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- 注册时间
- 2004-10-28
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3.1.4.5
[Game Packs]
+ Added support for The Sims 4: Paranormal Stuff Pack
[CAS]
+ Fixed a bug that would cause Sims to not have a skin texture when exported from a CAS or animation package.
+ Improved LRLE image handling.
[Warehouse/Cruiser]
+ Renamed World Unknown 4 resource to World Lights Info and added some names to some fields to improve readability. It should also save without error now when no items are in the list.
+ World Visual Effects Info and Cutout Info Table resources now show the un-hashed name of the VFX.
+ Walk style and GFX resources now show their name in the list.
[Translations]
+ Added more updates to the Swedish language text by Letrax
3.1.4.4
[Batch Fix]
+ Added the "Update Makeup" batch fix that converts CC makeup into the new format that works with the CAS color sliders.
[CAS]
+ Fixed a bug with LRLE image handling.
[Warehouse]
+ Fix resource name bug when adding a new resource to the Warehouse.
3.1.4.3
[CAS]
+ Added support for the LRLE image resource. Much thanks to tau534 and CmarNYC for reverse-engineering the format. LRLE images can be imported as PNG or as an uncompressed DDS with mip maps.
+ CAS items now use the LRLE image in preference to the RLE2 when available.
+ Added an option to the Tools>Modding menu to convert all RLE2 images in a package to LRLE.
3.1.4.2
[General]
+ Sim Info resource updated for the latest patch.
+ Protocol buffer resources (Save game, tray files, etc.) updated for the latest patch.
+ Fixed a bug that could cause Studio to crash in a variety of cases.
+ DDS images exported now include the flags necessary to load the mip maps in GIMP.
[Buy/Build]
+ The Model Cutout will no longer be handled like an image (though the image preview should still be available in the Warehouse). This should allow importing/exporting it as a binary file once again.
[CAS]
+ Added names to new CAS Part fields in the Warehouse (slider ranges and step values).
+ Added names to new Skin Tone fields in the Warehouse (slider ranges and step values).
+ Improved default Skin Tone values to make updating the version easier (Tan/Burn settings default to "No Tan" settings, sliders have default values, skin is grouped into miscellaneous category ).
+ Fixed a bug that prevented importing CAS meshes when the CAS Demo is installed rather than the full game.
[Batch Fixes]
+ Added a batch fix to update the version number on custom Skin Tones.
[Tools]
+ Added "My Library" option to the content management menu. This option allows you to view the game generated content in your Tray folder (previously a cheat code on Windows only, now a menu option for Windows and Mac).
3.1.4.1
[General]
+ Fixed a bug from 3.1.4.0 that caused the menu to not work in the Windows version.
3.1.4.0
[Game Update]
+ Updated CAS Part to version 44
+ Updated Skintone resource to version 11
[CAS]
+ Fixed a bug from a recent version that made Studio unable to import specular and shadow images after the Make Blank option had been used.
[Objects]
+ Added the "Onsen" venue tag from Winter Escape to the Studio tab
[Translations]
+ Many strings that were not translatable are now translatable.
+ Added more Swedish translations by Letrax
[Warehouse/Cruiser]
+ Added support for a new light type in the Light resource for objects
+ Resource formats updated:
Lot Description updated to version 0x0000000A
All Clip Extra Data resources should be readable again
Roof Trim updated to version 0x00000006
Spawner updated to version 0x0000001A
Style updated to version 0x00000014
Fixed a bug in the Track Mask resource
"Unknown World 1" resource updated to version 0x0000000E
Added "Color List" resource
Added "RNDP" resource
[General]
+ Improved error catching in Windows/Mac version (more types of crashes should show an error message instead of silently crashing) |
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