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大佬5011版本,会卡死在加载存档页面以下是日志
[21:50:10.816] ------------------------------
[21:50:10.816] MelonLoader v0.4.1 Open-Beta
[21:50:10.816] OS: Windows 10
[21:50:10.816] Hash Code: 575049509948484810110050564949100485698565748515751545010148100499799
[21:50:10.816] ------------------------------
[21:50:10.817] Name: guigubahuang
[21:50:10.817] Developer: guigugame
[21:50:10.817] Unity Version: 2020.3.9
[21:50:10.817] Game Type: Il2Cpp
[21:50:10.817] Game Arch: x64
[21:50:10.817] ------------------------------
[21:50:11.215] Preferences Loaded!
[21:50:11.236] Loading Il2CppAssemblyGenerator...
[21:50:11.245] Loading Plugins...
[21:50:11.250] ------------------------------
[21:50:11.250] No Plugins Loaded!
[21:50:11.251] ------------------------------
[21:50:13.283] Unity Dependencies are up to date. No Download Needed.
[21:50:13.300] Il2CppDumper is up to date. No Download Needed.
[21:50:13.301] Il2CppAssemblyUnhollower is up to date. No Download Needed.
[21:50:13.302] Checking GameAssembly...
[21:50:13.302] Last GameAssembly Hash: b88d15783b096b90bd1c256e17e02ac3
[21:50:13.532] Current GameAssembly Hash: b88d15783b096b90bd1c256e17e02ac3
[21:50:13.533] Assembly is up to date. No Generation Needed.
[21:50:13.533] Loading Support Module...
[21:50:13.553] Game Version: 0.1
[21:50:13.586] il2cpp_class_from_il2cpp_type entry address: 140711107014976
[21:50:13.604] Xref scan target: 140711107223088
[21:50:13.606] il2cpp_class_from_il2cpp_type patched
[21:50:13.607] il2cpp_class_from_name entry address: 140711107014992
[21:50:13.607] il2cpp_class_from_name patched
[21:50:13.614] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[21:50:13.635] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain
[21:50:13.648] Loading Mods...
[21:50:13.675] ------------------------------
[21:50:13.675] 2 Mods Loaded
[21:50:13.675] ------------------------------
[21:50:13.676] GuiguHappy v0.0.4
[21:50:13.676] by 春夏秋冬
[21:50:13.679] SHA256 Hash: 36ca825d8167ae6aa99f0f930be24d313680c6f34e0022dff80e6624ead223b3
[21:50:13.681] ------------------------------
[21:50:13.681] Villain v0.2.8
[21:50:13.681] by A
[21:50:13.682] SHA256 Hash: 2a392806a3f472ea6a5cc1f3b2a85078db65de166eebf49d5a1f2d43fb94dcac
[21:50:13.682] ------------------------------
[21:50:13.688] [Villain] 637796704970169684
[21:50:14.691] [Villain] Remove all small classes below(Because these classes usually use commom function with an empty body which makes hook more hard):
NpcAddWorld
NpcFeedback105
NpcFeedback106
NpcFeedback111
NpcFeedback112
NpcFeedback113
NpcFeedback114
NpcFeedback116
NpcFeedback10281
NpcFeedback10282
NpcGoal132
NpcGoal202
NpcGoal203
NpcGoal208
NpcAction1045
NpcAction1046
NpcAction1048
NpcAction1050
WorldFortuitousEvent6
SchoolTerritoryEvent
MonthTip
RoleEnergyReduce
ItemTerrain
ItemCard
AbilityPointUp
[21:50:14.735] [Villain] Block Size = 75
[21:50:14.758] [GuiguHappy] [WARNING] Harmony: Method void ConfSchoolTaskTypeBaseBase::Init() does not appear to get called directly from anywhere, suggesting it may have been inlined and your patch may not be called.
[21:50:14.789] [GuiguHappy] [WARNING] Harmony: Method void ConfRingBaseBase::Init() does not appear to get called directly from anywhere, suggesting it may have been inlined and your patch may not be called.
[21:50:14.797] [GuiguHappy] [WARNING] Harmony: Method void ConfArtifactShapeMaterialBase::Init() does not appear to get called directly from anywhere, suggesting it may have been inlined and your patch may not be called.
Setting breakpad minidump AppID = 1468810
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198430904993 [API loaded no]
[21:50:17.626] [Villain] Name: DramaDialogue, BaseType: ConfDramaDialogueBase, ItemType: ConfDramaDialogueItem, NativeItemClassPtr: 1674616597184, ItemCtor: (Void .ctor(Int32, Int32, String, Int32, Int32, Int32, Int32, String, String, String, String, String, String, String, String, String), 1677505679536), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711123465344
[21:50:17.631] Original class was inflated, falling back to reflection
[21:50:17.760] [Villain] Name: DramaOptions, BaseType: ConfDramaOptionsBase, ItemType: ConfDramaOptionsItem, NativeItemClassPtr: 1674616594496, ItemCtor: (Void .ctor(Int32, String, Int32, Int32, String, String, Int32, String, String, String), 1677505680184), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711127519024
[21:50:17.826] [Villain] Name: ArtifactSpriteArt, BaseType: ConfArtifactSpriteArtBase, ItemType: ConfArtifactSpriteArtItem, NativeItemClassPtr: 1674616603712, ItemCtor: (Void .ctor(Int32, Int32, Int32, String, Int32, Int32, String, String, String, String), 1677505783768), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711162690256
[21:50:17.893] [Villain] Name: LocalText, BaseType: ConfLocalTextBase, ItemType: ConfLocalTextItem, NativeItemClassPtr: 1674616559936, ItemCtor: (Void .ctor(Int32, String, String, String, String), 1677505787728), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711111309952
[21:50:18.338] [Villain] Name: FortuitousEvent, BaseType: ConfFortuitousEventBase, ItemType: ConfFortuitousEventItem, NativeItemClassPtr: 1677508993408, ItemCtor: (Void .ctor(Int32, String, Int32, String, String, String, Single, Single, Single, Int32, Int32, Int32, Int32, String, String, String, Int32, String, Il2CppStructArray`1, Int32), 1677505767176), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711165094624
[21:50:18.352] Original class was inflated, falling back to reflection
[21:50:18.383] Original class was inflated, falling back to reflection
[21:50:18.397] [Villain] Name: BattleSkillValue, BaseType: ConfBattleSkillValueBase, ItemType: ConfBattleSkillValueItem, NativeItemClassPtr: 1677509065216, ItemCtor: (Void .ctor(Int32, String, String, String, String, String, String, String, String, String, String, String, String, Int32, String, String), 1677511104744), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711120073424
[21:50:18.537] [Villain] [WARNING] Required field(System.String valueMon) does not exsit in item(id: 119331000, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\BattleSkillValue.json", Line: 2, Position: 3), set to default.
[21:50:18.538] [Villain] [WARNING] Required field(System.String valueMon) does not exsit in item(id: 119331001, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\BattleSkillValue.json", Line: 19, Position: 3), set to default.
[21:50:18.538] [Villain] [WARNING] Required field(System.String valueMon) does not exsit in item(id: 119331002, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\BattleSkillValue.json", Line: 36, Position: 3), set to default.
[21:50:18.538] [Villain] [WARNING] Required field(System.String valueMon) does not exsit in item(id: 119331003, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\BattleSkillValue.json", Line: 53, Position: 3), set to default.
[21:50:18.547] Original class was inflated, falling back to reflection
[21:50:18.569] [Villain] Name: RoleLogLocal, BaseType: ConfRoleLogLocalBase, ItemType: ConfRoleLogLocalItem, NativeItemClassPtr: 1677509100928, ItemCtor: (Void .ctor(Int32, String, String, String, String, Int32, Il2CppStructArray`1, String, Int32, String, String, String, String, Int32, String, String, String), 1677511071728), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711113234800
[21:50:18.735] [Villain] [WARNING] Required field(Int32 emotionID) does not exsit in item(id: 9002511, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\RoleLogLocal.json", Line: 2, Position: 2), set to default.
[21:50:18.736] [Villain] [WARNING] Required field(Int32 emotionID) does not exsit in item(id: 9200311, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\RoleLogLocal.json", Line: 20, Position: 2), set to default.
[21:50:18.736] [Villain] [WARNING] Required field(Int32 emotionID) does not exsit in item(id: 9200321, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\RoleLogLocal.json", Line: 38, Position: 2), set to default.
[21:50:18.737] [Villain] [WARNING] Required field(Int32 emotionID) does not exsit in item(id: 9200331, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\RoleLogLocal.json", Line: 56, Position: 2), set to default.
[21:50:18.737] [Villain] [WARNING] Required field(Int32 emotionID) does not exsit in item(id: 9200341, @ File: "D:\Program Files (x86)\Steam\steamapps\common\鬼谷八荒\Mods\Villain\patch_器灵事件调整\RoleLogLocal.json", Line: 74, Position: 2), set to default.
[21:50:18.739] [Villain] Name: RoleEffect, BaseType: ConfRoleEffectBase, ItemType: ConfRoleEffectItem, NativeItemClassPtr: 1677509098240, ItemCtor: (Void .ctor(Int32, Int32, String), 1677511010480), FieldsInfo: System.ValueTuple`2[System.Reflection.PropertyInfo,System.Int32][], FinalInitVa: 140711137999408
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