|
|
转自n网:https://www.nexusmods.com/eldenringnightreign/mods/172Simple mod that add semi-permanent buff similar to Black Flame Blade on Crits. Can be Apply to all weapon.
一个简单的模组,能在暴击时添加类似黑焰之刃的半永久增益。可以应用到所有武器。
Buff has unlimited duration, but will be gone, if you switch weapon or upgrade it. You can re-apply with critical hit.
增益持续时间无限,但如果你换武器或升级它,它就会消失。暴击后可以重新应用。
BLACK FLAME BUFF IS COMPATIBLE AND STACKED WITH ALL STATUS INFLICTING WEAPON/RELIC/ANOTHER BUFF.
黑焰增益与所有状态武器/遗物/其他增益兼容并叠加。
WARNING : 警告:
- Using this mod, made the game easier
使用这个模组后,游戏变得更简单 - Use at your own risk, just don't do it online with vanilla player. Use seamless co-op.
使用风险自负,千万别用原版玩家在线作。使用无缝合作模式。
INSTALLATION : 安装:
- Backup your regulation.bin first
先备份你的 regulation.bin - Download file, Extract it
下载文件,解压 - Copy/cut extracted "regulation.bin" to game directory
复制/剪切提取的“regulation.bin”到游戏目录 - Overwrite/replace 覆盖/替换
- Play offline or Seamless Co-op
离线游玩还是无缝合作
WHERE TO GET : 购买渠道:
- You can get this Buff on Relic effect with "Critical Hits Earn Runes"
你可以通过“暴击获得符文”来获得遗物效果来获得这个增益。 - Relic that have this effect are "Cracked Sealing Wax" (Iron Eye Remembrance) and Random relic
具有此效果的遗物有“裂缝封印蜡”(铁眼记忆)和随机遗物 - Or Just use Relic Editor change to "7031900:Critical Hits Earn Runes"
或者直接用遗物编辑器改成“7031900:暴击获得符文”
BUFF CONDITION : 强化状态:
- Must equip Relic effect "Critical Hits Earn Runes"
必须装备遗物效果“暴击获得符文” - You must critical hit enemy
你必须对敌人进行暴击 - Read THIS, if you don't know about critical hit
如果你不知道暴击,可以读这个
BUFF : 加强:
- On Critical Hit, you gain buff on your Right Equipped Weapon
暴击时,你会获得右侧装备武器的增益 - Critical Hit on Two Handing Left Equipped Weapon, also add buff on that weapon. But, the buff move to right after you not two handing it.
双手持左武器的暴击,同时给该武器加增益。但增益会移到你之后,而不是双手。 - Buff is not stacked 增益不是叠加的
- Can be Applied to All weapon, Suncatcher also.
可以应用到所有武器,太阳捕手也可以。 - Suncatcher, Staves, Seals, Torch, Fist, Shield, Ballista, Cannon, Crossbow and Greatbow can applied by buff, but don't have VFX (black flame visual). Debuff VFX still there
捕日者、法杖、海豹、火炬、拳头、盾牌、弩炮、大炮、弩和大弓都可以通过增益应用,但没有视觉特效(黑色火焰视觉效果)。减益效果依然存在 - Buff is semi-permanent. Buff will be gone, if you switch weapon or upgrade it. You can re-apply with critical hit
增益是半永久的。如果你换武器或升级它,增益效果会消失。你可以用暴击重新施加 - Applying another weapon buff with magic or skill, will not remove black flame buff, only VFX on weapon changing. After other buff duration ends, VFX black flame buff will come back.
用魔法或技能施加另一个武器增益不会移除黑焰增益,只有在武器切换时才会有视觉特效效果。其他增益持续时间结束后,视觉特效黑焰增益会回归。 - Hitting enemy, apply debuff
击中敌人,施加减益效果
For magic user (staff or seals), torch, crossbow, greatbow, ballista, cannon user or weapon that don't have critical hit animation :
对于魔法使用者(法杖或封印)、火把、弩、大弓、弩、弩手、大炮使用者或没有暴击动画的武器:
- Equip that weapon on right hand
把武器装备在右手 - Two handing left equipped weapon, use weapon that have critical hit animation, critical hit enemy, and undo two handing
双手持左手武器,使用带有暴击动画的武器,敌人暴击,然后撤销双手武器 - You will gain the buff on your right hand weapon
你会获得右手武器的增益 - magic user attacking spell now apply debuff
魔法使用者攻击法术现在施加减益效果
DEBUFF : 减益效果:
- Can be stacked 可以叠加
- Each hit add 1 stack or sometimes more
每次攻击增加1层,有时更多 - Stack can be seen below enemy HP bar, icon similar to sleep status with number of stack
叠加图标显示在敌人生命值栏下方,图标类似于睡眠状态,附带叠加数 - Stack increase rapidly with fast attacks/magic, ash of war skill like rain of arrows or magic that summon many projectiles if projectiles connect, great for big enemies
通过快速攻击/魔法、战灰技能如箭雨或命中后召唤大量投射物的魔法,叠加迅速增加,非常适合对付大型敌人
BUFF Parameter: BUFF 参数:
- Increase All Damage Type by 1
将所有伤害类型提升1 - Multiply All Damage Type by 1.1
将所有伤害类型乘以1.1 - Increase Weapon Poise Damage by 10%
武器强韧伤害提升10% - Increase Character Skill Power by 10%
提升角色技能强度10% - Increase Character Skill Use by 1
角色技能使用增加1 - Increase All Defense Types by 10
将所有防御类型提升10 - Multiply All Defense Type by 1.1
将所有防御类型乘以1.1 - Increase All Status Resistance by 10%
将所有状态抗性提升10% - Reduce damage taken by 10%
减少10%的伤害 - Reduce Poise Damage taken by 10%
减少10%的硬直伤害 - Reduce FP consumption by 10%
减少 10%的 FP 消耗 - Guarding Abilty Improved by 10%
防守能力提升10% - Slightly Improved I-frame on dodging
闪避时的无敌帧略有改进 - Increase Recharge rate Character Ultimate and Skill by 10%
提升角色大招和技能的充能率10% - Slowly fill Ultimate gauge, when not attacking enemy
在不攻击敌人时,慢慢填满终极槽 - Increase Character Ultimate duration by 10%
将角色终极持续时间增加10% - Increase Casting speed 提升施法速度
- Decrease damage fall-off (out of range) on ranged attack
减少远程攻击时的伤害衰减(超出射程) - Each critical hit now gain 1 "stacked buff"
每次暴击现在都会获得 1 个“ 叠加增益 ” - Each critical hit now regenerates some HP, FP and SP
每次暴击都会回复一些生命值、法力和法力
STACKED BUFF Parameter: 叠加增益参数:- Increase Maximum HP, FP and SP by 1.25%/stack
每层提升最大生命值、FP 和 SP 1.25% - Increase All Defense and status resistance type by 1.25%/stack
将所有防御和状态抗性提升1.25%/叠加 - Increase GuardBoost(Stability) and GuardCounter by 1.25%/stack
每叠增加1.25%的防御提升(稳定性)和防御反击
DEBUFF Parameter: 减益参数:
- Duration 5 seconds 持续时间:5秒
- Duration can't be reduced or increasing by another buff
持续时间不能通过其他增益来减少或增加 - Deal 0.01% MAX HP + 1 burn damage per stack
每层造成0.01%最大生命值+1点烧伤伤害 - Burn Damage is raw/pure, won't be reduced by defense or resistances.
烧伤伤害是纯粹的,不会被防御或抗性降低。 - Burn Damage also burn FP
烧伤伤害也会消耗 FP - Decrease All Defense type by 1%/stack
每层减少1%的防御属性 - Decrease All Status Resistance type by 1%/stack
将所有状态抗性类型每叠降低1% - Increase damage taken by 1%/stack
每层增加1%的伤害 - Increase Stance Damage taken by 0.5%/stack
每叠增加0.5%的姿态伤害
-
|
|