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- 注册时间
- 2015-9-23
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List<CombatSkillItem> dataArray5 = this._dataArray;
short arg388 = 724;
int arg389 = 2419;
sbyte arg390 = 0;
int arg391 = 2420;
string arg392 = "sp_icon_combatskill_0_0";
sbyte arg393 = 0;
sbyte arg394 = 0;
ECombatSkillSubType arg395 = ECombatSkillSubType.Invalid;
sbyte arg396 = 1;
sbyte arg397 = 0;
sbyte arg398 = 5;
short arg399 = 868;
bool arg400 = false;
bool arg401 = false;
sbyte arg402 = -1;
List<PropertyAndValue> arg403 = new List<PropertyAndValue>
{
new PropertyAndValue(2, 20),
new PropertyAndValue(4, 40),
new PropertyAndValue(5, 40),
new PropertyAndValue(80, 100)
};
int arg404 = 106;
int arg405 = 832;
byte arg406 = 1;
sbyte arg407 = 1;
sbyte arg408 = 10;
int arg409 = 355;
int arg410 = 239;
bool arg411 = true;
List<sbyte> arg412 = new List<sbyte>
{
0,
1
};
sbyte arg413 = 1;
short arg414 = 100;
short arg415 = 1620;
short arg416 = 12;
sbyte arg417 = -1;
sbyte arg418 = -1;
sbyte arg419 = 1;
sbyte[] arg420 = new sbyte[4];
sbyte arg421 = 4;
HitOrAvoidShorts arg422 = new HitOrAvoidShorts(new short[4]);
HitOrAvoidShorts arg423 = new HitOrAvoidShorts(new short[4]);
OuterAndInnerShorts arg424 = new OuterAndInnerShorts(0, 0);
OuterAndInnerShorts arg425 = new OuterAndInnerShorts(0, 0);
OuterAndInnerShorts arg426 = new OuterAndInnerShorts(1, 1);
short arg427 = 0;
short arg428 = 0;
short arg429 = 0;
short arg430 = 0;
short arg431 = 0;
short arg432 = 0;
short arg433 = 0;
short arg434 = 0;
PoisonShorts arg435 = new PoisonShorts(new int[6]);
string arg436 = null;
string arg437 = null;
string arg438 = null;
string arg439 = null;
string arg440 = null;
string arg441 = null;
short[] arg442 = new short[5];
string arg443 = null;
string arg444 = null;
string arg445 = null;
string arg446 = null;
string arg447 = null;
short[] arg448 = null;
int arg449 = 0;
list2 = new List<sbyte>();
List<sbyte> arg450 = list2;
short arg451 = 0;
sbyte arg452 = 0;
sbyte arg453 = 100;
sbyte arg454 = 20;
short arg455 = 0;
short arg456 = 0;
List<NeedTrick> list4 = new List<NeedTrick>();
List<NeedTrick> arg457 = list4;
sbyte arg458 = 0;
sbyte arg459 = 0;
short arg460 = -1;
short arg461 = -1;
sbyte[] arg462 = new sbyte[]
{
20,
20,
1,
20,
20,
20,
20
};
short arg463 = 0;
sbyte[] arg464 = new sbyte[4];
bool arg465 = false;
bool arg466 = false;
PoisonsAndLevels arg467 = new PoisonsAndLevels(new short[12]);
sbyte arg468 = 0;
sbyte arg469 = -1;
short[] arg470 = null;
short arg471 = 0;
short arg472 = 0;
short arg473 = 0;
short[] arg474 = new short[4];
int arg475 = 36;
int arg476 = 0;
int arg477 = 36;
sbyte arg478 = -1;
int arg479 = -1;
bool arg480 = false;
string[] arg481 = null;
string[] arg482 = null;
short arg483 = -1;
short arg484 = -1;
sbyte arg485 = -1;
short arg486 = 0;
short arg487 = 0;
short arg488 = 0;
short[] arg489 = new short[4];
short arg490 = 0;
short arg491 = 0;
short arg492 = 0;
short arg493 = 0;
short arg494 = 0;
int arg495 = 0;
string arg496 = null;
string arg497 = null;
string arg498 = null;
string arg499 = null;
string arg500 = null;
string arg501 = null;
list = new List<PropertyAndValue>();
List<PropertyAndValue> arg502 = list;
int[] arg503 = new int[7];
int[] arg504 = new int[7];
int arg505 = 30;
int arg506 = 5;
List<sbyte> arg507 = new List<sbyte>
{
9,
15
};
sbyte[] arg508 = new sbyte[]
{
0,
0,
0,
0,
12
};
list3 = new List<short>();
dataArray5.Add(new CombatSkillItem(arg388, arg389, arg390, arg391, arg392, arg393, arg394, arg395, arg396, arg397, arg398, arg399, arg400, arg401, arg402, arg403, arg404, arg405, arg406, arg407, arg408, arg409, arg410, arg411, arg412, arg413, arg414, arg415, arg416, arg417, arg418, arg419, arg420, arg421, arg422, arg423, arg424, arg425, arg426, arg427, arg428, arg429, arg430, arg431, arg432, arg433, arg434, arg435, arg436, arg437, arg438, arg439, arg440, arg441, arg442, arg443, arg444, arg445, arg446, arg447, arg448, arg449, arg450, arg451, arg452, arg453, arg454, arg455, arg456, arg457, arg458, arg459, arg460, arg461, arg462, arg463, arg464, arg465, arg466, arg467, arg468, arg469, arg470, arg471, arg472, arg473, arg474, arg475, arg476, arg477, arg478, arg479, arg480, arg481, arg482, arg483, arg484, arg485, arg486, arg487, arg488, arg489, arg490, arg491, arg492, arg493, arg494, arg495, arg496, arg497, arg498, arg499, arg500, arg501, arg502, arg503, arg504, arg505, arg506, arg507, arg508, list3, 8, new List<sbyte>
{
16,
17,
41,
42,
43,
44,
45,
46
}));
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