游戏达人
  
- 贡献度
- 134
- 金元
- 23376
- 积分
- 2874
- 精华
- 0
- 注册时间
- 2016-4-9
|
大佬,我修改了种族特色中"bonuses"里的内容,改完后种族介绍里的内容变了,但是实际开局里却没能生效。。。
比如把鹿族的开局资源奖励加到了狼族里:
"bonuses": [
{
"desc": "Killing [Wolf]s and [Bear]s provides [Meat].",
"values": []
},
{
"desc": "Your military units consume ::inv_percent:: less [Food] and provide [Happy].",
"values": [
{
"val": 0.7,
"id": "CMilitaryFood",
"comments": "Food"
},
{
"val": 0.7,
"id": "CMilitaryHappy",
"comments": "Happiness"
}
]
},
{
"desc": "If you have no military units, the first recruitment is free.",
"values": [
{
"val": 1,
"id": "CNbFreeMilitary",
"comments": "Nb free military units"
}
]
},
{
"desc": "You start with +::value::[Food], +::value1::[Wood], +::value2::[Money] and +::value3::[Lore].",
"values": [
{
"val": 75,
"id": "CStartFood",
"comments": "Food"
},
{
"val": 75,
"id": "CStartWood",
"comments": "Wood"
},
{
"val": 75,
"id": "CStartMoney",
"comments": "Money"
},
{
"val": 40,
"id": "CStartLore",
"comments": "Lore"
}
]
}
],
结果是狼族开局并没有增加对应的资源。
但是如果我改鹿族里的开局资源数量,然后拿鹿族开局,这样又能生效。。。请问这是啥原因啊
|
|