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本帖最后由 光格尔 于 2022-10-19 23:53 编辑
https://www.nvidia.com/download/driverResults.aspx/193884/en-us/
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Release 520 Driver for Windows, Version 522.30 RN-08399-522.30_v01 | 13 Chapter 3. Changes and Fixed Issues in 【版本522.30 RN-08399-522.30_v01 修复与更改问题】
Studio Driver Version 522.30 【创意工作室驱动版本522.30】
The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference. 【以下问题只是作为子集参考】
3.1 Fixed Issues in Version 522.30 WHQL 【沙雕友商正在修复中的问题】
[PCGAMESHARDWARE.DE][Teardown] Very low performance on Turing/Ampere GPUs compared to AMD Radeon [3653400] 【友商跑分比我们高问题】
Tiny Tina's Wonderlands displays texture corruption after extended gameplay on NVIDIA GPUs [3777340] 【2K小缇娜沙雕游戏中会出现纹理错误】
UE5.1 crashes when enabling path tracing on some drivers [3731151] 【虚幻5.1这沙雕 启动某个功能导致崩溃】
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3.2 Open Issues in Version 522.30 WHQL 【沙雕友商还没解决的问题】
As with every released driver, version 522.30 WHQL of the Release 520 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions. Note: You may encounter issues installing the NVIDIA Control Panel from the Windows Store. See Issues Installing the NVIDIA Control Panel from the Windows Store for more information. For notebook computers, issues can be system-specific and may not be seen on your particular notebook. Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030] 【英伟达发布的每个驱动程序是棒棒的,522.30 WHQL版本未解决的问题和相关的增强要求。本节包括内容在此版本中未修复或未实现列表。列出的一些问题可能没有得到彻底调查,事实上,这不是NVIDIA的问题。注:从Windows应用商店安装NVIDIA控制面板时,您可能会遇到问题。有关更多信息,请参见从Windows应用商店安装NVIDIA控制面板的问题。对于笔记本电脑,问题可能是系统特有的,在您的特定笔记本上可能看不到。当使用非原生分辨率时,在游戏中切换HDR会导致游戏稳定性问题。(反正都不是英伟达的问题)】
Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218] 【在Microsoft Edge中回放视频时如果启用了NVIDIA图像缩放, 从休眠状态恢复或使用快速引导启动时。可能会显示为绿色。】
[DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]【从Windows 显示设置 启用 “HDR”时,使用Shadowplay 录制 DirectX 12 内容时,可能会出现过度曝光 】
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https://www.nvidia.com/download/driverResults.aspx/193884/en-us/
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