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// Token: 0x060008D3 RID: 2259 RVA: 0x000A2B6C File Offset: 0x000A0D6C
private List<GeyserGenericConfig.GeyserPrefabParams> GenerateConfigs()
{
List<GeyserGenericConfig.GeyserPrefabParams> list = new List<GeyserGenericConfig.GeyserPrefabParams>();
list.Add(new GeyserGenericConfig.GeyserPrefabParams("geyser_gas_steam_kanim", 2, 4, new GeyserConfigurator.GeyserType("steam", SimHashes.Steam, GeyserConfigurator.GeyserShape.Gas, 300.15f, 1000f, 2000f, 5f, 60f, 1140f, 0.1f, 0.9f, 15000f, 135000f, 0.4f, 0.8f, 372.15f, ""), true));
list.Add(new GeyserGenericConfig.GeyserPrefabParams("geyser_gas_steam_hot_kanim", 2, 4, new GeyserConfigurator.GeyserType("hot_steam", SimHashes.Steam, GeyserConfigurator.GeyserShape.Gas, 303.15f, 500f, 1000f, 5f, 60f, 1140f, 0.1f, 0.9f, 15000f, 135000f, 0.4f, 0.8f, 303.15f, ""), true));
这里的两条steam 我都改过 Oxygen 和LiquidOxygen 甚至其他气体,喷出来的还是水。应该是方法不对。包括下边那行
// Token: 0x04000663 RID: 1635
public const string Steam = "steam";紫色和橙色都改过。还是没用。。温度改完有效,但是喷出物质无效。
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