转自n网:https://www.nexusmods.com/dyinglightthebeast/mods/528
Each time you trigger the finishing , a random finishing animation will play.Applicable to Fury and Normal
每次触发终结时,都会播放随机的终结动画。适用于狂暴和普通
FURY FINISH changes:
狂暴饰面改动:
1、Restored a disabled quick finish animation(grab the head with one hand and lift it up, then crush it directly)
一、 恢复了一个禁用的快速完成一个 nimation( 单手抓住头部并抬起,然后直接压碎 )
2、The finishing animations for Demolisher, Goon, Banshee, Charger, and Volatile can now be randomly interchanged, with a different animation playing each time.
阿拉伯数字 Demolisher、Goon、Banshee、Charger 和 Volatile 的终结动画现在可以随机互换,每次播放不同的动画。
3、The Quick Fury Finish animation and Head-Stomp Finish animation can now be triggered on the above five types.
3、Quick Fury Finish 动画和 Head-Stomp Finish 动画现在可以在上述五种类型上触发。
NORMAL FINISH changes:
正常表面处理更改:
1、The DL2 Venom Scorpion weapon execution and the Skullface execution from the DLC (Skullface's execution has four positions—front, back, left, and right—with only the starting animation differing) have been brought back.
一、DL2 毒液蝎子武器处决和 DLC 中的骷髅面人处决(骷髅脸的处决有四个位置——前、后、左、右——只有开始动画不同)已被带回。
2、Regardless of whether you're using,a 1h weapon, 1.5h weapon, or 2h weapon, the game will now randomly select one animation from the entire pool to play.
阿拉伯数字无论您使用的是 1 小时武器、1.5 小时武器还是 2 小时武器,游戏现在都会从整个池中随机选择一个动画进行播放。
3、Ranged weapons can now also trigger melee weapon executions.
三、 远程武器现在也可以触发近战武器处决。
NOTES: 笔记:
In some situations, model mismatch or clipping is quite normal.
在某些情况下,模型不匹配或剪切是很正常的。
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