtool >= 1.0, without the extension. (For a sample, see the stages specified below)
The Colosseum Night, Colosseum Night (no spectators) and Douglas Memorial Stage from "[Optional] Extras/Story mode stages" will now use the bgm used in story mode.
- A patch has been added to allow for random music (disabled by default). To enable, set "enable_random_music = true" in [Random] section.
To configure extra parameters, see the [RandomMusic] section.
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