Changelog:
[73642] New: event handler "fired" returns magazine name and object of projectile.
[73642] Fixed: Slow animation step on some buildings (doors on LHD,..) Merge from trunk. 73622-73640
[73625] New: mergeConfigFile script function
[73615] Fixed: Heads of distant soldiers were sometimes invisible
[73609] Fixed: Fired EH (http://dev-heaven.net/issues/13971)
[73607] Fixed: Person - helicopter collision not cause heli damage
[73597] New: setSimpleTaskTarget script function
[73589] Fixed: SetIdentity
[73559] Fixed: Ammo created with createvehicle inflicts no "hit" damage
[73555] Fixed: My own shots no longer causing a stress.
[73553] New: WeaponAssembled, WeaponDisassembled events
[73507] Fixed: Nearby units are notified of vehicles created by CreateVehicle command immediately now.
[73488] Fixed: AI helicopters hovering too high when deploying troops on transport unload WP.