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Many people in the community have been asking about the next Patch, questions about when it will come and what it will contain. The purpose of this thread is to provide information, but please recognize that this information is preliminary so even if something appears on the pre-Patch target list now, it may not be included on the final list. The final list will be given out with the Patch after it's completed it's journey through QA.
We will update this thread often with new information about the next Patch, so please be patient if your suggestion or issue is not in the list yet. It may be included in our next update.
If you have comments about this information, please post them to the discussion thread. - Clicking on hero statues will now trigger a visual effect to show that an XP bonus was given to the player
- Throwing daggers are now dependent on dexterity and not strength
- Pressing [print] will now create a screenshot even if a dialog window is open, however the window itself will only be seen on the screenshot when both [ctrl] and [print] are pressed
- The bonus “serious open wounds” no longer stacks. This led to a decreased amount of total hit points down to 1 hp at worst case
- The Dryads' shrunken heads now work as intended, boosting the effectiveness of the combat arts Malicious Totem, Black Curse and Viperish Disease
- Corrected several translation errors in English and French
- "Forest Guardian" mini-boss now has the level of the player in the vicinity, not the level of the first player on the server
- The Closed Net player chest accessible for all characters was deleted when players logged in to the Open Net lobby for the first time. This has been fixed
- Temple Guardian combat art “Battle Extension” now works correctly in combos
- Rare cases of being unable to open a gold or higher level server by characters who have met the requirements no longer occur
- Mastery of the “Riding” skill now unlocks the correct boni
- The value saved for world uncovered has been corrected
- Seraphim combat art “BeeEffGee” is now capped at level 200 and the tooltip is updated accordingly
- Pressing [Del] while the cursor was at the first position of any text area in the menu no longer causes a crash
- “Evade”-bonus now shows correctly in all parts of the interface
- Item loss when switching items with the mouse during server lag no longer occurs
- Shadow Warrior combat art “Reflective Emanation” now reflects just the damage, it no longer reflects conditions like blindness and stun
- Several reasons for crashes have been fixed
- Amulets and rings are distinctly different now. This will apply to all amulets including existing ones.
- The reduction of XP per kill based on the hero’s level has been lowered on very high levels
- The faulty damage of the modification Self Repair of the Temple Guardian's combat art Jolting Touch has been fixed
- OpenAL no longer causes noisy sounds in the main menu after leaving a game session
- The bonus for ranged weapons has been removed from the unique spear “Gronkor’s Downfall”
- The Christmas Quests will not appear in the game after the next patch is released.
- Combos that combine combat arts with different targeting systems (e.g. area spells first and direct damage like flash second) now work correctly
- Dryad combat art “Malicious Totem” is now stronger when correct shrunken head is used
- Framerate drop caused by certain graphical effects has been decreased
- The "Magic Staffs" skill now applies to two-handed mage staffs too
- The Closed Net player chest accessible for all characters was deleted when players logged in to the Open Net lobby for the first time. This has been fixed
- Temple Guardian combat art “Battle Extension” now works correctly in combos
- Rare cases of being unable to open a gold or higher level server by characters who have met the requirements no longer occur
- Mastery of the “Riding” skill now unlocks the correct boni
- The value saved for world uncovered has been corrected
- Seraphim combat art “BeeEffGee” is now capped at level 200 and the tooltip is updated accordingly
- Pressing [Del] while the cursor was at the first position of any text area in the menu no longer causes a crash
- “Evade”-bonus now shows correctly in all parts of the interface
- Item loss when switching items with the mouse during server lag no longer occurs
- Shadow Warrior combat art “Reflective Emanation” now reflects just the damage, it no longer reflects conditions like blindness and stun
- Several reasons for crashes have been fixed
- Amulets and rings are distinctly different now. This will apply to all amulets including existing ones.
- The reduction of XP per kill based on the hero’s level has been lowered on very high levels
- The faulty damage of the modification Self Repair of the Temple Guardian's combat art Jolting Touch has been fixed
- OpenAL no longer causes noisy sounds in the main menu after leaving a game session
- The bonus for ranged weapons has been removed from the unique spear “Gronkor’s Downfall”
- The Christmas Quests will not appear in the game after the next patch is released.
- Combos that combine combat arts with different targeting systems (e.g. area spells first and direct damage like flash second) now work correctly
- Dryad combat art “Malicious Totem” is now stronger when correct shrunken head is used
- Framerate drop caused by certain graphical effects has been decreased
- The "Magic Staffs" skill now applies to two-handed mage staffs too
官网原帖地址:http://forum.sacredeng.ascaron-net.com/showthread.php?t=57207
更新到3月12号
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Google翻译
社会上已有不少人一直在要求对未来补丁,问题什么时候会来什么将包含。这样做的目的线程是提供信息,但请承认,这只是一些初步信息所以,即使出现在一些前修补目标名单现在,它可能不被列入最后名单。最后名单将给出了与修补程序后,它的完成它的旅程,通过质量控制。
我们将更新此线程往往与新的信息对未来修补程序,请耐心等待,如果您的建议或问题不在于没有在清单中。这可能是包含在我们的下一次更新。
如果您有评论此信息,请发布到讨论串连。
点击英雄雕像现在引发的视觉效果,显示了XP的奖金交给了球员
投掷匕首现依赖灵巧,而不是力量
紧迫的[打印]现在将制作截图即使对话窗口是开放的,但是本身的窗口将只出现在屏幕时,都[按CTRL ]和[打印]按下
奖金的“严重创伤”不再栈。这导致了减少总额达到点下降到1惠普在最坏的情况
该Dryads '萎缩元首现在的工作打算,提高效率的打击恶意图腾艺术,黑色诅咒和Viperish病
纠正一些翻译错误的英文和法文
“森林卫士”小老板现在有水平的球员在附近,而不是水平的球员在服务器上
封闭的网络播放器胸部可获得的所有字符被删除时,播放器中记录的开放网络大厅首次。这已得到修复
庙卫打击艺术“之战延期”现在正常的组合
极少数情况下是无法打开金或更高级别的服务器的字符谁符合要求不再发生
掌握“骑术”技能现在解锁正确希欧波尼
保存的价值发现的世界上已得到纠正
天使打击艺术“ BeeEffGee ”现在是阻力位于200级和更新相应的提示
紧迫[德尔]而光标是在第一个位置的任何文字领域中的菜单,就不会再出现崩溃
“规避”奖金现在显示正确的各部分的界面
项目切换时损失的物品用鼠标在服务器滞后不再发生
影子武士战斗的艺术“反射发射”现在反映公正的损害,它不再反映情况,例如失明和眩晕 (暗战的强劲反弹只能反弹伤害)
几个原因坠毁已修复
护身符和戒指是截然不同的现在。这将适用于所有的护身符,包括现有的。
减少XP的基础上每杀死英雄的水平上降低了非常高的水平
故障损害修改自我修复寺监护人的斗争艺术颠簸触摸已定
OpenAL可以不再造成声音在主菜单后,留下一个游戏会议
不等的奖金武器已删除的独特矛“ Gronkor的垮台”
圣诞节坊将不会出现在比赛后的下一个补丁发布。 (下一版本取消圣诞任务)
组合相结合的作战艺术与不同的目标定位系统(例如地区阐明第一和直接损害一样闪光第二)现在正常工作
树妖打击艺术“恶意图腾”现在是更强有力的领导时,正确使用萎缩
帧率下降所造成的某些图形的影响已降低
在“魔术职工”技能现在适用于两手法师人员太多
封闭的网络播放器胸部可供所有字符被删除时,播放器中记录的开放网络大厅首次。这已得到修复
庙卫打击艺术“之战延期”现在正常的组合
极少数情况下是无法打开金或更高级别的服务器的字符谁符合要求不再发生
掌握“骑术”技能现在解锁正确希欧波尼
保存的价值发现的世界上已得到纠正
天使打击艺术“ BeeEffGee ”现在是阻力位于200级和更新相应的提示
紧迫[德尔]而光标是在第一个位置的任何文字领域中的菜单,就不会再出现崩溃
“规避”奖金现在显示正确的各部分的界面
项目切换时损失的物品用鼠标在服务器滞后不再发生
影子武士战斗的艺术“反射发射”现在反映公正的损害,它不再反映情况,例如失明和眩晕
几个原因坠毁已修复
护身符和戒指是截然不同的现在。这将适用于所有的护身符,包括现有的。
减少XP的基础上每杀死英雄的水平上降低了非常高的水平
故障损害修改自我修复寺监护人的斗争艺术颠簸触摸已定
OpenAL可以不再造成声音在主菜单后,留下一个游戏会议
不等的奖金武器已删除的独特矛“ Gronkor的垮台”
圣诞节坊将不会出现在比赛后的下一个补丁发布。
组合相结合的作战艺术与不同的目标定位系统(例如地区阐明第一和直接损害一样闪光第二)现在正常工作
树妖打击艺术“恶意图腾”现在是更强有力的领导时,正确使用萎缩
帧率下降所造成的某些图形的影响已降低
在“魔术职工”技能现在适用于两手法师人员太多 |
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