龙纪2的编曲Inon Zur在一次IGN的采访中揭示他不得不赶制DA2的音乐,因为EA想快速的推出DA2以便更好利用DAO的成功
“Unlike other titles from Bioware, this [score] was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now.”