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- 2009-2-5
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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
$ K' [7 x& v6 o; y( r+ ?enabled Flush-To-Zero mode
5 j# S, r; k8 c/ D. p; w8 cenabled Denormals-Are-Zero mode9 U$ m& J4 E4 \ R: k' @3 n
--------- Initializing File System ----------
* V; r9 e( I2 p& E$ ?- bLoaded pk4 E:/djzb/SP/base/assets.pk4 with checksum 0xd942fb874 ^; l1 i0 m; S7 c3 d9 e; a _
Loaded pk4 E:/djzb/SP/base/shaders.pk4 with checksum 0x924d762a* g2 x! m) p8 s' B- T, p7 ~4 |
Current search path:3 o: o8 H0 b D! b8 w6 r3 L1 a
E:/djzb/SP/base/shaders.pk4 (1044 files)# b7 v, X! d1 Z" ]: x5 Q' T
E:/djzb/SP/base/assets.pk4 (6421 files)& `4 p/ E w) Z- D$ x* z o. r+ I) {
E:/djzb/SP/base$ p O1 C; F$ V; m# B" S, r* G+ ?
game DLL: 0x0 in pak: 0x0 d! i' f; k! g0 R a
file system initialized.
8 }* }$ B* D# h- g% ?---------------------------------------------
% C! X& x1 e6 r* B' R! H" uSet VO_Lang english
" c w' a. Q% {3 l, ochinese not found, falling back to english 4186 strings read from strings/english.lang
8 _2 `2 u4 D# ^/ @6 _- h2 N* b6 e------------ Initializing Decl System -------------1 a2 Y( l. x1 X, n; c
Loading guides.... 209 loaded7 D$ l/ u9 ~9 T: f( {4 Z( a7 p
------------ Loading global.decls -------------) y* w8 B& c; F4 U. M
124ms to load 2124k of maps/game/global/global.decls
; k; ^2 E' F$ M9 z; P0 ]---------------------------------------------
9 {* ~" V' Y. S, m-------- Initializing renderSystem ----------
% l* Z. ^6 i' Y- FrenderSystem initialized.
6 O# n2 z ~+ O---------------------------------------------
- r, Y- |1 b) ~( j& nCouldn't open journal files+ f+ o2 p+ T! K- Y3 {6 A0 Y
execing default.cfg
% k' E9 w. _9 g1 [: W, Vexecing default_keys.cfg" P) c6 b! @9 k/ R' B
execing gamepadbuttons0.cfg- ^# r' d- l9 f& b: v% `
execing gamepadsticks0.cfg
/ ?) m% B& w4 ycouldn't exec editor.cfg0 G' J" a+ t% R) ?* U
couldn't exec autoexec.cfg0 ^- k9 B! R/ S+ S% R
------------ Sound Initialization -----------( f+ q, x6 j# O5 B' L9 R' W4 Y: `
FMOD Ex: successfully initialized with "STEREO" mode
6 ?# o6 S) {8 T6 u9 \FMOD Ex: successfully disabled sideback speaker pair (if any)
$ V/ \2 ~0 O- e5 H8 I. o--------------- R_InitRenderer ----------------
) P8 G& N* G8 g! A0 [Video resolution$ |: f8 ^+ ]9 c1 {8 d; {
Back buffer: 800 x 600
, g7 \1 @$ \/ a' V6 O& c; V Letter boxed region: 800 x 600
6 E1 Z9 t0 u" ^) T& Y0 j, JInitializing Windows Direct3D sub-system2 S2 X. P N/ l1 A
...registered window class
) K a' m1 X* P) K. _8 T' F...created window @ 3,22 (806x632)* l& F& n3 G1 ?* ~- b9 {
...getting DC: succeeded) @/ b3 Y# B7 t
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------------ Input Initialization -----------6 V( k% n1 y; }0 I D" v
IN_InitDirectInput(): Initializing DirectInput...
1 t; Z" v9 J% V+ I---------------------------------------------/ Q$ v( ~' ^: l% e" j2 g7 o
Video resolution: w! `% U& P( G! y$ a. S
Back buffer: 1024 x 768/ a) t+ U& c, H& D% ~- F
Letter boxed region: 1024 x 768
% x p2 n1 Q# k...resized window @ 0,0 (1024x768)& L/ K6 J; ]) z9 N
Appended pk4 E:/djzb/SP/base/shaders.pk4 with checksum 0x924d762a
0 u% @0 I. G0 E7 N----------- Initializing Havok ------------/ O1 V2 y. Z1 J* k2 n
Havok-5.6.0-r1 initialized with Stacksize : 60000
: P g) u1 Z0 \---------------------------------------------
K. v9 d. t8 Q$ o+ i********************4 H7 w( Q; O% X* d$ f
ERROR: The Game DLL does not have the same Build version!!! Ignored. * z7 e2 x0 j0 a- C0 O/ S
Make sure to close all old WolfEdit/Wolf sessions to get a full update!
& w) V$ @% M8 uIf error persists, somebody ran from network - Build Refresh is needed.
) D4 g3 X8 b1 j2 q1 K8 x********************( O+ ?6 _+ x0 P# ?/ ?3 ?) @
Error during initialization: The Game DLL does not have the same Build version!!! Ignored. ' h- l+ {8 w; z
Make sure to close all old WolfEdit/Wolf sessions to get a full update!! R1 B3 x! c% J& ?! w9 i
If error persists, somebody ran from network - Build Refresh is needed.3 B4 O8 r/ l% v. ]
3 ]' | F$ I' |; G" Z4 O, T/ Z------------ Input Shutdown -----------/ c8 _0 \) e7 n1 M3 Y3 y
-----------------------------------------5 j# g3 ]% a" I
...releasing DC: success
" f1 E; c/ s+ p" h3 T...destroying window
4 L. C: v W; H...resetting display/ K8 o: ^7 m# f" T$ L' X' m
% q( X- j. P% C! m( ` n
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不管怎样都进不去 |
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