丰丰 发表于 2013-10-1 17:54

英文版1.4.14.1运行正常,打上5.0汉化补丁之后,运行不到,出现errorReport

英文版1.4.14.1运行正常,打上5.0汉化补丁之后,运行不到,出现errorReport.txt文件

内容如下:

Version: 1.4.14.1 Thread: RenderThread

System.ArgumentException: Texture width or height is larger than the device supports.
参数名: height
   在 Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
   在 Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader(ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal(Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject()
   在 PolygonHead.BitmapFont.Read(ContentReader iInput)
   在 PolygonHead.Pipeline.BitmapFontReader.Read(ContentReader iInput, BitmapFont existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader(ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal(Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject()
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadAsset()
   在 Microsoft.Xna.Framework.Content.ContentManager.ReadAsset(String assetName, Action`1 recordDisposableObject)
   在 Microsoft.Xna.Framework.Content.ContentManager.Load(String assetName)
   在 Magicka.Graphics.FontManager..ctor()
   在 Magicka.Graphics.FontManager.get_Instance()
   在 Magicka.Localization.LanguageManager.SetLanguage(Language iLanguage)
   在 Magicka.Game.Initialize()
   在 Microsoft.Xna.Framework.Game.Run()
   在 Magicka.Program.Main(String[] args)

0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0060 PolygonHead.dll->PolygonHead.BitmapFont.Read
0x0011 PolygonHead.dll->PolygonHead.Pipeline.BitmapFontReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
0x00e2 Magicka.exe->Magicka.Graphics.FontManager..ctor
0x0021 Magicka.exe->Magicka.Graphics.FontManager.get_Instance
0x008c Magicka.exe->Magicka.Localization.LanguageManager.SetLanguage
0x0068 Magicka.exe->Magicka.Game.Initialize
0x0039 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
0x019c Magicka.exe->Magicka.Program.Main

求解决办法!!英文版很顺利的运行并可以玩冒险剧情,但用了5.0汉化补丁之后,就玩不到了。。
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