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本帖最后由 smile417 于 2025-11-10 09:28 编辑
转自n网:https://www.nexusmods.com/wuchangfallenfeathers/mods/4
Optimizes Wuchang and reduces stuttering by optimizing shader compilation and assets streaming.
优化武昌,通过优化着色器编译和资产流送,减少卡顿。
This edit is made to try and make the game run smoother and more efficiently by optimizing how it handles key systems. Here’s what it does:
进行此编辑是为了通过优化游戏处理关键系统的方式来尝试使游戏运行更流畅、更高效。它的作用如下:
- Shader Handling Improvements:
着色器处理改进:
Shader compilation is one of the main causes of stuttering in Unreal Engine games. This mod adjusts the way shaders are processed, ensuring they are loaded and prepared more efficiently. It also enables pre-loading and caching of shaders, which reduces delays during gameplay, particularly when entering new areas or triggering new effects.
着色器编译是虚幻引擎游戏中卡顿的主要原因之一。该模组调整着色器的处理方式,确保更有效地加载和准备着色器。它还支持着色器的预加载和缓存,从而减少游戏过程中的延迟,特别是在进入新区域或触发新效果时。 - Asset Streaming Optimization:
资产流优化:
The game’s asset streaming system has been adjusted to handle textures, models, and other assets more smoothly. This reduces the chances of hiccups caused by your system trying to catch up with what’s happening on screen. By prioritizing efficient memory use and asynchronous loading, assets are loaded in the background with less impact on performance.
游戏的资产流送系统已经过调整,可以更流畅地处理纹理、模型和其他资产。这减少了因您的系统试图赶上屏幕上发生的事情而引起的打嗝的机会。通过优先考虑高效的内存使用和异步加载,资产在后台加载,对性能的影响较小。 - CPU and GPU Resource Management:
CPU 和 GPU 资源管理:
The mod enhances how the game uses your CPU and GPU by allowing for more parallel processing. This means tasks like rendering, physics, shadows, and other intensive processes can run across multiple cores, improving overall performance. The GPU workload has also been adjusted for better responsiveness, especially during demanding scenes.
该模组通过允许更多的并行处理来增强游戏使用 CPU 和 GPU 的方式。这意味着渲染、物理、阴影和其他密集型过程等任务可以在多个内核上运行,从而提高整体性能。GPU 工作负载也进行了调整,以获得更好的响应能力,尤其是在要求苛刻的场景中。 - Background Process and Logging Reduction:
后台进程和日志记录减少:
Several unnecessary processes and debug logs that don’t affect gameplay have been disabled. This lightens the load on your system, freeing up resources for the game itself.
一些不影响游戏的不必要的进程和调试日志已被禁用。这减轻了系统的负载,为游戏本身释放了资源。 - Support for Modern Systems:
对现代系统的支持:
Features like multithreaded rendering, improved garbage collection, and optimized memory management are included to help the game better utilize modern hardware. This can improve both frame rates and stability without affecting visual quality.
包括多线程渲染、改进的垃圾收集和优化的内存管理等功能,以帮助游戏更好地利用现代硬件。这可以在不影响视觉质量的情况下提高帧速率和稳定性。
Important Notes: While these changes are designed to improve performance for most players, results can vary depending on your system’s hardware, software setup, and specific in-game situations.
重要提示:虽然这些更改旨在提高大多数玩家的性能,但结果可能会因系统的硬件、软件设置和特定的游戏内情况而异。
Some players may see noticeable improvements, while others might not experience significant changes. In rare cases, the adjustments may even cause unexpected issues. If that happens, you can simply remove the pak file.
一些玩家可能会看到明显的改进,而另一些玩家可能不会遇到重大变化。在极少数情况下,调整甚至可能导致意外问题。如果发生这种情况,您可以简单地删除 pak 文件。
This edit does not lower any visual settings or compromise the quality of the game. Its goal is to get the most out of your hardware while making gameplay smoother.
此编辑不会降低任何视觉设置或影响游戏质量。它的目标是充分利用您的硬件,同时使游戏更加流畅。
Installation 安装
Drop the pak file in Project_Plague\Content\Paks\~mods
将 pak 文件拖放到 Project_Plague\Content\Paks\~mods 中
Create the ~mods folder 创建 ~mods 文件夹
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