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[游戏求助] 巫师三,按I键或者点到装备菜单就闪退

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发表于 2021-5-16 00:11 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
RT.下载的是steam正版,打的集成补丁,正常游玩没问题,但按下I键后会闪退。
附红色崩溃报告
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov  4 2018 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000000
Crashed Thread:
Thread ID: 16916
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3d1f6b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x7515b0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x75548f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x75416c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e695a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10f925 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc86b6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "F:\System Wallpaper\steamKu\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"  

Thread ID: 14380

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15668

callstack:
CreateDispatcherQueueController() + 0x12039 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x117c1 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10a94 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x13cbb - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10f78 - <Unknown File>(0)
CoreUICreateEx() + 0x1a15 - <Unknown File>(0)
CoreUICreateEx() + 0x89b - <Unknown File>(0)
Ordinal2604() + 0x3a7a - <Unknown File>(0)
DllGetActivationFactory() + 0x4109 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12904

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94f0a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e40 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6076

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 12800

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3296

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15228

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8140

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3924

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 16532

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 13128

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5860

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7380

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 14132

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 700

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x8f716 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x86ace - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x8c52c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd89d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4356

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 364

callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6616

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7512

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15976

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3356

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4392

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 16520

callstack:
cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>:perator=() + 0xa18ba - <Unknown File>(0)
cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>:perator=() + 0x9655d - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x25981a - <Unknown File>(0)
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15776

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4944

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 476

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15784

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10588

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10800

callstack:
cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>:perator=() + 0xa18ba - <Unknown File>(0)
cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>:perator=() + 0x9655d - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x25981a - <Unknown File>(0)
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 15220

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 11800

callstack:
OpenAdapter12() + 0x3fd954 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

Last opened world: novigrad.w2w

================================================================

Game

Last opened world: novigrad.w2w




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舒服的沙发
 楼主| 发表于 2021-5-16 00:13 | 只看该作者
steam检测文件完整性会更新一个12.4M的文件,但更新后按I键依然崩溃,崩溃后再检测又能找到一个12.4M的文件。
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硬硬的板凳
 楼主| 发表于 2021-5-16 00:15 | 只看该作者
下载的这个整合MODhttps://bbs.3dmgame.com/thread-6125972-1-1.html
前天还能正常游玩,怀疑和MOD关系不大
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冰凉的地板
发表于 2022-4-12 22:00 | 只看该作者
一样情况 也是用这个mod集成。。。。。I就闪退  一定概率
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5#
发表于 2022-5-19 10:05 | 只看该作者
老哥解决了吗?我也是用的这个mod整合,也是在整理装备的时候概率闪退,而且装备的图标会闪动,还有右上角的等级条也会闪动,有点闲的,不知道怎么解决,困扰很久了
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6#
 楼主| 发表于 2022-5-28 00:25 | 只看该作者
丽水朱华 发表于 2022-5-19 10:05
老哥解决了吗?我也是用的这个mod整合,也是在整理装备的时候概率闪退,而且装备的图标会闪动,还有右上角 ...

没解决。。。
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