3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 侠客前传 | 刺客信条 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 9187|回复: 4
打印 上一主题 下一主题

[MOD] 巫师3杰洛特吃喝抹油擦武器动画

[复制链接]

44

主题

203

帖子

81

积分

初级玩家

Rank: 2

贡献度
-44
金元
2565
积分
81
精华
0
注册时间
2015-12-3
跳转到指定楼层
主题
发表于 2016-9-16 19:49 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
http://www.nexusmods.com/witcher ... id%3D1716&pUp=1
DESCRIPTION
---------------------------------

I think that some of the basic animations like looting, drinking, sitting are missing from the main game. This mod aims to add these (existing) animations to the vanilla game (no other gameplay modifications).

Currently, this mod offers:

Sitting like in meditation state (long press Left Thumb)
Drinking animations for potions (accessed from slots)
Eating animation for food (accessed from slots)
Oiling animation for the blades (blade must be unsheathed before)
Looting animation with extra animation for looting herbs
Mending animation of swords and armor at grindstones/workbenches (sword must be unsheated)


This mod is inspired by serveral other mods: Sit on demand, Primer & Eating and drinking animations

Current version:                   1.6.2,
Version in development:      1.7
Game version supported:     1.3 including all DLCs and Expansions.

---------------------------------
FUTURE PLANS
---------------------------------

The main goal is to use as many as possible animations which add to the immersion of playing with Geralt, thus, here are the plans:
Refine animations according to a type of loot items.
Add bending animations when Geralt is trying to open shafts.
Most of the animations when initialized make Geralt static i.e. unresponsive in the battle, in the version 1.6 we shall introduce more responsive animation for drinking potions.



---------------------------------
INSTALLATION
---------------------------------

Two steps:

copy the folder modAnimations/  to the Mods/ folder within Witcher 3 folder
copy *.settings files to $HOME/Documents/The Witcher 3 (needed for mapping of some actions on the gamepad).

NOTE: The file input.settings should be set to read-only to perserve gamepad mapping. If you want to map some key to the action just add to
the inputt.settings in [Exploration] section value: IK_Key=(Action=Sit) where Key is some chosen letter.


---------------------------------
  COMPATIBILITY
---------------------------------

This mod modifies playerWitcher.ws, r4player.ws, LootPopup.ws so be careful if other mods are modifing these files. I cannot garantee that it works with other mods.
This mod has gamepad support on which is primarily tested.



---------------------------------
  CREDITS
---------------------------------

Credits go to erxv, Skacikpl, SkylineR390  &  MaykonLexar for ideas and their source code which I used.


---------------------------------
  PERMISIONS
---------------------------------

You can use, reuse, modify and distribute content of this mod as you see fit.


---------------------------------
  CHANGELOG
---------------------------------
version 1.6.2
----------------
Added a mimick of the bottle in Geralt's hand (botle is upside-down placed in the hand). If someone knows how to modify position of the bottle his ideas are most welcome!
Supports game version 1.3.

version 1.6
---------------
Potion animation drinking differs from drinking eadibles.
Geralt drinks potions in a combat without changing its stance. Drinking eadibles should be used outside of combat.
In the current version, drinking potion is done by an empty hand. Current work in progress is to place some item in it.

version 1.55
---------------
alternative version of looting: Geralt examines loot container prior to taking things.
minor animation fixes.


version 1.5
---------------
Geralt uses only potions/food animations when weapon is sheated in combat, otherwise it uses vanilla settings (no animation, just the  consume effect).
Due to complaints regarding faster animations and slow motion where one could easily get stucked if an animation isn't finished this version gives lot of options how to use animations during the gameplay.
  

older versions:
-------------------
v1.4    -- Geralt now drinks (just) potions in real-time while the environment is in slow-motion ...
v1.3    -- all drinking animations are the same where Geralt uses a bottle (i.e. no empty hands)
v1.2    -- added animations for Geralt when using grindstone and workbench
v1.1    -- new version, with copyright issues addressed.
v1.0    -- first version
分享到:  QQ好友和群QQ好友和群 QQ空间QQ空间 腾讯微博腾讯微博 腾讯朋友腾讯朋友
收藏收藏3
回复

使用道具 举报

9

主题

307

帖子

447

积分

高级玩家

Rank: 4

贡献度
1
金元
4428
积分
447
精华
0
注册时间
2015-7-6
舒服的沙发
发表于 2016-9-16 19:52 | 只看该作者
翻译下啊兄弟
回复 支持 反对

使用道具 举报

0

主题

803

帖子

787

积分

超级玩家

Rank: 5Rank: 5

贡献度
0
金元
7871
积分
787
精华
0
注册时间
2012-8-14
硬硬的板凳
发表于 2016-9-16 22:28 | 只看该作者
觉得好麻烦
回复 支持 反对

使用道具 举报

201

主题

3017

帖子

4791

积分

游戏精英

Rank: 8Rank: 8

贡献度
365
金元
33012
积分
4791
精华
3
注册时间
2011-8-28
冰凉的地板
发表于 2017-2-26 16:37 | 只看该作者
已测试,,,这才是真正的游戏难度增强mod,,,战斗中喝燕子之类的魔药时暂时不能翻滚,虽然很短的延迟,,但却大大提升游戏难度,也就是说你必须在敌人有硬直的情况下在喝药,
磨刀石也有动作了,,虽然不是真的在磨刀石上磨,,最起码不再是傻傻的站在那里,遇到各种怪物,会有涂剑油的动作,,这个可以翻滚,
回复 支持 反对

使用道具 举报

14

主题

405

帖子

527

积分

高级玩家

Rank: 4

贡献度
3
金元
5150
积分
527
精华
0
注册时间
2012-6-3
5#
发表于 2017-4-7 15:06 | 只看该作者
发现楼主分享
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|咖绿茵|求知网|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2024-4-26 17:06 , Processed in 0.110266 second(s), 20 queries , Memcache On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表