| 序号 | 英文 | 汉化 |
| 1 | 6Ring_E_HealthRegenCursed | 诅咒回血 |
| 2 | 6Ring_DefenseBoostUrukTroops | 强兽人受到的伤害减少 |
| 3 | 6Light_Fire_Might_On_EnemyOnFire | 敌人着火增加威力 |
| 4 | 6Ring_DmgBoostUrukTroops | 强兽人的伤害增加 |
| 5 | | 6Ring_WrathRecovOnDominate |
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| 6 | 6Ring_5Lgnd_SetProp_Dark | 中毒持续时间增加 |
| 7 | 6Light_Poison_Boost_PoisonDmg | 毒素伤害增加 |
| 8 | 6Light_Base_Ammo_OnGameChanger | 精灵狂怒可以恢复全部箭矢 |
| 9 | 6Light_Base_Wrath_OnKill_Blinded | 击杀被致盲的敌人获得怒气 |
| 10 | 6Light_Beast_Boost_Dmg_Mount | 坐骑伤害提升 |
| 11 | 6Light_Beast_MightRegen_Mount | 坐骑每秒获得威力 |
| 12 | 6Light_Fire_ExtraLight_OnFireEnemy | 已着火的敌人浸光量提升100% |
| 13 | 6Light_Fire_RemoveFire_OnLightBubble | 一些技能可熄灭火焰 |
| 14 | 6Light_FrostCurse_ExtraLight_FrozenEnemy | 对已冻结的敌人浸光量提升100% |
| 15 | 6Light_FrostCurse_GameChanger_Duration | 精灵狂怒的持续时间提升30% |
| 16 | 6Light_FrostCurse_RemoveCurse_OnLightBubble | 一些技能可移除诅咒 |
| 17 | 6Light_Light_LightHeal_On_LightAoE | 精灵之光可触发光辉 |
| 18 | 6Light_Light_Wrath_On_KillBlinded | 击杀被致盲的敌人获得怒气 |
| 19 | 6Light_Poison_ExtraLight_PoisonedEnemy | 已中毒的敌人浸光量提升100% |
| 20 | 6Light_Poison_RemovePoison_OnLightBubble | 一些技能可移除中毒 |
| 21 | 6Ring_5Lgnd_SetProp_Celebrimbor | 击杀被冻结的敌人获得怒气 |
| 22 | 6Ring_5Lgnd_SetProp_Feral | 呼唤坐骑的冷却时间缩短 |
| 23 | 6Ring_5Lgnd_SetProp_Machine | 敌人被击败后有几率爆炸 |
| 24 | 6Ring_5Lgnd_SetProp_Marauder | 追随者杀死敌人提高金钱掉落 |
| 25 | 6Ring_5Lgnd_SetProp_Outlaw | 追随者对被激怒的敌人伤害增加 |
| 26 | 6Ring_5Lgnd_SetProp_Ringwraith | 亡者归来范围扩大 |
| 27 | 6Ring_5Lgnd_SetProp_Slaughter | 杀人回血 |
| 28 | 6Ring_5Lgnd_SetProp_Terror | 匿踪吸取敌人头部爆炸吓跑附近敌人 |
| 29 | 6Ring_5Lgnd_SetProp_Vendetta | 低生命时伤害提高 |
| 30 | 6Ring_5Lgnd_SetProp_Warmonger | 点燃回血 |
| 31 | 6Ring_AmmoRecovOnDominate | 支配敌人给精灵箭1支 |
| 32 | 6Ring_5Lgnd_SetProp_Mystic | 缩短召唤追随者的冷却时间 |
| 33 | 6Ring_ChanceAllHealthRecovEliteKill | 击杀队长几率恢复全部生命 |
| 34 | 6Ring_E_AmmoRefillElvenWrath | 精灵狂怒可以恢复全部箭矢 |
| 35 | 6Ring_E_ChanceApplyCurseWrathFull | 怒气充满时攻击有几率诅咒 |
| 36 | 6Ring_E_ChanceApplyFireWrathFull | 怒气充满时攻击有几率点燃 |
| 37 | 6Ring_E_ChanceApplyFreezeWrathFull | 怒气充满时攻击有几率冰冻 |
| 38 | 6Ring_E_ChanceApplyPoisonWrathFull | 怒气充满时攻击有几率中毒 |
| 39 | 6Ring_E_DefenseBoostUndeadTroops | 亡灵盟友受伤几率降低 |
| 40 | 6Ring_E_DmgBoostHealthFull | 满生命时近战伤害提高 |
| 41 | 6Ring_E_DmgBoostTroopsVsCursed | 盟友对诅咒状态的敌人伤害提高 |
| 42 | 6Ring_E_DmgBoostTroopsVsOnFire | 盟友对点燃状态的敌人伤害提高 |
| 43 | 6Ring_E_DmgBoostTroopsVsPoisoned | 盟友对中毒状态的敌人伤害提高 |
| 44 | 6Ring_E_DmgBoostTroopsVsWknFear | 盟友对晕眩状态的敌人伤害提高 |
| 45 | 6Ring_E_DmgBoostUndeadTroops | 亡灵追随者伤害提高 |
| 46 | 6Ring_E_DrainGruntsFaster | 吸取或支配小兵的速度提高 |
| 47 | 6Ring_E_HealthRecovWhileElvenWActive | 精灵狂怒每秒恢复生命 |
| 48 | 6Ring_E_HealthRefillKillElite | 击杀队长恢复全部生命 |
| 49 | 6Ring_ElvenWrathDurationBoost | 精灵狂怒时间延长 |
| 50 | 6Ring_FocusRecovAnyKill | 杀人回精力 |
| 51 | 6Ring_FullHealthOnDrain | 吸取和支配敌人恢复生命增加 |
| 52 | 6Ring_HealthRecovAfterCombat | 战斗结束后生命恢复至百分之75 |
| 53 | 6Ring_HealthRecovAnyKill | 每次击杀恢复生命 |
| 54 | 6Ring_MightRecovOnDominate | 每次吸取敌人获得25威力 |
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