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转自n网:https://www.nexusmods.com/hifirush/mods/24
RenoDX rewrites the game's DX12 shaders to fix and enhance numerous aspect of the game. It uses the Reshade Add-on API to hook into the game, NOT RESHADE EFFECTS.
RenoDX 重写了游戏的 DX12 着色器,修复和增强了游戏的多个方面。它使用 Reshade 插件 API 来钩入游戏, 而不是 RESHADE 效果。
Features 特征
General: 常规:
- Adds scRGB HDR to the game
为游戏添加了 scRGB HDR - Based on Reshade's Addon system to avoid needing to constantly patch after game updates
基于 Reshade 的插件系统,避免在游戏更新后需要不断修补 - 3 customizable presets 3 个可自定义的预设
- "Off" Preset “关闭”预设
- Realtime sliders 实时滑块
Tone Mapper: 音调映射器:
- ACES 王牌
- RenoDX tonemapper - A custom tonemapper configured to replicate the original look, but with proper tone scaling and hue preservation.
RenoDX 色调映射器—— 一款自定义色调映射器,配置为还原原始外观,但具备正确的色调比例和色相保护。 - Untonemapped 未调映射
Color Grading: 颜色分级:
- Highlights Slider 高光滑块
- Shadows Slider 阴影滑块(Shadows Slider)
- Contrast Slider 对比度滑块
- Saturation Slider 饱和度滑块
Effects: 影响:
Known Issues: 已知问题:
- Photo mode crashes the game because the swapchain is now in HDR.
照片模式会导致游戏崩溃,因为交换链现在变成了 HDR。
Installation 安装
- Install Reshade 6.1 or higher with addon support (link). No Reshade effects are required.
安装支持插件 的 Reshade 6.1 或更高版本(链接)。不需要重新阴影效果。 - Copy renodx-hifirush.addon64 into your installation folder (same folder as gamelauncher.exe if on Xbox Games)
复制 renodx-hifirush.addon64 到你的安装文件夹(如果是 Xbox Games gamelauncher.exe 同一个文件夹) - Run Game. 跑游戏。
- WAIT for the logos to finish (skipping them will bypass shader compilation).
等 logo 完成(跳过它们可以绕过着色器编译)。 - Press <HOME> on your keyboard to access Reshade UI.
点击 键盘上的 <HOME> 即可访问 Reshade 界面。
About RenoDX 关于 RenoDX
RenoDX, short for "Renovation Engine for DirectX Games", is a toolset to mod games. Currently it can replace shaders, inject buffers, add overlays, and write user settings to disks. Because RenoDX uses Reshade's add-on system, compatibility is expected to be pretty wide. Using Reshade simplies all the hook necessary to tap into DirectX without worrying about patching version-specific exe files. The source code is available on GitHub.
RenoDX 是“DirectX 游戏翻新引擎”的缩写,是用于修改游戏的工具集。目前,它可以替换着色器、注入缓冲区、添加覆盖层以及将用户设置写入磁盘。由于 RenoDX 使用 Reshade 的附加系统,因此兼容性预计会相当广泛。使用 Reshade 简化了利用 DirectX 所需的所有钩子,而无需担心修补特定于版本的 exe 文件。源代码可在 GitHub 上 找到。
About me 关于我
You may recognize my work for other areas, but most probable from being part of the Starfield Luma team.
你可能认出我在其他领域的工作,但最可能来自于《 星空卢玛》团队的一员。
You can usually find me over at #renodx channel in the RenoDX Discord.
你通常可以在 RenoDX 的 Discord 频道找到我 #renodx 。
You can support my work over at Patreon or Ko-fi.
你可以在 Patreon 或 Ko-fi 上支持我的作品。
Credits 学分
Thanks to everyone who helped make this possible, be it via technical help, financial, or testing:
感谢所有帮助实现这一过程的人,无论是技术支持、资金支持还是测试:
crosire, Ersh, KoKlusz, Lilium, Nukem, Pumbo
十字架、埃尔什、科克鲁什、莉莉姆、核肯、彭博
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