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[附件及度盘MOD] 【搬运】布料物理大改 - CPO 1.2

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发表于 2025-11-25 11:47 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
转自n网:https://www.nexusmods.com/wuchangfallenfeathers/mods/325

Added 1 new entry, 1 optional entry, reworked 3 existing entries.
新增了1个条目,1个可选条目,重做了3个已有条目。






UPDATE 1.2:   更新 1.2:
  - New outfit CPO: Draconic Resurgence - 726 - still a bit rough ard the butts
  - 新军队 CPO:龙裔复兴 - 726 - 屁股还是有点粗糙
  - 2 new variants for Senior Maid: Cape and no robe/skirt - enlarged Original cape - 742
  - 高级女仆的 2 款新变体 :披风且无长袍/裙子 - 放大原披风 - 742
                                                                  Long Robe and almost no cape - enhanced shredded look - 842
长袍,几乎没有披风——强化的撕裂造型——842
    !!!!!! Use 742 and 842 separately !!!!!!!
!!!!!!742和842分开使用,!!!!!!
  - Reworked Fangling Boss Robe - longer robe touches the ground - closer to the look n feel of my Stellar Blade Perfect Bride mod //www.nexusmods.com/stellarblade/mods/1725
  - 重新设计的 Fangling Boss 长袍 ——更长的长袍触地——更接近我的 Stellar Blade Perfect Bride 模组 的外观和感觉 www.nexusmods.com/stellarblade/mods/1725
  - Remove a costly collision detection parameter to improve performance hopefully - delicate slightly deviates from vanilla at the skirt's physics - still the same as in 1.1
- 移除一个昂贵的碰撞检测参数以提升性能——裙边物理在 Delicate 略有偏离原版——仍与 1.1 相同

Possibility: I'm looking at Honglan - make it more feminine - also trying to find an angle to enhance CPO.
可能性:我在看红兰——让它更女性化——同时也想找角度来增强 CPO。
                  Obession: Give it a proper CAPE to replace the paper shredder - like the Plain Warriorest.
执着:给它一个合适的 CAPE 来替换碎纸机——就像 Plain Warriorest 一样。
                  Pirate: It is near impossible to fix the vanilla rag due to its shape and it's texture set - I'm looking at replacement capes from other outfits - the real challenge is to make a piece of clothing that matches the game - with wear n tear, color pattern, blood and damage that is appropriate - therefore I no longer can justify injecting my own out-of-place polygon mesh into the picture.
海盗:由于原版布布的形状和纹理设置,几乎无法修复——我正在考虑用其他服装替换披风——真正的挑战是做出一件符合游戏风格的衣服——带有磨损、色彩图案、血迹和伤害——因此我无法再合理地把我那个不合时宜的多边形网格注入画面。
                  Other armored pieces: Starter Bai's family armor is almost perfect but I feel the rags at the back can be replaced by something nicer.
其他护甲:白初代的家族护甲几乎完美,但我觉得后面的破烂可以换成更好的。

!!!NOTE: all can be used separately, so just chose what you want replaced.
!!注意: 所有设备都可以单独使用,所以你可以选择你想要替换的设备。

Quick fix 1.1 - Decrease strong wind effect so it is more playable.
快速修复1.1——减少强风效果,让游戏更可玩。

A physical rework of 4 outfits in game - only Jackets and Pants, no shoes and headwear affected.
游戏中4套服装的物理重做——只有夹克和裤子,鞋子和头饰不影响。
All outfit overhaul uses EVE body extracted from this mod https://www.nexusmods.com/wuchangfallenfeathers/mods/46 - credit to dantemk2
所有服装改造都使用了从这个模组 提取的 EVE 身体 https://www.nexusmods.com/wuchangfallenfeathers/mods/46 - 感谢 dantemk2
Each has its own distinct enhancements:
每个版本都有其独特的增强功能:
  
    1. Delicate: This is the most unstable one, the skirt is more freeing but some reason it causes occasional 1% dips, but overalls playable. The problem is UE5.1 new collision system, it can generate collision shapes that follows the bodyshape but then cause bad stuttering, the fact that Wuchang is pretty bad on Optimization out of the box didn't help - therefore I reverted back to just using primitive UE4 styles capsules - Also notice the sleeves was shortened so no need for physics - EVE body.
1. 细腻 :这是最不稳定的,裙摆更自由,但不知为何偶尔会有 1%的下陷,整体上还算可玩。问题出在 UE5.1 的新碰撞系统,它生成的碰撞形状会跟随身体形状,但会导致严重卡顿,而且武昌的优化开箱即用也没帮上忙——所以我又回归用原始的 UE4 风格胶囊——还注意到卡套缩短了,所以不需要物理——EVE 身体。
Chuck 704  查克704
  
   2. Pirate: Vanilla body, give it a full cape and custom textures - still a bit rough but performs extremely well, no performance dip, beat many bosses wearing it - blood effect is still buggy though.
阿拉伯数字。海盗 :原版身体,给它披上完整的披风和自定义贴图——虽然还是有点粗糙,但表现非常好,没有性能下降,穿着它打赢了很多 Boss——不过血效还是有 bug。
Chunk 701  701号区块
  
   3. Senior Maid: The most extensive modification of the mod - Add a full cape with 2 layers of custom silk materials, comes with custom collisions. The Robe is also freed up to flow everywhere up to the buttcheeks - The robe and the cape are 2 separate sets of data therefore they ignore one another - UNDERSTAND that this type of modification comes with clippings.
3. 高级女仆:模组中最全面的改装——添加一件完整的披风,配有两层定制丝绸材料,并附带自定义碰撞机制。长袍也被释放到臀部——长袍和披风是两组独立的数据,因此彼此忽略——请理解这种修改会伴随剪裁。
Chunk 742  第742区块

  4. Fangling: True to theme, Fangling mod gives you the BOSS VERSION of the robe - without the sleeves bc it is kinda in the way, but more FLOWY cloth - if you have seen the best expression of this outfit in Stellar Blade check out https://www.nexusmods.com/stellarblade/mods/1725
4. Fangling:忠于主题,Fangling 模组给你 BOSS 版的长袍——没有袖子,因为袖子有点碍事,但布料更飘逸——如果你在 Stellar Blade 中看到了这套服装的最佳表现,可以 看看 https://www.nexusmods.com/stellarblade/mods/1725
Unfortunately, to maintain good performance, I mostly keep the density of cloth physics similar to vanilla - for minimal polygons, it works pretty well.
不幸的是,为了保持良好性能,我大多保持布料物理密度与原版相似——对于极少多边形来说,效果还不错。
Chunk 744  744号块

INSTALL: Like any other mods - Drop in ~mods/
安装 :和其他模组一样——随时加入 ~mods/
There are 4 files for 4 outfits, simple azz.
有 4 个文件对应 4 套服装,简单 Azz。

All of them are a bit rough, I'm just having fun modding as I play along.
它们都有点粗糙,我只是边玩边玩模组,玩得开心。
https://wwib.lanzoul.com/iPp193c3cu9a


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元气女仆(永久)量子Doro3DM小黄鸡拉姆雷姆尼禄·克劳狄乌斯锦鲤

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发表于 2025-11-25 14:15 | 只看该作者
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