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[推荐] [已汉化]B42官方开发日志,更新至 5511【Date: 2012/8/19 9:10:30】

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发表于 2012-6-28 09:20 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 marblezls 于 2012-8-19 09:10 编辑

Tome4开发日志git地址:http://git.develz.org/?p=tome.git;a=summary
Tome4 B39 ~B41汉化日志地址:http://bbs.3dmgame.com/thread-2912541-1-1.html

B42开发日志
rev5511
Date: 2012/8/18 21:46:55
修改反魔竞技场任务
Antimagic arena should really not stop

rev5510
Date: 2012/8/18 21:43:44

修正提示信息栏BUG
Fix tooltip bug

rev5509
Date: 2012/8/18 20:38:14

修正当没有FBO激活时的商店错误
修正流星雨
梦境空间不可以对友军释放
Fix stores error when no FBO is active
Fix meteor rain
Dreamscape can no longer be cast on friendlies

rev5508
Date: 2012/8/18 16:47:10

修正
hulm

rev5507

Date: 2012/8/18 16:36:49
修正
fix

rev5506
Date: 2012/8/18 16:33:06

优化以太系和升级日志
better

rev5505
Date: 2012/8/18 16:23:35

修正事件
whoops

rev5504
Date: 2012/8/18 13:07:11

增强以太系
谢谢Dgrey,如果它太强的话,那就是你的原因!
thanks dgrey! thanks! it's your fault if it's too powerful now!

rev5503
Date: 2012/8/18 12:36:29

修正ListColumns.luanpcs.lua
tssss

rev5502
Date: 2012/8/18 08:41:32
修正
fix

rev5501
Date: 2012/8/18 07:55:54

傀儡捡到的金币会自动送给炼金术师
Golem picking up gold is given to the alchemist

rev5500
Date: 2012/8/18 07:53:27

从梦境中可以正确的退出
move back correctly from dream

rev5499
Date: 2012/8/18 07:47:18

收割者的附加近战攻击只作用于主动技能,被动技能无效
修正提示栏里的黑色图标
Reavers free melee blow only works on active talents, not sustains
Fix black entity icon in tooltips


rev5498
Date: 2012/8/17 16:29:13

Tome的版本主题改变为引擎的版本(即aka 0.9.42 替换3.9.42)
Version scheme changed for the tome module, now uses the same version as the engine (aka 0.9.42 instead of 3.9.42)

rev5497
Date: 2012/8/17 13:02:48

新的元素法师技能树:以太系,高阶奥术技能。默认为锁定状态。
New archmage high level tree: Aether, an advanced arcane tree. Lock by default but given to all archmages

rev5496
Date: 2012/8/17 13:00:45

提供足够的粒子通道
use enough particle threads

rev5495
Date: 2012/8/17 12:55:11

修正aether.lua和魔法状态
super sayan!!!

rev5494
Date: 2012/8/17 10:25:53

法术系增加以太系图片
aetherrrrr


rev5493
Date: 2012/8/17 08:52:22

完善渲染
fix

rev5492
Date: 2012/8/17 08:29:04

修正Shader.lua
fix

rev5491
Date: 2012/8/17 07:40:30

检查渲染版本
check shader version

rev5490
Date: 2012/8/17 07:22:17

修正Actortalants.lua
fix

rev5489
Date: 2012/8/17 00:00:30  

对不起,我真的无法忍受这个如此明显的遗漏(尚未完成)!
修改法术系技能及魔法状态效果
sorry, I realyl cant resist. it was so glaringlily missing ! (not complete)

rev5488
Date: 2012/8/16 23:04:56

可能修正粒子贴图错误的BUG
*Perhaps* fix the particle error log spam

rev5487
Date: 2012/8/16 22:39:46

修改floor.lua
tss

rev5486
Date: 2012/8/16 22:27:37

修改engine
neat!

rev5485
Date: 2012/8/16 21:56:04

死亡提示信息现在显示在伤害信息之后
Death message is now shown after the damage message

rev5484
Date: 2012/8/16 21:46:41

修正超能力——投射系技能
fix

rev5483
Date: 2012/8/16 21:41:55

修改贴图
ahah

rev5482
Date: 2012/8/16 21:03:36

修改老鼠入侵事件
plop

rev5481
Date: 2012/8/16 20:51:07

修正阴影地窖的阴影
Fix Shadows in the shadow crupt

rev5480
Date: 2012/8/16 20:50:03

修正超能力系新技能相关

fix

rev5479
Date: 2012/8/15 23:26:24

增加史莱姆池相关事件
tmp

rev5478
Date: 2012/8/15 22:55:39

无尽地下城现在也添加了事件
Infinite Dungeon will now also have events

rev5477
Date: 2012/8/15 22:39:29

更多的地区支线事件
moooarr

rev5476
Date: 2012/8/15 22:30:02
更多的地区事件
better

rev5475
Date: 2012/8/15 22:20:02

增加各个地区的支线事件
moar

rev5474
Date: 2012/8/15 22:16:19

修正各种杂项
moar

rev5473
Date: 2012/8/15 22:04:36

修正Actortelants.lua
commited

rev5472
Date: 2012/8/15 21:53:49
如果敌人无法出现在反魔竞技场里,系统会自动重试

If a foe fails to appear in the antimagic arena, it will try again

rev5471
Date: 2012/8/15 21:36:49

许多新的“支线”事件。支线事件会对应当前地区有着简单的特性。比如说,在巨魔沼泽里的“生命之泉”,会增加其周围角色的生命/耐力/失衡值/超能力值的回复。
Many new "minor" events. A minor event is a simple feature on a level, usualy with a field of effect. Like a font of life in the trollmire that increases life/stamina/equi/psi regen around it

rev5470
Date: 2012/8/15 16:52:37

增强心灵之眼
improve inner eye

rev5469
Date: 2012/8/15 16:42:03

来自格挡的闪避削弱不会使失去平衡效果触发
Defense reduction from Block will not let off-guard effect trigger

rev5468
Date: 2012/8/15 16:08:22

修正nightmare.lua及精神状态效果
drop the ball on patch file names !

rev5467
Date: 2012/8/15 15:49:32

添加火山口的文献
lore for the caldera

rev5466
Date: 2012/8/15 15:18:42
更多食尸鬼的声效
moar


rev5465
Date: 2012/8/15 15:16:35

许多新的怪物声效
Many new creature sounds

rev5464
Date: 2012/8/15 01:20:59

新的事件:Dogroth火山口会出现在世界地图中。你期待着在里面找到怎样的财宝呢?
New event: the Dogroth Caldera will sometime appear on the worldmap. What do you dream of finding inside ?

rev5463
Date: 2012/8/14 23:30:12

添加部分地区地下城的声效
Dungeon ambient sounds to some zones

rev5462
Date: 2012/8/14 23:21:20

优化
more better

rev5461
Date: 2012/8/14 23:16:51

修正
fix

rev5460
Date: 2012/8/14 23:12:33

更快的自动探索
Faster auto-explore

rev5459
Date: 2012/8/14 23:05:38

添加特定地区的沙漠声效
Desert sounds & ambience for some zones

rev5458
Date: 2012/8/14 18:02:27

修改Actor文件及瑞库纳的NPC文件
hehe

rev5457
Date: 2012/8/14 08:40:02

修改“伊尔克”地区文件
for irkkk too

rev5456
Date: 2012/8/14 08:38:55

新的丛林声效
New jungle ambient sounds

rev5455
Date: 2012/8/14 00:38:10

唯心主义者修正相关
solipsists too

rev5454
Date: 2012/8/14 00:30:47

召唤精通现在有粒子效果
优化元素法师、心灵杀手、死灵法师和召唤师的创建面板上的粒子效果
Master Summoner now has a particle effect
Archmages, Mindslayers, Necromancers and Summoners birth screen particles updated

rev5453
Date: 2012/8/14 00:02:11
防止临时地形覆盖原有地形或使原有地形丢失(这个貌似和梦境空间有关)

Prevent temporary terrains from overriding one an other or "loosing" the default terrain

rev5452
Date: 2012/8/13 14:44:33
地图生成器现在可以正常运行了

'Building' generator is now working

rev5451
Date: 2012/8/12 23:49:36
修正了地区、超能力系新技能、贴图及UI相关
stuff


rev5450
Date: 2012/8/12 20:49:21
夏日之殇不再属于魔法物品
Summertide phial does not grant arcane stuff anymore
rev5449
Date: 2012/8/12 20:47:00
伊尔的皮残片的闪电术,受精神强度影响,并且可以由自然之礼系技能触发
Eel-Skin lightning scales with mindpower and triggers on wild-gifts

rev5448
Date: 2012/8/12 19:21:44
老鼠洞?貌似是梦境空间相关
mouse holes

rev5447
Date: 2012/8/12 15:12:04
修正
fix

rev5446
Date: 2012/8/12 15:10:39
优化野火/暴风/绝对零度/水晶力场的技能特效
Improved the look of wildfire/tempset/uttercold/crystaline focus visual effects

rev5445
Date: 2012/8/12 13:05:19
修正部分地区文件及超能力系新技能
yay

rev5444
Date: 2012/8/12 02:19:21
修正
fix

rev5443
Date: 2012/8/12 02:18:03
更多入口的介绍
moar

rev5442
Date: 2012/8/12 01:25:24
现在在入口处有一个限时的介绍
Hourglass counter now has a description depending on the counter

rev5441

Date: 2012/8/12 00:38:54
我的梦就是你的梦,修改新职业技能……
dreaming my dreammmmmsss

rev5438~rev5440
Date: 2012/8/11 19:03:47

修正
fix

rev5437
Date: 2012/8/11 02:48:37

测试
test

rev5436
Date: 2012/8/11 01:40:25  
修正

fix

rev5435
Date: 2012/8/10 23:44:56
新的史诗弓
New artifact bow

rev5434
Date: 2012/8/10 23:36:29
修正ui及物品
not yet

rev5433
Date: 2012/8/10 23:05:26
恐惧长廊切入地区在地图面板上看起来更好
Fearscape Invasion zone will look better on map borders

rev5432
Date: 2012/8/10 23:05:26
修正恐魔系NPC,增加灵晶和弹药词缀,修正超能力系部分技能
Plop

rev5431
Date: 2012/8/10 23:05:26










修正商店价格
fix store prices

rev5430
Date: 2012/8/10 01:58:51
移除Debug
remove debug

rev5429
Date: 2012/8/10 01:40:50
修正
fix

rev5428
Date: 2012/8/10 01:58:51
20级解锁的技能树,现在还原至10级
超能射击系移除
Level 20 mindslayer tress brought back to level 10
Psi-archery removed

rev5427
Date: 2012/8/10 01:40:50
优化心灵杀手的护盾渲染效果
Mindslayer shields upgraded to the new shader

rev5426
Date: 2012/8/10 00:09:44
Vault房间中移除过多的陷阱
Removed many traps from vaults that had too much

rev5425
Date: 2012/8/10 00:03:35
在巅峰的最后一层没有陷阱
No traps on the last level of the High Peak

rev5424
Date: 2012/8/9 23:33:21
高级陷阱现在都不会自动激活,它们都需要一次触发才能开启
Complex traps are never auto-activated, they all need a trigger

rev5423
Date: 2012/8/9 22:36:54
添加唯我论者许多技能贴图
more

rev5422
Date: 2012/8/9 02:14:26
新的盗贼技能树:灵巧/街头格斗系
2种新的高等级史诗匕首
New rogue tree: cunning/scoundrel
Two new high level artifact daggers

rev5421
Date: 2012/8/9 01:27:53
持续技能不受疲劳值影响
Fatigue is correctly not factored in for sustains

rev5420
Date: 2012/8/9 01:21:30
死亡空间/梦境空间可以正确的还原小地图
Fearscape/Dreamscape correctly restore minimap

rev5419
Date: 2012/8/9 01:04:15
死亡空间/梦境空间不能作用于灼烧之痕里的术士
Fearscape/Dreamscape can not be used on the sorcerors in the charred scar

rev5418
Date: 2012/8/8 23:02:41
恶魔/娜迦入侵事件在瑞库纳不会发生
Demon/Naga invasions can not happen in Reknor

rev5417
Date: 2012/8/5 22:40:03
守护印记现在可作用于干扰护盾
Aegis works on Disruption Shield

rev5416
Date: 2012/8/5 22:27:13
修正tooltips.lua
oops

rev5414~rev5415
Date: 2012/8/5 22:29:21
修正
fixes

rev5413
Date: 2012/8/5 12:15:34  
能量槽的渲染只会在需要时加载,提高游戏加载速度
Ressource bar shaders will only load as needed, speeding up game load

rev5412
Date: 2012/8/3 21:46:38
修正超能力系职业技能slumber.lua
hehe

rev5411
Date: 2012/8/3 20:03:20
新的超能力系职业——唯我论者
创造和控制别人的思维,操纵并进入他人的梦境,通过你的思维能力来征服这个世界(看起来很像超能英雄里的马特·帕克曼)
New psionic class Solipsist - Create and destroy with your thoughts, manipulate and enter the dreams of others, overcome the world with the power of your mind

rev5410
Date: 2012/8/2 19:54:04
修改云雾阴影
more

rev5409
Date: 2012/8/2 18:09:10
修正
fix

rev5408
Date: 2012/8/2 15:17:02
优化云雾效果
spiffier

rev5407
Date: 2012/8/2 14:44:13
修改云雾效果
clouds

rev5406
Date: 2012/8/1 08:59:31
无尽地下城中新增史诗物品——可习得反魔法技能树
New artifact in the Infinite Dungeon to learn antimagic

rev5405
Date: 2012/7/31 00:19:15
修正滚动条的位置
当小贴士过长时会自动滚动
小贴士可以通过SHIFT+L进行锁定
在大段文本或菜单中的滚动将更加平滑
许多杂项UI的改进
Fix scrollbar positioning
Tooltips will autoscroll when too big
Tooltip can be "locked" by pressing shift+l
Scrolling is "smoother" in long textzones or lists
Various misc UI improvments

rev5404
Date: 2012/7/30 21:40:37

奥术之眼在等级5时可以正确的看穿潜行&隐形单位
Arcane Eye level 5 correctly sees throught stealth & invis

rev5403
Date: 2012/7/30 19:49:05
只能在无尽地下城使用的新的史诗物品——英勇战争药剂,可以使你获得射击系&格斗系技能树

New artifact available only in the Infinite Dungeon: the Potion of Martial Prowess which can teach shoot & the combat training tree

rev5402
Date: 2012/7/30 19:49:05

当精神伤害被豁免时,仍会造成一半的伤害
When Mind damage is saved against it still deals half of it

rev5401
Date: 2012/7/30 19:39:36

习得巫妖形态的同时获得天空/星怒系技能树
Lichform also grants Celestial/Star Fury at various power

rev5400
Date: 2012/7/30 14:52:13

巫妖形态任务,现在在无尽地下城和竞技场模式中默认为已完成
Lichform quest is now considered completed in Infinite Dungeon & Arena campaigns

rev5399
Date: 2012/7/30 14:25:24

新的想法
idaos

rev5398
Date: 2012/7/30 14:24:09

修正怪异基座事件
typo

rev5397
Date: 2012/7/30 13:19:55

更多超能力系的技能
more


rev5396
Date: 2012/7/30 13:07:53

修正传送门的闪电?
Fix farportals lightnings


rev5395
Date: 2012/7/30 08:35:07  
在最后的希望的所有武器商人那都可以进行格斗训练
All Last Hope weapon merchants can train martial combat

rev5394
Date: 2012/7/29 23:12:36

修正
fix

rev5393
Date: 2012/7/29 19:58:54

增加关于超能系技能的想法
plop

rev5392
Date: 2012/7/29 19:51:30

增加3个函数挂钩(Object:descCombat, Object:descWielder, Object:descMisc)
Added 3 hooks (Object:descCombat, Object:descWielder, Object:descMisc)

rev5391
Date: 2012/7/29 19:46:49

电能吸取,不再包含随机暴击效果
Charge Leech description will not include random crits

rev5390
Date: 2012/7/29 19:43:56

修正升级界面的信息提示
Fix levelup tooltips

rev5389
Date: 2012/7/29 19:39:11

新增魔法状态效果
moar

rev5388
Date: 2012/7/29 19:34:20

修改部分粒子效果
parts

rev5387
Date: 2012/7/29 17:47:57

粒子效果有着颜色渲染接口
新的可渲染伤害护盾效果
Particles can have shaders attached
New shader-enabled damage shield effect

rev5386
Date: 2012/7/29 15:02:51

粒子效果总是出现在角色的最高处,即使是对于mod化的角色或者较高的角色
Particle effects will always appear on top of actors, even for moddable tiles actors or for tall actors

rev5385
Date: 2012/7/29 12:49:56
修正超能系新职业技能

psi

rev5384
Date: 2012/7/28 21:55:08  
阴影效果相关系数参数化
shadow_simulacrum shader is now parametrized

rev5383
Date: 2012/7/27 09:54:25

修正一个可导致部分UI超出屏幕的BUG
Fixed a bug where some parts of the UI could disappear out of screen

rev5382
Date: 2012/7/26 10:15:13

4种新的成就,当在一开始杀死特定BOSS时会获得
4 new achievements for killing certain bosses first

rev5381
Date: 2012/7/26 09:34:50

平衡
balance

rev5380
Date: 2012/7/25 22:37:12  
修正

fix

rev5379
Date: 2012/7/24 22:41:57

更新流星雨的图标
icon for meteor rain

rev5378
Date: 2012/7/24 12:20:15
修正龙卷风攻击拥有庇护光环目标时产生的BUG
Fix Tornado casted on a target with Gloom/Sanctuary

rev5377
Date: 2012/7/24 12:12:18

修正
fix

rev5376
Date: 2012/7/24 12:00:57

更新许多图标
icons

rev5375
Date: 2012/7/24 11:59:05   
防腐腰带增加时空抵抗

紊乱值在变异无法发生时不会增加
修正混乱免疫效果减少混乱强度的BUG
Added temporal resistance to the Girdle of Preservation
Paradox will no longer increases when anomalies can't occur
Fixed confusion immunities effect reducing confusion power

rev5374
Date: 2012/7/24 10:14:53  
升级界面同时显示基础和当前属性

Levelup screen shows both base & current stats

rev5373
Date: 2012/7/23 23:32:22

优化
better

rev5372
Date: 2012/7/23 16:44:09  
修正

fixes

rev5371
Date: 2012/7/15 02:43:48

修正物品相关文件,init.lua等文件
plop

rev5370
Date: 2012/7/15 01:28:50

修正枯萎喷吐的描述
Fix Spit Blight description

rev5369
Date: 2012/7/15 01:20:30
在描述信息里显示正确的技能等级
在滚石陷阱触发后显示效果
当混乱效果被净化后,会立即解除模糊效果
修正错误的“格挡”和“攻击速度”比较时的颜色
当技能为0级(即未学习时)改变技能信息描述
Show correct talent level in inscription dialog
Display sliding rock trap after it is triggered
Remove blurring effect as soon as confusion is cured
Fix the wrong "block" and "attack speed" compare color
Change talent info when current talent level is 0 (not learned)

rev5368
Date: 2012/7/15 01:27:19

给物理强度和法术强度增加一个“附加”系数
Added an 'add' parameter to combatPhysicalpower and combatSpellpower

rev5367
Date: 2012/7/15 01:07:53  
许多新的史诗物品和一个新的精英恐魔

Many new artifacts and a new unique horror

rev5366
Date: 2012/7/13 19:48:24

使精神,时空,奥术和转化效果,在随机史诗和稀有红字物品中出现的更加稀少
使精神转化类词缀更加稀少
梦靥恐魔更加稀少了,并且只有在高等级的图中才会出现
日珥闪耀的范围和描述重新排版
修正震荡攻击和伤害转化相关
Made mind, temporal, arcane, and conversion effects much rarer on randartifacts and rare objects
Made mind conversion egos less common
Nightmare horrors are rarer now and spawn at higher levels
Sun Flare radius and description should line up
Fixed Shattering Impact and damage conversion interaction

rev5365
Date: 2012/7/13 18:52:26
导出B42版本
bump 42

rev5364
Date: 2012/7/13 18:35:02

法杖掌握提供正确的物理强度增益
Foo Masteries provide the correct amount of physical power

rev5363
Date: 2012/7/13 18:32:33

0抵抗不会显示在信息栏里
Resists of 0 will not be shown in the tooltips

rev5362
Date: 2012/7/13 18:24:37

野外事件不会发生在半身人废墟里
在半身人废墟的最后一层不会生成陷阱
Outdoor events can not happen in the halfling ruins
No traps will spawn on the last level of the halfling ruins

rev5361
Date: 2012/7/13 12:28:16

修改init.lua
plop

rev5360
Date: 2012/7/13 09:37:04

修正在死亡选项中的“以这个角色重新开始”的BUG(如果它的名字不包含任何数字)
Fixes the 'Restart the same character' option in the death dialog from properly restarting your character if its name contains any non-alphanumeric characters.

rev5359
Date: 2012/7/13 08:57:44

修正堕落力量
Fix corrupted strength

rev5358
Date: 2012/7/13 08:13:39

如果队员可升级,那么在队伍信息栏里会得以显示
Pary frames now show if the party member can be leveled up

rev5357
Date: 2012/7/12 21:24:05

在升级界面中不能学习的技能将变为灰色
In the levelup screen talents will grey out when unlearnable

rev5356
Date: 2012/7/12 21:17:26

升级界面改为职业技能/通用技能各占一边
Levelup screen changed to have class & generic talents side by side

rev5355
Date: 2012/7/12 15:55:57

升级
update

rev5354
Date: 2012/7/12 00:12:11  
修正了自然系和法术系的部分技能,修改了一些植物的图片 etc.

shhhh

rev5353
Date: 2012/7/10 23:29:00

修正
fixes

rev5352

Date: 2012/7/10 23:20:03
从某个技能上去除部分技能点不会使其中止
Unlearning partially a talent will not make it un-autocast

rev5351
Date: 2012/7/10 23:07:52

食尸鬼的经验惩罚从40%减少到25%
Ghouls exp penalty reduced to 25% from 40%

rev5350
Date: 2012/7/10 23:01:09

当鼠标指向日志中的物品时会显示详细信息
Mousing over an item in the log will show the tooltip

rev5349
Date: 2012/7/10 16:50:23

增强了战争回响,失重项链,灼炎之星,龙骨头盔和库洛塔的龙鳞甲,时空增益·引领时尚,伊莫克斯的破沙漏,潮汐之戟,硅化木,生命翡翠,银月辉盾,多塞德兰之心,日月垂饰,永恒光辉
Buffed Spellblaze Echoes, Feathersteel, Burning Star, Dragon-helm&Scale Mail of Kroltar, Temporal Augmentation Robe - Designed in Style, Zemekkys' Broken Hourglass, Trident of the Tides, Petrified Wood, Lifebinding Emerald, Lunar Shield, Duathdlen Heart, Pendant of Sun and Moons, Unsetting Sun

rev5348
Date: 2012/7/9 21:50:52

修正被击中/当击中时的判定
fix on_hit/when_hit

rev5347
Date: 2012/7/9 21:43:59

修正另外一个UID问题,希望是最后一个
Fix an other UID issue, the last one I hope

rev5346
Date: 2012/7/9 21:21:25

信息提示可以移出视窗
聊天链接可点击
Tooltip properly moves out of view
Charsheet link is properly clickable

rev5345
Date: 2012/7/9 21:14:58
遗漏的

plop

rev5344
Date: 2012/7/8  21:16:44  
修复燃烧之手/闪电之触

修复环形射击
修正武僧的手套速度显示
修正献祭的描述
Fix flame/shock hands
Fixed scatter shot
Fixed gloves speed display for brawlers
Fixed sacrifice description

rev5342~rev5343
Date: 2012/7/6 08:43:29

修复bone.lua和svn-commit.tmp~
oups

rev5341
Date: 2012/7/6 08:12:55

骨盾的充能数量小幅度增加
Bone Shield number of charges increased a little

rev5340
Date: 2012/7/6 08:01:26

骨盾的消耗和冷却大幅度减少
Bone Shield cost and cooldown much reduced

rev5339
Date: 2012/7/5 21:23:03

单位定位时不计算地图扩展,优化频繁加载的UI
Targetting ignores map padding, making it betetr with an heavily loaded UI

rev5338
Date: 2012/7/5 20:49:45
阿尔德胡格的迷宫减小
Ardhungol levels reduced in size

rev5337
Date: 2012/7/5 20:41:42

迷宫的走廊现在变成2格宽
稍微减少迷宫的大小,敌人数量不变
The Maze corridors are now 2 wide
Lowered the size of the
Maze a bit, but with the same number of foes

rev5336
Date: 2012/7/5 19:00:30
真菌生长不会被微量治疗效果触发

Fungal Growth will not trigger for small heal effects

rev5335
Date: 2012/7/5 18:43:09

技能树的展开/收起状态会被正确记录
Closing/Opening talent tree is correctly remembered

rev5334
Date: 2012/7/4 20:59:20

许多新音乐
Many new musics

r
ev5333
Date: 2012/7/4 19:27:36

修正侵蚀
修正手势系的跨层效果
修正徒手掌握的物理强度
Fixed gnaw
Fixed crosstier effects on gestures
Fixed unarmed mastery physical power

rev5332
Date: 2012/7/4 18:36:48

在摧毁伊格后杀死堕落领主现在是可行的
Killing the Grand Corruptor after destroying Zigur is now correctly accounted for

rev5331
Date: 2012/7/4 18:23:28  
恐惧长廊保留死亡角色的记录?

Fearscape restores coords even to dead actors

rev5330
Date: 2012/7/2 22:49:30

事件无法在楼梯上发生
Events can not happen on stairs

rev5329
Date: 2012/7/2 22:40:17

恐惧长廊的平台被标记为红色
Fearscape orbital invasion platform is redder

rev5328
Date: 2012/7/2 16:44:33
修正炼金油灯的物品等级

Fix the tier of alchemists lamp

rev5327
Date: 2012/7/1 23:16:16

更新了B41中新增的史诗物品和NPC图片
News tiles for the new artifacts & creatures of b41

rev5326
Date: 2012/7/1 13:43:32
修正class文件夹

plop

rev5325
Date: 2012/7/1 13:40:09

遗漏的
yay

rev5324
Date: 2012/7/1 01:40:42
添加了新的鼠类NPC

rat tiles

rev5323
Date: 2012/6/30 16:08:22

新的恐魔图片
new tiles

rev5322
Date: 2012/6/30 10:11:10

修正
fix

rev5321
Date: 2012/6/30 09:58:44
旧的战场事件不可重复进入

增加所有抵抗的宝石削弱了
Old battlefield event can not be re-entered
+all restist gems power reduced

rev5320
Date: 2012/6/29 22:15:18

魔力结晶和水晶之心不能用于稀有物品上(红字物品)
同样,宝石镶嵌也不能用于稀有物品上
Crystal Focus & Heart can not be applied on rare items
Gems can not be put on rare items

rev5319
Date: 2012/6/29 19:56:57
完成事件会达成新的成就
添加新的事件
New achievements for many events
New events

rev5318
Date: 2012/6/29 19:25:27

添加事件
plop

rev5317
Date: 2012/6/29 14:37:48
修改阴影

shhhh, as shadow we must be

rev5316
Date: 2012/6/29 08:28:31
超能力物品在稀有物品中更加稀少了

ESP on rares is more .. rare

rev5315
Date: 2012/6/28 16:43:47

修正了事件及许多月亮石的图片
plop

rev5314
Date: 2012/6/28 12:37:32

稀有物品的高价值属性更加难得
Rare items ultra high powers is harder to get

rev5313
Date: 2012/6/28 08:40:12

站在上面/移除/……混合陷阱会被正确的移除
Overriding/removing/.. complex traps will correctly remove them

rev5312
Date: 2012/6/28 07:33:26
再见女士

bye bye lady

rev5311
Date: 2012/6/27 23:38:11

遗漏的贴图
oups

rev5310
Date: 2012/6/27 23:05:31
召唤师的召唤物现在基于精神强度,可以近战和暴击的生物会获得敏捷对命中的加成
Summoner's summons are now based on mindpower, can crit and melee ones have dexterity increases for accuracy


rev5309
Date: 2012/6/27 21:53:16
如果屏幕上有空间,那么一个新的窗口会弹出并替换原来的小贴士
If there is room on the screen a new pane will appear in the levelup dialog to replace the tooltip

rev5308
Date: 2012/6/27 21:07:17
在升级界面中的属性会实时显示它们的作用
Stat tooltips in the levelup screen display their effects in realtime

rev5307
Date: 2012/6/27 20:32:55
当传送:安格利文被取消时,不会立刻传送
Teleport: Angolwen will not instantly teleport when cancelled

rev5306
Date: 2012/6/27 20:23:22
修正升级界面
Fixed levelup screen

rev5305
Date: 2012/6/27 20:02:06
收割者的堕落力量天赋在施法时提供一次附加的近战伤害
Reavers's Corrupted Strength talent now also provides a free melee attack on spellcast

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