3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 19697|回复: 118
打印 上一主题 下一主题

[分享] 战锤2尸体保留mod

[复制链接]

3

主题

499

帖子

953

积分

超级玩家

Rank: 5Rank: 5

贡献度
135
金元
3927
积分
953
精华
2
注册时间
2008-7-12
跳转到指定楼层
主题
发表于 2009-2-26 01:09 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
转自:http://forums.relicnews.com/showthread.php?t=215832
作者: copernicus
Hello there,

got DoW2 today and heard that some people are crying for an option to let some of the dead bodies stay on the battlefield. Well. Here it is, my little modification. As said, not all of the corpses will stay - I didn't manage to do this, it's the same problem we had with Company of Heroes. Guess we can't really do something about it.

Interesting fact #356434: Corpses will more likely stay, if you don't watch while units die. Don't even TRY to ask me why!

This mod changes attrib-files! It's only for the singleplayer-part and doesn't change any of the files related to MP/skirmish! It should not restrict your online-playing-capabilities! If anyone feels like testing if MP works while having this mod enabled - do so and report .

So, here we go:

Rapidshare Link

FileFront doesn't work for me. Feel free to add a link.

Installation instructions are included!

------------

How was this mod made?

I edited all the infantries' EBP-files with a hexeditor and changed "delete_when_dead" to false. To find this value in the file without understanding too much about this RBF stuff, search for the health-points (you can get hte hp-value via SGA-Reader by Corsix), then for the regeneration-value (as you can see in Corisx, the regeneration is not as unique as the health value but is just inbetween the health and the delete_when_dead-value) and now look for a hex-doubleword which looks like 1000 0000. Well, we now that "delete_when dead" is a bool, so the h-dword has to be changed to 0000 0000.
If you want to check, if you did everything the right way, just open up the RBF-file with the SGA-Viewer and check "health_ext"->"delete_when_dead"


Have fun with this little modification.

-cope.

EDIT, 22th of February, 5:05 am:

Here's a picture I made using this modification (and photoshop xD):

使用方法:

Place the cope_Corpse.sga in "Steamsteamappscommondawn of war ii GameAssetsArchives"
把cope_Corpse.sga放到 "安装目录GameAssetsArchives”文件夹
Then go to "Steamsteamappscommondawn of war ii" and make a back-up of the file "DOW2.module" and name it "DOW2.module.bak" (names without the BAK at the end may result in problems!!!). Then open the original "Dow2.module" with notepad. You'll see this somewhere at the top of the file:
把游戏根目录中的 "DOW2.module" 备份,用文本文档打开这个文件,你会看到如下内容:
[attrib:common]
folder.01 = GameAssetsData
archive.01 = GameAssetsArchivesGameAttrib.sga
把它改为如下内容:
[attrib:common]
folder.01 = GameAssetsData
archive.01 = GameAssetsArchivescope_Corpse.sga
archive.02 = GameAssetsArchivesGameAttrib.sga
保存 退出 ok了~

已压缩_dow2 2009-02-26 01-16-01-07.jpg (319.98 KB, 下载次数: 809)

防守关,尸体叠罗汉了

防守关,尸体叠罗汉了

已压缩_dow2 2009-02-26 01-18-39-27.jpg (301.03 KB, 下载次数: 766)

感觉对帧数的影响没有想象中的大

感觉对帧数的影响没有想象中的大

战锤2尸体保留mod.part1.rar

399 KB, 下载次数: 1049

rar

战锤2尸体保留mod.part2.rar

399 KB, 下载次数: 852

rar

战锤2尸体保留mod.part3.rar

152.27 KB, 下载次数: 808

rar

回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-3-18 19:09 , Processed in 0.035317 second(s), 20 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表