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楼主: Zeus_NBA2K9
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[分享] NBA2K10 3D头型编辑器发布啦!---更新视频教程

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发表于 2009-10-26 00:47 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
NBA2K10 3D头型编辑器
NBA 2K10 Cyber Faces Converter V 1.0 by jor1980


地址:http://www.moddingway.com/news/517.html



大概翻译下大意:
1 需要安装另一个3D编辑软件BLENDER(这回不是3DMax了)
  BLENDER中文版下载地址:
  http://down.cnzz.cn/Info/33809.aspx
   BLENDER官网
(目前有最新的是2.49b)
  http://www.blender.org/  
2 需要将插件安装在....blender.blenderscripts目录下
3 利用安装好的软件解压PNGXXX.iff文件,可以得到pngFaceXXX.cff文件
4 选择菜单MenuImportImportCff 选择要编辑的 .cff文件,就可以进入编辑了。
5 下面主要是关于软件的操作,需要大家去摸索了。


注意事项:
1 做好备份;
2 文件会报毒,跟上次那个头像标志编辑器一样,但是测试过,应该没事,担心的朋友可以不用。

下载地址:
http://www.rayfile.com/zh-cn/files/058e3254-c183-11de-a897-0014221b798a/


补上视频教程地址,但是需要代理上
http://www.youtube.com/watch?v=Zz3S6OPV4bY&feature=player_embedded



原文如下:
TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS PROVIDED INTO ....blender.blenderscripts   
CFC only works with uncompressed iff files, you can uncompressed the files with CFC if you need it      
Instructions to ImportExport in Blender :
------------------------------------------------------
-To import a cff file to Blender:
-Go to File MenuImportImportCff and select the .cff file
-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE
-To export the blender face to cff file:
-¡¡VERY IMPORTANT!!:Before export the face you have to select it(right mouse´s button over it), if you don´t do it will be an error on exporting action.
-Then select the name of the new cff or overwrite an existing one.

-You can edit face and hair at the same time making a link to scene, but when you want to export them to cff you have to export each one from a scene where it was alone,

Exporting and Importing textures
--------------------------------------------

-Exporting textures only works with uncompressed iff files
-Check the status-bar of the textures window to see the kind of texture you seeing
-To import a texture it must be the same format that you see in the status-bar
-BMP textures must be 32 bits depth, and you don´t need to create them with mipmaps
-DDS textures must be the same compression and must has 8 mipmaps
-I recommend you export textures with the same format that you see in the status-bar
-If you can´t load BMP textures into blender, export it as PNG  

Here's the most important Blender Control´s:
-------------------------------------------------------------

* Rotate 3D: Hold Alt and use left mouse to rotate or central mouse
* Move through UV image editor ( UV map ): Hold alt and use left mouse or central mouse
* Select all / Deselect points: A
* View selected points:  Num pad .
* Select Points ( 3d or UV )    ¡¡¡¡¡VERY IMPORTANT!!!!!  ALWAYS SELECT POINTS IN WIREFRAME MODE(or the point Press B and use left mouse  wil be duplicated when you move it and the exporting action will crash)
*Zoom in/out: Mouse wheel
In players with no hair´s 3d part if you see the hair transparent in blender i recommend you save the face texture as png  and then load it into blender
COPYRIGHT INFO
--------------------------
This software is distributed "as is". We hold harmless of any possible misconfiguration or error this program may cause in your computer.
Copyright © 1999-2009
ModdingWay Staff
www.moddingway.com
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