高级玩家

- 贡献度
- 6
- 金元
- 2287
- 积分
- 253
- 精华
- 0
- 注册时间
- 2014-9-14
|
本帖最后由 星辰一怒 于 2026-5-12 22:02 编辑
因为箭头更新了代码,所以要进行以下操作,捡起来的蓝币才能计数,正常启动此前的CE ,正常进一个地图。方法不赘述。1. Freeze Mission Time
2. Reduce Aggro & Zero Enemy perception
3. Inf. Stratagems
4. Stratagems Call - in time
5. Remove Currency Pickup Limit (you DO NOT have to edit the code!)
6. Mass SC Packs Drop
建议上面这些功能都勾上。
点击“Full View Mode-完整视图模式”。
加载完成后,点击CE中的“Memory View-内存视图”。
按下CTRL + A,会弹出一个名为“Auto Assemble-自动汇编”的窗口。
将BlackValac编写的SC代码(下面红字部分)复制粘贴到汇编窗口中。
Execute执行,系统会提示代码可以被注入,点击“是”。应该会显示注入成功,然后开刷,正常丢补给战备下来就会被替换成蓝币,一般一分钟左右能捡90蓝币,然后要等一会才能继续捡取。目测蓝币应该是无上限的,可能随时闪退,诸君自行摸索。
[ENABLE]
{$lua}
if syntaxcheck then return end
print("--- Initializing Clean SC Bypass ---")
-- [[ 1. CONFIGURATION ]]
local HELLPOD_PATTERN = "79 75 4F 01 CA 13 49 A9 B2 50 46 93"
local SC_HASH_BYTES = { 0x06, 0x35, 0x53, 0x54, 0xED, 0x03, 0x86, 0x81 } -- SC Hash
local VALIDATION_AOB = "48 8B 05 ?? ?? ?? ?? 83 B8 ?? ?? ?? ?? 04 75 78 39 98 34 BC 09 00 76"
_G.hellpodAddr = nil
_G.originalBytes = nil
_G.targetValidationAddr = nil
-- [[ 2. SC DROPPER (ITEM SWAP) ]]
-- This replaces the supply pod item with Super Credits
local podResults = AOBScan(HELLPOD_PATTERN, "-W")
if podResults and podResults.Count > 0 then
_G.hellpodAddr = tonumber(podResults[0], 16)
_G.originalBytes = readBytes(_G.hellpodAddr, #SC_HASH_BYTES, true)
writeBytes(_G.hellpodAddr, SC_HASH_BYTES)
registerSymbol("HellpodDataAddr", _G.hellpodAddr, true)
print("SC Dropper: Items swapped in pod.")
podResults.destroy()
else
print("SC Dropper: Pod pattern not found. (Wait for mission surface)")
end
-- [[ 3. VALIDATION BYPASS (THE JUDGMENT CANCELER) ]]
local function applyBypass()
if _G.targetValidationAddr == nil then
-- AOBScanModuleUnique returns a number directly (fixed the tonumber error)
local address = AOBScanModuleUnique('game.dll', VALIDATION_AOB)
if address and address ~= 0 then
local ripOffset = readInteger(address + 3)
local runtimePtr = address + 7 + ripOffset
local runtimeBase = readPointer(runtimePtr)
if runtimeBase and runtimeBase ~= 0 then
-- Target offset 0x9BC34 to force 'RPC ok'
local valOffset = readInteger(address + 18)
_G.targetValidationAddr = runtimeBase + valOffset
print(string.format("Validation Bypass: Target confirmed at offset 0x%X", valOffset))
end
end
end
-- Write 0 to cancel the judgment
if _G.targetValidationAddr then
writeInteger(_G.targetValidationAddr, 0)
end
end
-- Timer ensures validation stays zeroed out during pickup
valTimer = createTimer(nil)
valTimer.Interval = 2000
valTimer.OnTimer = applyBypass
[DISABLE]
{$lua}
if valTimer then
valTimer.destroy()
valTimer = nil
end
if _G.hellpodAddr and _G.originalBytes then
writeBytes(_G.hellpodAddr, _G.originalBytes)
unregisterSymbol("HellpodDataAddr")
print("SC Dropper: Restored original items.")
end
_G.targetValidationAddr = nil
_G.hellpodAddr = nil
_G.originalBytes = nil
|
|