游戏狂人
 
- 贡献度
- 109
- 金元
- 5857
- 积分
- 1022
- 精华
- 0
- 注册时间
- 2015-8-4
|
n网原址:https://www.nexusmods.com/pathfi ... 384?tab=description希望大佬汉化一下
Forked from the original Champion Feats mod written by RealityMachina.
Adds a series of "Champion" feats that will stack the game in your favour, in exchange for paying a feat slot for them. Obviously not based in tabletop. Or any strong sense of game balance.
Specifically adds:
Champion Protection - adds a +1/+2/+3 AC bonus depending on whether you're wearing light, medium, or heavy armour. The bonus doubles with every 5 character levels, up to +24 AC when wearing Heavy Armour with a level 40 character.
Champion Guard - adds a +5 DR/- bonus. Every 5th character level increases it by another +5.
Champion Aim - adds a +1 attack bonus to any weapon. Increases by +1 for every two levels starting at level 3.
Champion Saves - adds +2 per level to all saving throws.
Champion Skills - adds +1 bonus to all skill checks. Increases by +1 for every two levels starting at level 3. This can be toggled to add directly to skill ranks if desired, avoiding issues with untrained skill checks and checks against skill ranks that ignore bonuses.
Champion Strikes - adds +1 base weapon damage to any weapon. Increases by +1 for every two levels starting at level 3.
Champion Spell Blasts - adds +1 damage to spell attacks per damage dice used. Increases by +1 for every three levels starting at caster level 4.
Champion Spell Force - adds +1 to the DCs of your spells. Increases by +1 for the caster level of the class you picked.
Champion Spell Penetration - adds half your caster level to the spell penetration stat of your spells. If you also take the basic SpellPenetration feat, this increases to a full caster level bonus.
Bonuses should stack with other sources.
You can adjust whether these should be considered normal feats or Mythic feats if you want to make it a bit harder to acquire in a playthrough you're using this mod in.
All Champion feat bonuses can be modified, to not only change the bonus provided but also how many level steps are required per bonus increase i.e. +1 every two levels or +5 every level.
Thanks
Vek17 and their Tabletop Tweaks mod, couldn't understand how to actually do some of this stuff I couldn't dissect and take apart how your mod worked.
And thanks to RealityMachina for the original Champion Feats mod.
Source
You can obtain a copy of the source code from the github repo at https://github.com/lynnpye/Champion-Feats.

机翻
具体补充:
Champion Protection - 根据你穿的是轻甲、中甲还是重甲,增加+1/+2/+3 AC加值。每 5 个角色等级加成翻倍,当 40 级角色穿着重甲时最高可达 +24 AC。
Champion Guard - 增加 +5 DR/- 奖励。每 5 个角色等级再增加 +5。
Champion Aim - 为任何武器增加 +1 攻击加值。从 3 级开始,每两级增加 +1。
Champion Saves - 所有豁免检定每级增加+2。
Champion Skills - 为所有技能检查增加+1 加值。从 3 级开始,每两级增加 +1。如果需要,可以将其切换为直接添加到技能等级,避免未经训练的技能检查和针对忽略奖励的技能等级检查的问题。
Champion Strikes - 为任何武器增加 +1 基础武器伤害。从 3 级开始,每两级增加 +1。
Champion Spell Blasts - 每个使用的伤害骰子对法术攻击增加 +1 伤害。从施法者等级 4 开始,每三个等级增加 +1。
Champion Spell Force - 为你的法术 DC 添加 +1。为你选择的职业的施法者等级增加+1。
Champion Spell Penetration - 将施法者等级的一半添加到法术的法术穿透状态。如果你也选择了基本的法术穿透专长,这会增加到完整的施法者等级奖励。
奖金应 与其他来源叠加。
如果您想在使用此模组的游戏中更难获得这些专长,您可以调整这些专长是否应被视为普通专长或神话专长。
所有冠军专长奖励都可以修改,不仅可以更改提供的奖励还有每次奖金增加需要多少级步骤,即每两级+1 或每级+5。

|
评分
-
1
查看全部评分
-
|