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[23:48:13.468] [补天] [ERROR] 更新字典遇到异常 System.NullReferenceException: Object reference not set to an instance of an object
at i.p () [0x00013] in <2fc443f2fa9e4df9b7d7b8c538774d7e>:0
[23:48:13.478] [补天] 开始检查更新。
[23:48:13.489] [补天] 开始从 V1.x 导入
[23:48:13.497] [补天] 从 V1.x 导入成功,耗时:00:00:00.0043826
[23:48:13.897] [补天] [WARNING] [更新] 更新失败 System.NullReferenceException: Object reference not set to an instance of an object
at p4.p (System.String& A_0, System.String& A_1, System.String& A_2, System.String& A_3) [0x0004b] in <2fc443f2fa9e4df9b7d7b8c538774d7e>:0
at p4.p (System.Int32 A_0, System.String A_1, System.String A_2) [0x00020] in <2fc443f2fa9e4df9b7d7b8c538774d7e>:0
Setting breakpad minidump AppID = 1468810
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198334710649 [API loaded no]
[23:48:28.262] [ERROR] Exception in Harmony patch of method void UILoadingBig::Init():
UnhollowerBaseLib.Il2CppException: System.ArgumentException: The Object you want to instantiate is null.
at UnhollowerBaseLib.Il2CppException.RaiseExceptionIfNecessary (System.IntPtr returnedException) [0x00018] in <0d78579fe0744baaa87f6f150cc3197a>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) [0x000a9] in <394c5461648c4897bba7cfca4676c76a>:0
at Butian.UILoadingBigPatch.Postfix (UILoadingBig& __instance) [0x0004f] in <2fc443f2fa9e4df9b7d7b8c538774d7e>:0
at (wrapper dynamic-method) UILoadingBig.DMD<UILoadingBig::Init>(UILoadingBig)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DMD<UILoadingBig::Init>_il2cpp(intptr)
[23:48:28.396] [补天] 初始化 UI |
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