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本帖最后由 ☆血の修罗☆灬 于 2026-8-31 03:46 编辑
额,D2RLOADER不要参数啊,有参数肯定报错啊,他的mod设置可以在游戏里面设置,或者在这文件里面设置D:\D2R\d2rloader\config,里面的d2rloader.toml,这里设置。或者可以复制我的设置。#==============================================================================
# D2RCore settings
#
# Core game features.
# Active mods can override these.
#==============================================================================
[d2rcore.game_rules]
# Use the Aura Enchanted rules from version 3.1 or 3.2.
# "3.1" Bind Demon pets: Might, Holy Fire, Blessed Aim, Holy Freeze, Conviction, Fanaticism, or Holy Shock.
# "3.2" Bind Demon pets: Concentration, Vigor, Thorns, Holy Freeze, or Fanaticism.
aura_enchanted_selection = "3.2"
# Choose the Cursed proc rule used when Bind Demon converts a monster.
# "3.1" converted Cursed demons use MonUMod row 34: 75% chance to cast Amplify Damage.
# "3.2" converted Cursed demons use MonUMod row 35: 5% chance to cast Amplify Damage.
bind_demon_curse_selection = "3.2"
[d2rcore.items]
# Show socket counts on normal and superior items on the ground.
show_ground_sockets = true
# Show item levels on weapons, armor, rings, amulets, charms, and jewels.
display_item_levels = true
# Hold Ctrl or the controller’s right trigger to see the possible stat rolls for an item.
item_stat_ranges = false
# Show the highest number of sockets each item can have.
maximum_sockets = true
[d2rcore.player]
# Allow the built-in stat and skill reset shortcut.
# Alt + click stat points to use it.
# This does not add extra Akara respecs.
enable_respec = false
# Keep the Toggle Renderer keybind available while playing a RotW character.
always_enable_rotw_legacy_graphics_keybind = false
[d2rcore.stash]
# Add more shared stash tabs after the vanilla tabs.
add_shared_tabs = 95
# Set the material stack limit for the advanced stash.
# 99 is vanilla. The maximum is 255.
set_materials_limit = 255
#==============================================================================
# D2RLoader settings
#
# Global loader settings.
# Mods cannot override these.
#==============================================================================
[d2rloader]
# Launch this mod automatically.
# Example: default_mod = "My Mod"
default_mod = "D2RMM"
# Add game arguments every time D2RLoader launches the game.
# Example: launch_arguments = "-w -txt"
# Use default_mod above for mods. -mod is not allowed here.
launch_arguments = "-txt"
# Skip the title screen.
skip_title_screen = false
# Show the TCP/IP button next to Play.
# Useful for mods that replace or hide the normal main menu.
show_tcpip_button = false
# Check d2rloader.net for a newer D2RLoader release.
check_for_updates = true
# Generate a new map layout each time you load an offline character.
# Turn this off to keep each character's current map layout.
always_generate_new_maps = false
# Set the in-game text/UI language.
# Leave empty to use the game's normal language setting.
# Valid locales:
# enUS = English
# deDE = German
# esES = Spanish (Spain)
# frFR = French
# itIT = Italian
# koKR = Korean
# plPL = Polish
# ruRU = Russian
# zhCN = Chinese (Simplified)
# zhTW = Chinese (Traditional)
# esMX = Spanish (Latin America)
# jaJP = Japanese
# ptBR = Portuguese (Brazil)
text_locale = "zhCN"
# Set the in-game audio language.
# Leave empty to use the game's normal language setting.
audio_locale = "zhCN"
#==============================================================================
# Backups
#
# Backups are saved in:
# "<user>\Saved Games\Diablo II Resurrected\D2RLoader Backups"
#==============================================================================
[d2rloader.backups]
# Back up an offline character before its first save in each play session.
# To restore a backup, close the game and copy the files back manually.
enabled = true
# Keep this many backups for each character and shared stash.
# Valid range: 1 to 100.
retained_sessions = 100
# Back up the matching softcore or hardcore shared stash with each character.
# Shared stash backups are kept separately from character backups.
shared_stashes = true
#==============================================================================
# Advanced settings
#
# Global loader settings.
# These usually should be left alone.
#==============================================================================
[d2rloader.advanced]
# Allow global D2RLoader plugins and patches to load while a mod is active.
# These come from the game's shared D2RLoader folders:
# "<game>\d2rloader\plugins"
# "<game>\d2rloader\patches"
allow_global_extensions = true
# Allow D2RLoader plugins and patches included with the active mod.
# These come from the mod's own D2RLoader folders:
# "<game>\mods\<mod>\d2rloader\plugins"
# "<game>\mods\<mod>\d2rloader\patches"
allow_mod_extensions = true
# Write a diagnostic minidump with crash reports.
# Enable only when reporting a reproducible crash or when asked by a developer.
write_crash_dumps = false
#==============================================================================
# Developer settings
#
# For mod authors and developers.
#==============================================================================
[d2rloader.developer]
# Enable the developer console.
# Press Ctrl + ` in-game to open it.
# Type debug_mode to enable debug tools.
# You can also launch with -debug_mode to start in debug mode.
enable_console = false
# Show a dialog when D2RLoader captures an assert.
# Recommended for mod creators while testing.
# Set false to hide assert dialogs.
assert_dialog_mode = false
[d2rloader.developer.logs]
# Enable developer logging.
# This controls all log categories below.
enabled = false
# Log all of Blizzard's built-in diagnostic messages.
# Can get noisy, can be useful while developing a mod though.
native_blizzard = false
# Log JSON resource loading.
json_resources = false
# Log widget panel creation.
widget_panels = false
# Log Excel/TXT data table loading and successful per-table compilation rows.
excel_files = false
# Normal logs summarize successful TXT-to-BIN compilation by source.
# Log successful BIN compatibility checks and detailed compiler output.
bin_validation = false
# Log TrueType/OpenType font loading.
fonts = false
# Log UI sprite loading.
sprites = false
# Log TCP/IP chat and system messages.
chat_messages = false
# Log model instance creation.
models = false
# Log plugin and memory-patch discovery paths, filenames, ids, API versions, and flags.
extension_details = false
# Log saved-character environment detection, compatibility badges, and sidecar writes.
character_environment = false
# Log archive/mod-overlay mounting details and embedded/MPQ resource manifests.
archive_mounts = false
# Log startup decisions for fetching required CASC data.
# Useful when D2RLoader is preparing or validating game data at startup.
# Very noisy. Enable only when troubleshooting startup data issues.
casc_fetch_decisions = false
# Log detailed CASC file loading diagnostics.
# Useful when D2RLoader cannot find or open files that appear in CASCView.
# Native archive-open logs are written to d2rloader/logs/archive_file_opens.log.
# Other CASC diagnostics are written to d2rloader.log.
# Very noisy. Enable only while troubleshooting missing files.
casc_files = false
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