刚看了下,好像因为引擎更换的原因,镜头代码要重新找,实惨。
这是那位大佬原文:I'm so sad about the engine change - I was really hoping all my tools would be useable. I took so many notes in porting the CS4 camera script to Hajimari and CS3... oh well, I made the TXe one from scratch, I guess I can do it again. (Well except for the movement algorithm, but that's the same for just about every game unless rotation is done with quarternions.)
Still, I can see you have already managed asset injection! I was really counting on that to have access to different models without actually having to play the game. Is it a similar process to Hajimari?
Sadly I won't have access to the game for another day, poorly-timed vacation... |