3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 1846|回复: 1
打印 上一主题 下一主题

[求助] 英文版1.4.14.1运行正常,打上5.0汉化补丁之后,运行不到,出现errorReport

[复制链接]

1

主题

220

帖子

262

积分

高级玩家

Rank: 4

贡献度
1
金元
2581
积分
262
精华
0
注册时间
2008-1-31
跳转到指定楼层
主题
发表于 2013-10-1 17:54 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
英文版1.4.14.1运行正常,打上5.0汉化补丁之后,运行不到,出现errorReport.txt文件

内容如下:

Version: 1.4.14.1 Thread: RenderThread

System.ArgumentException: Texture width or height is larger than the device supports.
参数名: height
   在 Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
   在 Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
   在 PolygonHead.BitmapFont.Read(ContentReader iInput)
   在 PolygonHead.Pipeline.BitmapFontReader.Read(ContentReader iInput, BitmapFont existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
   在 Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   在 Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   在 Magicka.Graphics.FontManager..ctor()
   在 Magicka.Graphics.FontManager.get_Instance()
   在 Magicka.Localization.LanguageManager.SetLanguage(Language iLanguage)
   在 Magicka.Game.Initialize()
   在 Microsoft.Xna.Framework.Game.Run()
   在 Magicka.Program.Main(String[] args)

0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0060 PolygonHead.dll->PolygonHead.BitmapFont.Read
0x0011 PolygonHead.dll->PolygonHead.Pipeline.BitmapFontReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
0x00e2 Magicka.exe->Magicka.Graphics.FontManager..ctor
0x0021 Magicka.exe->Magicka.Graphics.FontManager.get_Instance
0x008c Magicka.exe->Magicka.Localization.LanguageManager.SetLanguage
0x0068 Magicka.exe->Magicka.Game.Initialize
0x0039 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
0x019c Magicka.exe->Magicka.Program.Main

求解决办法!!英文版很顺利的运行并可以玩冒险剧情,但用了5.0汉化补丁之后,就玩不到了。。
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-5-17 09:28 , Processed in 0.029590 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表