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原地址:https://www.nexusmods.com/stateofdecay2/mods/253?tab=description
MOD说明:
Darkside Redux
Darkside Redux is the remake version of Darkside mod from absolute scratch.
This will be a large overhaul of the game in a long run.
==============================
Spawn Effects
==============================
* Base and Plague Variants of Freaks can spawn
* The Murder Pack horde, consisting 3 of each version of the Feral
* Plague Hearts have a total of 630 Health
* A Plague Juggernaut is guaranteed to spawn at First Base
* Bloodfestation [Infestation are all BP Zeds]
* Blood Siege [Sieges are all BP Zeds]
==============================
Gameplay Effects
==============================
* Vision and Aggro of Zeds are modified
/////////////////SPECIFICS\\\\\\\\\\\\\\\\\\
Cone Vision Size [Smallest from left]
Feral > Common Zeds > Bloater > Juggernaut > Screamer
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Vision Range [Smallest from left]
Common Zeds > Bloater > Juggernaut > Feral > Screamer
\\\\\\\\\\\\\\\\\SPECIFICS//////////////////
* Added Autoshop Outpost
* Added Nursery Outpost
* Level 3 Ammo Outpost can craft a select few of pistol rounds and shotgun rounds
* Level 3 Outpost no longer cost 2000 Influence to Upgrade instead it costs 1000
* Medic Outpost 3 allows crafting of Enhanced Plague Cures
* Fabricator Shop and Utilities Complex buildings from Heartland can be built
* Removed Survivor Requirement to Claim Bases
* Plague Sample Drop Rate has been significantly reduced [Host Community and Enclaves only]
* Water is required to craft Plague Cures
* Plague Busters can be crafted from the Biochem Station
* Plague Busters persist outside of Heartland
* Enhanced Plague Cures persist outside of Heartland
* Damage Taken by the Player is significantly increased [Only Player Controlled Characters]
* Plague Hearts will actively defend itself in it's gas phases
* Increased the safe zones of claimed outpost by 30%
* Removed the Gun and CQC drops of Plague Hearts and replaced with consumables
* Starting Vehicle is randomized
* Only Food Rucksacks can spawn inside the Starting Vehicle
* Improved Human AI [Kudos to Zod]
* Improved Flashlight
* Increased Search Speed time and increased fast search speed multiplier
* Bloater Gas ignores walls
* Plague Heart Gas ignores walls
* Blood Bloater Gas attracts zeds
* Infestation Cap has been removed
* Increased the amount of infestation needed to incur morale Penalty
* 5 Ammo is taken if player does not participate in sieges
* New Game starts you with a 4 slot backpack and CQC Weapon
* Firecracker attraction is increased by 25%
* Ammo Stacks are doubled
* Ferals have increased Car Dodge Cooldown
* Increased the avoidance range for NPCs from Bloater Gases
* Start with 3 Outpost slots
* Increased Vehicle Acceleration and top speed, storage space and fuel capacity
* Alterred Rucksack Contents, improved the items recieved when opening rucksacks
* Scentblock now gives near instant Blood Plague but lasts longer
* Reduced the noise made by common zed screams
* Increased the noise made by Screamers
* Skill Adjustments
/////////////////SPECIFICS\\\\\\\\\\\\\\\\\\
Assault - Removed kick, snap Aim at 1 Star
Scouting - 4 Stars increases search speed, No crashes at Max Level, Further increased container visibility
Stealth - No crash at Max level
Resourcefulness - 3 Stars and higher increases Plague Sample Drop rate
Prowess abilities change - Disabled Flying Strike, Enabled Drop Kick
Heroism abilities change - Blade Leg Sweep has lower priority, Enabled Front CQC Execution,
Enabled Slam Attack and takes priority over Leg Sweep and Shove attack,
Restore 10 Stamina per melee kill
Tactics - Same as Scouting + Stealth but search speed takes effect from 0 Stars
Swordplay - At 4 Stars, restore 5 Stamina per melee kill
\\\\\\\\\\\\\\\\\SPECIFICS//////////////////
* Added Custom Traits
/////////////////SPECIFICS\\\\\\\\\\\\\\\\\\
Trait Name: Among the Dead
Trait Desc: I've been through hell and back with blood plague. I've grown resistant to it. But...
Hero Bonus: None
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-45 Health
-45 Stamina
+33% Fatigue Rate
Plague Immunity
-97% Zombie Visibility
1.5x Food Consumption
Cardio Max Level 3
Fighting Max Level 3
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\\\\\\\\\\\\\\\\\SPECIFICS//////////////////
* Added Darkside Rucksack to Plague Heart drops
/////////////////SPECIFICS\\\\\\\\\\\\\\\\\\
Gives 275 Influence when deposited
Gives 2 random rucksacks when opened
\\\\\\\\\\\\\\\\\SPECIFICS//////////////////
==============================
CHANGLOGS
==============================
06-28-21
Skill Adjustments
Alterred Rucksack Contents
Changed item behavior [Scentblock, Enhanced Plague Cure]
Enhanced Plague Cures available at Med Outpost 3
Added new trait
Adjusted Zombie Behavior [Common Zeds, Screamer]
Added 2 new Outpost Types
Added new Rucksack
06-27-21
Added Blood Siege
Added Bloodfestation
Changed starter items
Firecracker attraction is increased by 25%
Can carry twice the amount of ammo
Changed ammo penalty for sieges
Changed amount of infestation needed to incur morale penalty
Skill Adjustments
对应的机翻说明(大致能看懂吧,因为我不玩这类MOD,各位自己润色琢磨吧,哈哈。)
游戏应该修改了很多内容,可能会与诸多相关MOD发生冲突,建议使用N网的MOD管理器 State of Decay 2 Mod Manager 来安装,可以检测pak格式的冲突。
暗黑终极版
Darkside Redux 是完全从零开始的 Darkside mod 的重制版。
从长远来看,这将是对游戏的一次大修。
==============================
生成效果
==============================
* 基础和瘟疫变种怪物可以产生
* Murder Pack 部落,由每个版本的野性 3 个组成
* 瘟疫之心共有 630 点生命值
* 瘟疫主宰保证在第一垒产卵
* Bloodfestation [Infestation 都是 BP Zeds]
* Blood Siege [围城都是BP Zeds]
==============================
游戏效果
==============================
* 修改了 Zeds 的视野和仇恨
/////////////////规格\\\\\\\\\\\\\\\\\\
Cone Vision Size [左起最小]
Feral > Common Zeds > Bloater > Juggernaut > Screamer
||||||||||||||||||||||||||||||||||||||||||||
视野范围 [左起最小]
Common Zeds > Bloater > Juggernaut > Feral > Screamer
\\\\\\\\\\\\\\\\\\\ 规格//////////////////
* 添加汽车商店前哨
* 添加了托儿所前哨
* 3 级弹药前哨可以制作精选的一些手枪弹和霰弹枪弹
* 3 级哨站不再花费 2000 影响力升级而是花费 1000
* Medic Outpost 3 允许制作增强型瘟疫治疗
* 可以建造来自 Heartland 的制造商商店和公用事业综合大楼
* 删除了索赔基地的幸存者要求
* 瘟疫样本掉落率已显着降低 [仅限宿主社区和飞地]
* 制作瘟疫治疗需要水
* 瘟疫克星可以从生化站制作
* 瘟疫克星在中心地带外持续存在
* 增强的瘟疫治疗在中心地带之外持续存在
*玩家受到的伤害显着增加[仅限玩家控制的角色]
* 瘟疫之心会在其气态阶段积极自卫
* 增加了 30% 声称哨站的安全区
* 移除了瘟疫之心的枪和 CQC 掉落并替换为消耗品
* 启动车辆是随机的
* 只有食物背包可以在起始载具内生成
* 改进的人类 AI [Kudos to Zod]
*改进的手电筒
*增加搜索速度时间和增加快速搜索速度乘数
*膨胀气体忽略墙壁
*瘟疫之心气体无视墙壁
* 血液膨胀气体吸引 zeds
* 感染上限已被移除
* 增加了导致士气惩罚所需的感染量
* 如果玩家不参与攻城,则消耗 5 弹药
* 新游戏以 4 格背包和 CQC 武器开始
* 鞭炮吸引力增加25%
* 弹药堆翻倍
* 野性增加了汽车道奇冷却时间
* 增加了 NPC 避免膨胀气体的范围
* 从 3 个哨站插槽开始
* 增加车辆加速和最高速度、存储空间和燃料容量
* 改变了背包内容,改进了打开背包时收到的物品
* Scentblock 现在提供近乎即时的血瘟,但持续时间更长
* 降低了普通zed尖叫声所产生的噪音
* 增加了尖叫者的噪音
* 技能调整
/////////////////规格\\\\\\\\\\\\\\\\\\
突击 - 移除踢腿,瞄准 1 星
侦察 - 4 星提高搜索速度,在最高级别不会崩溃,进一步提高容器可见性
隐身 - 最高级别不会崩溃
足智多谋 - 3 星及以上会增加瘟疫样本掉落率
英勇能力改变 - 禁用飞行打击,启用空投
英雄技能改变 - 刀腿扫掠的优先级较低,启用前 CQC 执行,
启用猛击攻击并优先于扫腿和推击攻击,
每次近战击杀恢复 10 耐力
战术 - 与侦察 + 隐身相同,但搜索速度从 0 星开始生效
剑术 - 在 4 星时,每次近战击杀恢复 5 耐力
\\\\\\\\\\\\\\\\\\\ 规格//////////////////
* 添加自定义特征
/////////////////规格\\\\\\\\\\\\\\\\\\
特性名称:死者之中
特性描述:我经历过地狱,又回到了血瘟疫。 我已经对它产生了抵抗力。 但...
英雄奖励:
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-45 生命值
-45 耐力
+33% 疲劳率
瘟疫免疫
-97% 僵尸能见度
1.5x 食物消耗
有氧运动最高级别 3
战斗最高等级 3
||||||||||||||||||||||||||||||||||||||||||||
\\\\\\\\\\\\\\\\\\\ 规格//////////////////
* 在瘟疫之心掉落中添加了暗黑背包
/////////////////规格\\\\\\\\\\\\\\\\\\
沉积时提供 275 影响力
打开时随机赠送 2 个背包
\\\\\\\\\\\\\\\\\\\ 规格//////////////////
==============================
CHANGLOGS
==============================
06-28-21
技能调整
改变的背包内容
改变了物品行为 [Scentblock, Enhanced Plague Cure]
Med Outpost 3 提供增强的瘟疫治疗
添加了新特性
调整僵尸行为 [普通 Zeds, Screamer]
添加了 2 个新的哨站类型
添加了新的背包
06-27-21
添加了血腥围攻
添加了血祭
更改了入门项目
鞭炮吸引力增加25%
可以携带两倍的弹药
改变了围城的弹药惩罚
改变了导致士气惩罚所需的感染量
技能调整
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