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- 2009-2-5
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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
8 @: g4 ?5 D# d1 K; Q0 menabled Flush-To-Zero mode; }- y& G7 D' r6 _: Q7 O
enabled Denormals-Are-Zero mode
' ]( B# Z, Y2 M3 v0 v+ C--------- Initializing File System ----------5 r/ }, Q0 H4 j; N( ~4 t7 t6 t% y' [
Loaded pk4 E:/djzb/SP/base/assets.pk4 with checksum 0xd942fb877 U$ g+ g* G. V, G9 l0 k
Loaded pk4 E:/djzb/SP/base/shaders.pk4 with checksum 0x924d762a
6 N' o) O' a% G0 JCurrent search path:
& {0 j U$ q: G* \+ x5 U0 I; a3 P8 HE:/djzb/SP/base/shaders.pk4 (1044 files)
. q7 ^3 \7 d+ m) {+ bE:/djzb/SP/base/assets.pk4 (6421 files)* ?: E7 h0 O X6 G8 j/ w
E:/djzb/SP/base" O* w7 T6 I: V, [! T! _+ j
game DLL: 0x0 in pak: 0x0
" v+ i3 c3 M6 l' O R) pfile system initialized.
4 U/ p, \+ O2 P* {---------------------------------------------: _7 [" A7 I* ?
Set VO_Lang english
2 v& E% V A& a# {$ L A1 T8 j; Achinese not found, falling back to english 4186 strings read from strings/english.lang
- o. Q* k, q8 y$ e/ p y5 k------------ Initializing Decl System -------------$ j' o- W- v& @. v# x' M8 s
Loading guides.... 209 loaded
6 @) O0 K% K& Z6 V. `- p" |& e------------ Loading global.decls -------------0 ]. H; G1 r" ~/ ~( f, q4 K
124ms to load 2124k of maps/game/global/global.decls
3 B4 c; T4 L) d1 o7 H---------------------------------------------6 X k; T% k& J* s
-------- Initializing renderSystem ----------
& L" h1 ~% a# `- P1 T# FrenderSystem initialized.
: K# G8 [0 K! N$ w" N. @2 ~" b---------------------------------------------
/ J/ {( x! Y8 Q+ O1 m8 Q% o! mCouldn't open journal files1 f% y ~4 h* W+ ^5 i
execing default.cfg
8 E( b! Q- j3 Iexecing default_keys.cfg) ]! A6 h( M) T( F
execing gamepadbuttons0.cfg
5 R. T! r/ B; ^1 O% J: Hexecing gamepadsticks0.cfg- j& l2 C7 d. D7 f- M" x! H
couldn't exec editor.cfg
7 P+ R! d' |( Z" D% Ccouldn't exec autoexec.cfg
- @. J2 f/ B* r------------ Sound Initialization ----------- F) m+ y8 T+ J% l% c" a
FMOD Ex: successfully initialized with "STEREO" mode9 l) n: y5 a# y! o/ z6 h5 s! o5 `
FMOD Ex: successfully disabled sideback speaker pair (if any). \' |( V8 K1 w! ]
--------------- R_InitRenderer ----------------5 C, U3 |3 V( |
Video resolution! A8 Z3 z( K( I% I
Back buffer: 800 x 600
+ h$ J' n- D) L2 r Letter boxed region: 800 x 6001 h7 s5 r& ?; d1 X, O4 H( M
Initializing Windows Direct3D sub-system5 Z9 N" f7 T3 ?# A4 O8 m/ ~& V
...registered window class9 Y4 u* }4 ~4 D, P# ]$ M
...created window @ 3,22 (806x632)* ]8 P" ]1 _& O1 x) O: f+ {* a
...getting DC: succeeded: O& F8 l8 }( X; n4 w; L
: y7 ]( o$ v2 ^; I
------------ Input Initialization -----------
: D- I: r8 {! n W+ i7 C+ zIN_InitDirectInput(): Initializing DirectInput...+ t l: G2 r* L2 ]) `
---------------------------------------------
) l! T0 @. d' R/ WVideo resolution
i/ B# U6 H' A2 p3 Z3 d8 o Back buffer: 1024 x 768
- N. J$ I! }6 e: R; _ Z Letter boxed region: 1024 x 768
; Z# S; q2 t" h3 P* s' |0 M" ?...resized window @ 0,0 (1024x768)
k# M5 H) d( e% u" tAppended pk4 E:/djzb/SP/base/shaders.pk4 with checksum 0x924d762a
9 O$ z: x$ c4 _1 @----------- Initializing Havok ------------9 N+ M% X% S/ n, `$ e
Havok-5.6.0-r1 initialized with Stacksize : 60000
0 g5 H \4 b( X: B! C9 @" L---------------------------------------------
2 s1 ?5 i8 O: Y. N& P+ |) i********************
+ C/ _- B. @. }2 K' x7 B4 X7 YERROR: The Game DLL does not have the same Build version!!! Ignored.
& k! K" J/ N! oMake sure to close all old WolfEdit/Wolf sessions to get a full update!% ?6 c- @& S5 B' g
If error persists, somebody ran from network - Build Refresh is needed.
t% v% T0 y* c( }6 `0 o- p) I- K********************
" \, C& J$ s* V6 I+ I- i8 {4 RError during initialization: The Game DLL does not have the same Build version!!! Ignored. 3 @/ v+ A( b4 d. k8 g( r9 k
Make sure to close all old WolfEdit/Wolf sessions to get a full update!
) f5 c; _0 _: gIf error persists, somebody ran from network - Build Refresh is needed.* Q- b7 I9 Z$ }* C
6 u* ]. Q! H* n# g------------ Input Shutdown -----------* G: h; z" g, k9 Q$ r( X& Z( e, w
-----------------------------------------
) J9 M3 ~, g& x4 a...releasing DC: success# z$ y. q) @ \5 c
...destroying window+ r8 c; u* D& `4 ~" y% ?! n
...resetting display$ D3 W1 a1 y! p' F5 V& b0 z
2 Y( B5 S) p: q" p) `) b V% f; W7 F% B8 J# S
. J5 V. v1 X2 h# D不管怎样都进不去 |
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