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- 2017-2-2
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N网原址:https://www.nexusmods.com/stellarblade/mods/1397
MOD前置需要安装UE4SS,下载地址:https://github.com/Chrisr0/RE-UE4SS/releases
网盘里有完整安装包,后续需要更新可以到GITHUB自行下载
安装方式:下载两个压缩包完成后将UE4SS_v3.1.0-6内的文件解压到Steam\steamapps\common\StellarBlade\SB\Binaries\Win64
解压完成后的文件:
然后将Jiggle Update-1397-1-0-1752484497中的SB文件夹解压到游戏根目录(是根目录不是~MOD文件夹)
完成后到Steam\steamapps\common\StellarBlade\SB\Binaries\Win64\ue4ss\Mods中找到mods.txt文件
在第一行上方添加JiggleUpdate : 1
进入游戏后按F1加载数据就可以启动物理效果了!
完成!!!
已知问题:退出游戏后会失效,每次启动游戏需要按F1重新加载物理效果。
还可以自行更改抖动幅度,但是我不懂英语,放下原文需要的可以自行修改:
MaxDisplacement - This controls the maximum amount of movement from the static position the area can go
SpringStiffness - The amount of force the controlling bone exerts to return to its original position. higher causes faster jiggling
SpringDamping - The amount of drag the bone has when moving causing it to come to a stop. higher reduces back and forth jiggle
bTranslateX/Y/Z - Enables/Disabled displacement on an axis. Only useful if bUseLocalSpace is true. X = in and out, Y = up and down, Z = side to side
bRotateX/Y/Z - Do not do anything on the default model, but are included incase anyone makes a custom jiggle outfit. enables/disables rotation per axis
bUseLocalSpace - Controls if motion is calculated in world space or local space. World space is more realistic, but causes jiggle areas to lag behind the character when running
AverageVelocityFrameCount - controls responsiveness to motion changes. Higher makes the jiggle require more motion before it starts jiggling
通过网盘分享的文件:剑星
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