本帖最后由 gfcyl123 于 2022-11-18 09:56 编辑
农机右下角仪表详细信息显示,功能很多,自助研究,自带中文语言文件,不是我汉化的,这也是我看到的第一个带中文语言的mod,此mod我暂时没测试具体包含哪些功能,有问题加群说明
EnhancedVehicle v1.2.2.0 LS22 What does EnhancedVehicle do? 2022-04-08 – V1.2.2.0
Fix for rare “nan°” angle display
Translation updates 2022-02-18 – V1.2.1.0
Added “tüdelü” sound when approaching headland trigger (thx “andre020478” for the sample)
Added config menu option to specify the distance to headland for the alarm sound
Translation updates 2022-01-30 – V1.2.0.1
Bugfix for parking brake status not saved to savegame This mod adds a track assistant, a parking brake, differential locks, drive modes (all-wheel, RWD/FWD) and direct control of front/rear hydraulics and equipment to (motorized) vehicles. Additionally, the HUD gets a bit of an upgrade with a more detailed damage indicator, fuel tank level, fuel consumption, engine RPM and temperature, and weight/total weight. Note
I recommend to open the configuration menu once after each new mod version via “Ctrl + Numpad /” and reset to default settings. What’s new in version 0.9.x?
First of all: Welcome to FS22. The mod functions from the FS19 version have all been taken over – except for the shuttle shift. That feature has been removed, as the game now supports this out of the box.
NEW feature: a track assistant (“GPS light”) and a simple “hold direction” mode (“snap to direction”). How does the Track Assistant work?
Drive to the field with your vehicle and an attachment and turn on the guide lines with RShift+Home.
Position your vehicle parallel to the edge of the field.
Turn on the track assistant with RCtrl + Numpad 2. A bunch of lines will appear representing the tracks.
Above the speedometer you can see the current track number your vehicle is in, and next to it a number between -5 to +5. This number indicates how many tracks your vehicle will turn when you press the “turn” button. Example: You are in track #5 and press “turn” with a value of +1 -> your vehicle will enter track #6.
Example 2: You are in track #10 and press “turn around” with a value of -3 -> your vehicle will sort into track #7. Press RCtrl + End to automatically keep the car in the current track. You don’t need to steer now – just accelerate/brake or turn on cruise control.
At the end of the field, the vehicle can turn around if you press RCtrl + Home. Note: The vehicle simply tries to reach the new track. It is not very intelligent about it. It does not turn in several moves or something like that. Just try it out and see how it works.
When you steer, track keeping is immediately disabled. With RCtrl + End you turn it back on.
If you changed the attachment or want to realign tracks -> RCtrl + Numpad 2. Headland: In the config menu you can turn on/off the headland mode, configure what should happen when headland is reached and set the distance to the end of the field Keyboard mapping (can be remapped in game options) / full list on Github
Ctrl + Numpad / – Open configuration menu. There you can turn on/off some functions and turn on/off the HUD elements.
RCtrl + End – keep vehicle in current track or snap to current direction
RCtrl + Home – Turn into next track or turn direction of travel by 180°
RShift + Home – Change operating mode (snap to direction / snap to track / hold one second to turn assistant off)
RStrg + Numpad 1 – (Re)calculate working width
RStrg + Numpad 2 – (Re)calculate track layout
RStrg + Numpad 3 – Cycle through different display modes for the guide lines
RCtrl + Numpad 7 – Differential Lock Front Axle On/Off
RCtrl + Numpad 8 – Differential Lock Rear Axle On/Off
RCtrl + Numpad 9 – Change Drive Mode (All-Wheel Drive, RWD/FWD)
Numpad Enter – Activate/release parking brake
LAlt + 1 to 4 – hydraulics front/rear raise/lower, attached devices on/off FAQ
Q: Where is the configuration file?
A: in [..]DocumentsMy GamesFarmingSimulator2022modSettingsFS22_EnhancedVehicleFS22_EnhancedVehicle_v1.xml Q: There seems to be something wrong with 2WD (=not all-wheel drive mode).
A: Quite possible. The mod is bound to the game engine. The sometimes does what it wants and taking into account all parameters such as tire size, friction, payload, etc., the vehicle can sometimes make strange jumps or the like. Currently, however, the mod should have this reasonably under control. The idea of the function is also rather all-wheel+differential locks active, so you can reasonably drive up the shit driving silo ;-). Q: I don’t see any engine temperature or fuel consumption!
A: Then you are most likely a participant in a multiplayer game and are not the host. Due to game engine limitations, the mod cannot determine and display the values. Q: The damage for device xyz is always 0%
A: Then the device doesn’t support a damage model and the mod can’t display anything but 0%. 增强型车辆v1.2.0 LS22
EnhancedVehicle的功能是什么?
2022-04-08–V1.2.20
修复罕见的“南°”角度显示
翻译更新
2022-02-18–V1.1.0
增加了接近地头触发器时的“tüdelü”声(样品为thx“andre020478”)
增加了配置菜单选项,以指定警报声音到地头的距离
翻译更新
2022-01-30–2.0.1版
未将驻车制动器状态的错误修复保存到savegame
该车型增加了履带辅助、驻车制动器、差速锁、驱动模式(全轮驱动、RWD/FWD)以及直接控制(机动)车辆的前/后液压系统和设备。此外,HUD得到了一些升级,包括更详细的损坏指示器、燃油箱液位、燃油消耗、发动机转速和温度以及重量/总重量。
笔记
我建议在每个新的mod版本后通过“Ctrl+Numpad/”打开一次配置菜单,然后重置为默认设置。
0.9.x版有什么新功能?
首先:欢迎使用FS22。FS19版本中的mod功能已全部被接管——除了穿梭班次。该功能已被删除,因为游戏现在支持开箱即用。
新功能:跟踪助手(“GPS灯”)和简单的“保持方向”模式(“捕捉方向”)。
跟踪助手是如何工作的?
带着车辆和附件行驶到现场,并使用RShift+Home打开引导线。
将车辆与场地边缘平行放置。
使用RCtrl+Numpad 2打开轨迹助手。将出现一组代表轨迹的线。
在速度表上方,您可以看到车辆当前所在的轨道编号,旁边有一个介于-5到+5之间的数字。该数字表示当您按下“转弯”按钮时,车辆将转弯多少轨道。
示例:您在5号跑道上,按“转弯”键,数值为+1->您的车辆将进入6号跑道。
示例2:您在10号轨道上,按下值为-3的“掉头”->您的车辆将排序到7号轨道。
按RCtrl+End可自动将车辆保持在当前轨道上。您现在不需要转向–只需加速/制动或打开巡航控制。
在场地结束时,如果按RCtrl+Home,车辆可以掉头。
注意:车辆只是试图到达新轨道。这不是很明智。它不会在几个动作或类似动作中转动。试试看它是如何工作的。
当您转向时,跟踪功能将立即禁用。使用RCtrl+End将其重新打开。
如果您更改了附件或希望重新对齐轨迹->RCtrl+Numpad 2。
地头:在配置菜单中,您可以打开/关闭地头模式,配置到达地头时应发生的情况,并设置到田地末端的距离
键盘映射(可以在游戏选项中重新映射)/Github上的完整列表
Ctrl+Numpad/–打开配置菜单。在那里,您可以打开/关闭某些功能,并打开/关闭HUD元素。
RCtrl+End–将车辆保持在当前轨道上或捕捉到当前方向
RCtrl+Home–转入下一轨道或将行驶方向旋转180°
RShift+Home–更改操作模式(快速切换到方向/快速切换到跟踪/保持一秒钟以关闭助手)
RStrg+Numpad 1–(Re)计算工作宽度
RStrg+Numpad 2–(重新)计算轨道布局
RStrg+Numpad 3–循环浏览引导线的不同显示模式
RCtrl+Numpad 7–差速器锁前桥打开/关闭
RCtrl+Numpad 8–差速器锁后轴打开/关闭
RCtrl+Numpad 9–更改驱动模式(全轮驱动,RWD/FWD)
数字键盘输入–激活/释放驻车制动器
LAlt+1至4–前/后液压系统升高/降低,连接设备打开/关闭
常见问题解答
Q: 配置文件在哪里?
A: 在[..]DocumentsMy GamesFarmingSimulator2022modSettingsFS22_EnhancedVehicleFS22_EnhancedVehiclev1.xml中
Q: 2WD(非全轮驱动模式)似乎有问题。
A: 很有可能。mod绑定到游戏引擎。有时会随心所欲,考虑到轮胎尺寸、摩擦、有效载荷等所有参数,车辆有时会做出奇怪的跳跃等。然而,目前国防部应该合理控制这一点。该功能的理念还相当于全轮+差速锁激活,因此您可以合理地驾驶垃圾驱动筒仓;-)。
Q: 我看不到任何发动机温度或燃油消耗!
A: 那么,你很可能是多人游戏的参与者,而不是主持人。由于游戏引擎的限制,mod无法确定和显示值。
Q: 设备xyz的损坏始终为0%
A: 然后设备不支持损坏模型,mod只能显示0%。
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