超级玩家
 
- 贡献度
- 43
- 金元
- 5839
- 积分
- 756
- 精华
- 0
- 注册时间
- 2006-7-8
|
我的电脑显卡是7300的显卡,装的时候也已经装了XNA和NET3.5。游戏可以正常进入,但是创建人物后点开始一载入完游戏就跳出,错误报告如下,希望有朋友能帮忙解决下,谢谢啦~
Version: 1.3.4.0
Thread: LoaderThread
Microsoft.Xna.Framework.Graphics.OutOfVideoMemoryException: External component has thrown an exception.
at Microsoft.Xna.Framework.Graphics.RenderTarget.CreateRenderTarget(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, MultiSampleType multiSampleType, Int32 multiSampleQuality, RenderTargetUsage usage, Boolean isTexture2D, _D3DSURFACE_DESC* pDesc)
at Microsoft.Xna.Framework.Graphics.RenderTarget..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, MultiSampleType multiSampleType, Int32 multiSampleQuality, RenderTargetUsage usage, Boolean isTexture2D)
at Microsoft.Xna.Framework.Graphics.RenderTarget2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, MultiSampleType multiSampleType, Int32 multiSampleQuality, RenderTargetUsage usage)
at PolygonHead.Lights.DirectionalLight.CreateShadowMap()
at PolygonHead.Lights.DirectionalLight.set_CastShadows(Boolean value)
at Magicka.Levels.LevelModel..ctor(ContentReader iInput)
at Magicka.ContentReaders.LevelModelReader.Read(ContentReader input, LevelModel existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Magicka.SharedContentManager.CommonContentManager.Load[T](String assetName)
at Magicka.SharedContentManager.Load[T](String assetName)
at Magicka.Levels.GameScene.Initialize(SpawnPoint iSpawnPoint, Boolean iClearAudio)
at Magicka.Levels.Level.ChangeScene()
at Magicka.Levels.Level.GoToScene(SpawnPoint iSpawnPoint, Transitions iTransition, Single iTransitionTime, Boolean iSaveNPCs)
at Magicka.GameLogic.GameStates.PlayState.Initialize()
at Magicka.Game.LoaderFunction() |
|