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本帖最后由 CreepH 于 2014-4-24 14:00 编辑
作者:ShadauxCat
链接:http://www.nexusmods.com/skyrim/mods/52648
REQUIREMENTS
This mod requires SKSE. Get it from http://skse.silverlock.org/
需要SKSE
Additionally, it's recommended to use this in conjunction with SkyUI, as that will give you better visual feedback on your cooldowns.
建议和SkyUI一起使用,可以有冷却CD的视效(图标).
Details
In vanilla Skyrim, I always felt that shouts were... well, underwhelming, to say the least. Some seemed less powerful than they should be given how ridiculously infrequently they could be cast. Meanwhile, others, like Marked for Death or Slow Time, became so useful to me that, with the cooldowns as they were, they became the only shouts I ever used, and learning other shouts beyond those two was pointless.
原版天际的某些龙吼很鸡肋,又渣用上的情景也不多.而死亡标记和时间延缓这些龙吼靠谱多了,我就只用这俩.
To solve this, many people have created mods that reduce the shout cooldowns, or even eliminate them altogether. This, in my opinion, takes the problem in the opposite direction: now instead of shouts being weak and lame, they become almost god-like. The solution, to me, was to take the global cooldown and turn it into separate cooldowns for each shout.
为解决这问题,很多朋友做了一些减龙吼CD的mod.我认为这样的Mod在拯救龙吼方面,虽然让龙吼不渣了,但是太虎逼.我的修改思路是,由原版的全龙吼共享CD改为每个龙吼单独CD.
That's what this mod does.
这Mod干啥的:
When you shout Marked For Death, you still have to wait the same amount of time as in vanilla Skyrim before shouting any version of Marked For Death again. But now, while you're waiting for Marked For Death to become active again, you can go ahead and use Fire Breath, or Ice Form, or Whirlwind Sprint, or whatever other shout suits your fancy.
原版里你吼一个死亡标记的时候,技能CD前都不能吼其他声.现在你吼一个死亡标记后,你可以继续吼其他声,冰霜形态啦旋风冲刺啦啥的.
Now, you can still try to use those shouts - cry your voice out as much as you like. But while that shout is in cooldown, you'll simply find that your voice doesn't bring the power with it when you're using that word.
现在同个龙吼随便吼,但是在CD前你的龙吼是没效果的.
With this mod alone, there's no visual indication of your shout cooldowns - the reason for this is that modifying the UI would cause this mod to conflict with SkyUI and other such mods. Instead, I've made use of SkyUI's Active Effects HUD to display cooldowns for your shouts. So if you want that visualization, install SkyUI! (If there are any other UI mods that show your active effects, they'll probably work as well.)
没有SkyUI打这个Mod,会没有当前龙吼的CD视效--因为如果这个Mod改动UI会和界面类Mod冲突.我做了SkyUI版的CD视效,所以如果你想看到CD图标,最好装个SkyUI(你装其他的界面Mod的话应该也能显示)
All cooldown times are the same as in vanilla skyrim. The Amulet and Shrine of Talos *do* correctly shorten those times, as well. This should apply to other mods (perks, gear, etc) that improve shout cooldown time.
所有龙吼CD时间和天际原版默认CD一样,项链和神龛依旧可以减CD.和修改过龙吼CD的Mod也能共存.
Additionally, this mod should now work with all shouts, including shouts added by mods, and should properly take into account all adjustments made to a shout's cooldowns, powers, effects, etc. It doesn't modify anything about the shouts, but instead, employs a cooldown manager script that handles all the cooldowns invisibly.
本Mod和新增龙吼的Mod也能共存并起效.Mod并没编辑龙吼本身,而是加的脚本来起作用.
Known Issues
There are a couple of known issues with the mod as it is:
已知问题:
1) The visualization in SkyUI doesn't differentiate between different shouts, so you'll need to keep in mind yourself which cooldown corresponds to which shout. To help with that, when a cooldown finishes, a message appears telling you which shout just finished cooling down.
SkyUI的CD视效都一样,你不知道那个图标对应哪个技能,所以你得自己记你的龙吼施放顺序来卡CD接技能.但是如果你CD好了,会有文本提示信息.
2) In the vanilla active effects display, all the cooldowns just show "Shout In Cooldown." I intend to address this later.
在默认魔法状态栏里,所有龙吼CD状态会显示相同的文本"龙吼CD中",我得想想咋搞.
Compatibility
ISC should currently be compatible with any and all mods that modify shouts. (Or, well, anything else, too.) If anyone finds any compatibility issues, please let me know!
和当前已知的所有动过龙吼的Mod兼容.不兼容你找我.
Installation
Download and install with NMM, or simply extract the contents of the Data folder into your Skyrim install directory. Done!
安装:NMM或手动.
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