高级玩家

- 贡献度
- 0
- 金元
- 3922
- 积分
- 392
- 精华
- 0
- 注册时间
- 2011-12-31
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mount of Ammo
Changes amount of ammo in player's inventory.
Amount of ammo - Hardcore
.50 cal: 10+5 (Armor Piercing 5+5)
Rifle: 60+30 (AP 30+30)
SMG: 64+32 (AP 32+32)
Shotgun: 16+8 (Incendiary 8+8, slug 8+8)
Arrow: 12+6 (Incendiary 5+3, explosive 5+3)
LMG: 80+80 (AP 80+80)
Rocket: 1+1 (Incendiary 1+1, cluster 1+1)
M79: 5+5 (Incendiary 2+2)
Throwable: 2+1
Handgun: 24+12 (AP 8+8)
Melee: 1+0
Amount of ammo - Insane
50 caliber: 5+5 (armor-piercing 5+5)
rifle:30+30 (armor-piercing 30+30)
MG: 30+30(armor-piercing 30+30)
shotgun : 8+8(incendiary 4+4, bullet 4+4)
arrow: 12+8 (incendiary 4+4, explosive 3+3)
LMG: 100+60 (AP 60+40)
missiles: 4+1 (incendiary 2+2, group 2+2)
M79: 5+3 (incendiary 3+2)
Throwable: 1+1
knives: 2+1
pistol: 8+8(AP 8+8)
melee: 1+0
flame thrower:300+300
Amount of ammo - Normal
.50 cal: 20+10 (Armor Piercing 5+5)
Rifle: 90+60 (AP 30+30)
SMG: 96+64 (AP 32+32)
Shotgun: 24+12 (Incendiary 10+10, slug 10+10)
Arrow: 12+6 (Incendiary 5+5, explosive 5+5)
LMG: 160+80 (AP 80+80)
Rocket: 2+1 (Incendiary 1+1, cluster 1+1)
M79: 10+5 (Incendiary 5+5)
Throwable: 2+1
Handgun: 32+16 (AP 16+16)
Melee: 1+1
Amount of ammo - Survival
50 caliber: 2+3 (armor-piercing 2+3)
Rifle:15+15 (armor-piercing 15+15)
SMG: 15+15(armor-piercing 15+15)
Shotgun : 4+4(incendiary 2+2, slug 2+2)
Arrow: 8+4 (Incendiary 2+2, explosive 2+2)
LMG: 50+50 (AP 40+40)
Rocket: 2+1 (Incendiary 1+1, cluster 1+1)
M79: 2+2 (Incendiary 1+1)
throwable: 1+1
Knives: 2+1
Handgun: 4+4(AP 4+4)
Melee: 1+0
Flame thrower:300+150mount of Ammo
Changes amount of ammo in player's inventory.
Amount of ammo - Hardcore
.50 cal: 10+5 (Armor Piercing 5+5)
Rifle: 60+30 (AP 30+30)
SMG: 64+32 (AP 32+32)
Shotgun: 16+8 (Incendiary 8+8, slug 8+8)
Arrow: 12+6 (Incendiary 5+3, explosive 5+3)
LMG: 80+80 (AP 80+80)
Rocket: 1+1 (Incendiary 1+1, cluster 1+1)
M79: 5+5 (Incendiary 2+2)
Throwable: 2+1
Handgun: 24+12 (AP 8+8)
Melee: 1+0
Amount of ammo - Insane
50 caliber: 5+5 (armor-piercing 5+5)
rifle:30+30 (armor-piercing 30+30)
MG: 30+30(armor-piercing 30+30)
shotgun : 8+8(incendiary 4+4, bullet 4+4)
arrow: 12+8 (incendiary 4+4, explosive 3+3)
LMG: 100+60 (AP 60+40)
missiles: 4+1 (incendiary 2+2, group 2+2)
M79: 5+3 (incendiary 3+2)
Throwable: 1+1
knives: 2+1
pistol: 8+8(AP 8+8)
melee: 1+0
flame thrower:300+300
Amount of ammo - Normal
.50 cal: 20+10 (Armor Piercing 5+5)
Rifle: 90+60 (AP 30+30)
SMG: 96+64 (AP 32+32)
Shotgun: 24+12 (Incendiary 10+10, slug 10+10)
Arrow: 12+6 (Incendiary 5+5, explosive 5+5)
LMG: 160+80 (AP 80+80)
Rocket: 2+1 (Incendiary 1+1, cluster 1+1)
M79: 10+5 (Incendiary 5+5)
Throwable: 2+1
Handgun: 32+16 (AP 16+16)
Melee: 1+1
Amount of ammo - Survival
50 caliber: 2+3 (armor-piercing 2+3)
Rifle:15+15 (armor-piercing 15+15)
SMG: 15+15(armor-piercing 15+15)
Shotgun : 4+4(incendiary 2+2, slug 2+2)
Arrow: 8+4 (Incendiary 2+2, explosive 2+2)
LMG: 50+50 (AP 40+40)
Rocket: 2+1 (Incendiary 1+1, cluster 1+1)
M79: 2+2 (Incendiary 1+1)
throwable: 1+1
Knives: 2+1
Handgun: 4+4(AP 4+4)
Melee: 1+0
Flame thrower:300+150
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