|
|
转自n网:https://www.nexusmods.com/deadspace2023/mods/10
This is an injectable proxy .dll that patches the game camera backlight entity at runtime to disable it.
这是一个可注入代理.dll,可以在运行时修补游戏摄像机背光实体以使其失效。
Camera backlight is an artificial light source in form non-shadow casting spotlight attached to the camera ensuring that player and immediate surroundings always stay lit at a certain level. Whilst helpful for gameplay purposes, it doesn't seem fitting for a horror game and breaks immersion by making Isaac stand out against the darker environments in areas with no real light sources.
摄像机背光是一种人工光源,非阴影投射,附着在摄像机上,确保玩家和周围环境始终保持一定亮度。虽然对游戏玩法有帮助,但这似乎不适合恐怖游戏,而且让艾萨克在没有真正光源的黑暗环境中显得格外突出,破坏了沉浸感。
INSTALLATION AND USAGE: 安装与使用:
Drop into your Dead Space remake directory (same folder as Dead Space.exe)
进入你的《死亡空间》重制目录(和《死亡 Space.exe》同一个文件夹)
If You hear a beep, then it means the pattern was found and patched. Once that happens, reload a save in menu and the backlight will be removed.
如果你听到哔声,说明模式已被发现并修补。一旦发生这种情况,重新加载存档菜单,背光就会被移除。
You can tweak patch delay in DeadSpacePatch.ini under PatchDelayMS, the values are in miliseconds (1000 = 1 second), the value is eyeballed to work well with SSDs, on slower drive like HDD You may need to increase this value.
你可以在 DeadSpacePatch.ini 里用 PatchDelayMS 调整补丁延迟,数值以毫秒为单位(1000 = 1 秒),数值是用眼球判断的,适合 SSD 使用,在像硬盘这样的慢速硬盘上,可能需要提高这个数值。
In general setting it lower does not change anything besides increasing risk of failure by trying to find the pattern too early. Even if the pattern is found
一般来说,降低它除了增加过早寻找模式失败的风险外,没有改变其他因素。即使找到了模式
Reloading a save is always needed to make the camera read the new settings and not enable the backlight.
每次加载存档都是必须的,这样相机才能读取新设置,而不是开启背光。
To uninstall, simply remove dinput8.dll from the game directory.
要卸载,只需从游戏目录中移除 dinput8.dll 即可。
This was tested with EA/Origin version of the game.
这是在 EA/Origin 版本游戏中测试过的。
Main mod file, extract to game installation directory.
主模组文件,解压到游戏安装目录。
|
评分
-
1
查看全部评分
-
|