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本帖最后由 whahawhaha 于 2021-12-18 14:31 编辑
Temporary Ultrawide Fix Install Reshade to game folder where .exe is located (to find the .exe, inside the game folder go to: \End\Binaries\Win64 and select the game executable there) In Shaders list select Fubax-shaders, in the next screen select AspectRatio.fx, other shaders are up to you, this is the only one needed for Ultrawide. Download and install a exe editor like HxD, then go to where the game executable is located in \End\Binaries\Win64 and drag the .exe into the HxD window or shortcut. In HxD, Press CTRL+R, in the first box and in the "Hex-values" tab, find "3B 8E E3 3F" and "replace all" with the value for your resolution, example "8E E3 18 40" for 3440x1440. Now the second value, you need to find "35 FA 0E 3C BC 74" and replace with "35 FA 38 3C BC 74" for 21:9 or "EF F4 38 3C BC 74" if you use 32:9, then save. NEW: You can try this triple monitor setup value for 32:9 and see if its better: "EF D4 83 3C BC 74" Start the game, open reshade configuration and make sure Aspect Ratio shader is checked (make sure it's not in performance mode (tiny checkbox at bottom right of the window)), then at bottom of Reshade window find the AspectRatio.fx and set the slide of "Correct proportions" to 0.343 (this is the value for 21:9) -- For 32:9 keep moving the slider Until it fills the whole screen. That's it, if you disable the shader mentioned in step 1, you will notice the game aspect ratio shrunk, this is why we use the shader.原文链接:https://www.pcgamingwiki.com/wik ... I_Remake_Intergrade
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