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ReflectionTypeLoadException getting types in assembly DeepStack: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <45c23e2f91e74dd1942fe2df07b786b7>:0
Loader exceptions: => System.TypeLoadException: Could not resolve type with token 01000011 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
UnityEngine.StackTraceUtility:ExtractStackTrace ()Verse.Log:Error (string)Verse.ModAssemblyHandler:AssemblyIsUsable (System.Reflection.Assembly)Verse.ModAssemblyHandler:ReloadAll ()Verse.ModContentPack:ReloadContent ()Verse.LoadedModManager oadModContent ()Verse.LoadedModManager oadAllActiveMods ()Verse.PlayDataLoader oPlayLoad ()Verse.PlayDataLoader oadAllPlayData (bool)Verse.Root/<>c:<Start>b__6_1 ()Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()System.Threading.ThreadHelper:ThreadStart_Context (object)System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)System.Threading.ThreadHelper:ThreadStart ()
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