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转自n网:https://www.nexusmods.com/mewgenics/mods/75
Makes (most of) the act 2 minibosses easier to deal with, by reducing a small amount of their health and altering some mechanics slightly.
通过减少少量生命值并稍微调整一些机制,使(大部分)第二幕的小 Boss 更容易应对。
Changes all of the ACT 2 (NOT ACT 1 OR ACT 3) mini-bosses to be easier, as i found them more difficult compared to the actual bosses of the chapter.
把所有第二幕(不是第一幕或第三幕)的小 Boss 都改成更简单,因为我觉得它们比本章的实际 Boss 难。
All minibosses have their HP/Shield reduced by 5-25, different for each boss.
所有小 Boss 的 HP/护盾都会减少 5 到 25,每个 Boss 都不一样。
Major changes per mini-boss:
每个小 Boss 的主要变化:
Morana: 莫拉娜:
Resurrected bodies only have 50% HP instead of 100%
复活的身体只有50%的生命值,而不是100%。
Healing when reviving from a body is reduced slightly
从身体中复活时的愈合能力略有下降
Moves slower 动作变慢
Dack: 达克:
Takes 1 less turn per round
每回合减少1回合
Roll cannot move diagonally, only in the cardinal directions
掷骰不能斜向移动,只能沿方位方向移动
Gein: 盖因:
Only HP reduced 只有 HP 会减少
Marshmellow: 棉花糖:
Only HP reduced 只有 HP 会减少
Lenny: 伦尼:
Attacks using a grabbed cat do less damage
用抓取的猫攻击伤害较低
Bumblefoot: 大黄蜂脚:
Instant-Kill attack can now miss/be dodged
瞬杀攻击现在可以被击中或躲避
Retaliation attack only applies 1 poison instead of 2
反击攻击只施加1点毒,而不是2点
Infested Pair: 被感染的对:
Thorns removed 荆棘被移除
Rocky: 洛基:
Deals less trample damage
踩踏伤害较低
Abandoned Ones: 被遗弃的:
Bone Breaking attacks do less health damage
骨折攻击的生命伤害较低
Cerberus: 地狱犬:
Retaliation attack doesn't create lava tiles where it lands
反击攻击不会在落地处生成熔岩地块
I might do more acts/bosses if this gets downloaded at all, only did act 2 right now because that's where i was struggling on.
如果这个游戏被下载的话,我可能会做更多章节/Boss 战,目前只做了第二幕,因为那部分我很挣扎。
if you have any ideas or things you want changed, just make a post!
如果你有任何想法或想改的地方,尽管发帖!
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