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[em04]
个人是超级喜欢这玩意~~~虽然上次做任务出了点小问题。。。
为什么呢,因为它让我想起了FF8的ED,拉格那坐在玲的坟墓旁,BALAMB Garden从天空静静划过,樱花满地的场景[em04] ,耳边是Eyes on me。。。。
OK, 多愁善感完毕,SeeD们,出发吧!



入手方法:准备好15000大洋,至少10级(实际上10级比较合适,等级太高更难打,等级太低技能不够),以及熟练的蹦跶能力(在火焰上跳舞哦,不想喂岩浆的还是注意点[em25] )
在香丁赫尔(Cheydinhal)可以买到一本灰常贵的书,书中提到了一个神秘的地方。。。
按照图上标示进入异界,拿到护符,就可以到塔顶启动机关。。。然后。。。自己研究吧[em15] 房子是你的了。
下载地址(Tower of HADARATH V1.30) http://www.tesnexus.com/downloads/file.php?id=28745
无责任翻译(我又抽风了[em15] )
*CHANGES IN V1.30*
- Fixed a bug whereas the platform did not appear on top of tower, instead next to it floating in the air
- Could have removed the invisible collision box around the platform, but it is necessary to protect the player from falling down. It can be avoided with levitating spells, but not recommended. Also, saving on top of tower is not recommended. (Tower can land on platform instead of ground where the gateway is anchored.) Partial removing of the collision model from the platform resulted in constant crashes so I stopped experimenting with 3D modelling. 
- Added an Alchemy Lab with alchemical ingredients sorter (COBL and the use of the separate plugin Tower_AlchemySorter_COBL.esp is required for the sorter), bookshelves, alchemy apparatus, lights up & down switch and daedric translations of alchemical formulas 
- Added some lights to the corridors
- Added the necessary teleports inside the tower
- Added two more signs into control room (thanks to Oszkár Winkler), made all of them bigger (at first I couldn't read them 
- Scaled up the power level of common, greater and grand souls in the soul absorb/refill/load/unload routine, while scaled down the power level of petty and lesser souls. This way it is not so easy to upgrade soul gems by multiple loading/unloading and absorbing/refilling
- Optimized soul handler routine (multiple soul absorption/refill/load/unload from same type of soul gem doesn't work yet(?))
- Added a Combat Simulation Chamber. You have to load the power of soul gems into the tower to initiate combat simulation. Beware, summoned creatures can be harmful... 
- Added/modified sounds (GhostBusters Main Theme, recycle bin, final dragon attack-soul release)
- Added a real quest with quest log to gain the tower
Thanks to HenkBein for creating the awesome Tower of Hadarath mod, and DigitalAvatar who left a comment about it at the Private (non-) Mobile Base mod.
1.30的changelog
- 修正了一个塔顶的平台出现位置不正确的bug
- 移除了塔顶平台的全方位阻碍,但是保护玩家别掉下去是很有必要的。现在你可以用悬空魔法通过这个障碍,但是并不推荐。(大概是指以前无论如何都过不去,现在只是加了个栏杆,有出去的可能了)不推荐在塔顶平台存档,可能会出些奇怪的问题。移除部分碰撞模型导致CTD,所以我现在不再动3D模型了。。。
- 增加了一个可用自动整理的炼金台子(需要你安装了cobl才能用),书架,炼金仪器,灯的开关(希望不会太难看。。)和一些炼金配方的德拉克(恶魔)翻译(- -///这是什么玩意)
- 增加了走廊的灯(看图的话v1.2确实比较黑)
- 塔内增加了一些必要的传送门
- 控制室增加了几个标示,其他的也增加了尺寸。
- 调整了灵魂石灌冲的公式。具体的懒得翻了,自己还没用,不太清楚。
- 优化了灵魂石相关的公式
- 增加了一个模拟战场,你需要利用灵魂石的能力灌冲到塔里来初始化这玩意。注意,某些召唤出的生物可能会让你蛋疼。。。
- 改了些音效
- 把这玩意弄成了一个真正的任务(v1.2在任务日志里是看不到的,只有脚本而已)
最后我要感谢CCAV,感谢GTV,感谢感谢云云([em15] 通常这个没有翻译的必要)
以上,不知道为什么我的1.2汉化版有问题,拿不到护符;都说是桌子,我的那个圆台中间只有一个小盒子一样的东西。。护符就在里面,但是拿不到。。。
1.2据说是日文版,全是乱码,这个不知道是英文版还是日文版?如果是日文的话请高手弄个英文版或者日文版吧。。。乱码的话确实很头疼。。。尤其是要操作这玩意[em55] 乱掰是不行滴 |
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