3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 3719|回复: 16
打印 上一主题 下一主题

[注意] [AlterIW]服务器端重要更新 请各位开服者及OP注意

  [复制链接]

4595

主题

9708

帖子

3万

积分

版主

亲爱的是大笨蛋

Rank: 18Rank: 18Rank: 18Rank: 18Rank: 18

贡献度
6951
金元
66639
积分
37478
精华
1
注册时间
2009-7-8

阎魔爱

跳转到指定楼层
主题
发表于 2011-4-15 15:14 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
低于0.3版本的服务器端将会被主服务器拒绝   请各位升级
更新版本主要是为了防作弊,适当的控制支持及其他




服务器管理员请务必升级  地址在此http://alteriw.net/viewtopic.php?f=93&t=22667【内附说明】

单独服务器端文件   下载地址 http://alteriw.net/dedicate/beta/aiw-dedicated-0.3b-RCONFIX.zip

======================================================================


Introduction

So, I guess you've heard about the new thing released by us (alterIWnet) that brings the most-requested missing feature in MW2 to, well, MW2? It took quite a lot of researching, and some say it may be late, but anyway, it's finally here.

As you're reading this guide, I guess you're interested in setting up one of those, what do you call it, 'dedicated servers'? Even though most of the process is similar to previous titles in the Call of Duty series, there are some specific things that differ, and obviously having a guide is better than having none.

Requirements

  • A network connection with enough bandwidth to host a MW2 server (1 megabit upstream is recommended)
  • A computer running Windows XP or higher (or Wine, see the specific chapter)
  • 512 MB of RAM (though 1 GB+ would be better, a server process takes around 350 MB)
  • A not-too-slow CPU (though any CPU would be okay, I'd guess)
  • The Modern Warfare 2 game (with the aIW-specific files added, can be a copy of your normal aIW game)
  • All the usual dependencies for MW2/alterIWnet (likely including DirectX files)
  • A GPU with at least Shader Model 3.0 -- whoa, isn't it a dedicated server?
  • Some knowledge about console commands


The guide

  • Firstly, you need to have the usual alterIWnet client files installed on a MW2 installation. If you're using a dedicated server (or VPS) hosted somewhere, you can also ZIP and upload the usual alterIWnet installation you play with. Note that you will not be able to play with the dedicated server at all.
  • Now, extract and overwrite the files from the dedicated server package to your MW2 installation on the system you're planning to run the dedicated server on.
  • As I forgot to pack it in with the package, make a copy of your iw4mp.dat and name it iw4.exe. Also, optionally, download content/nulliwd.7z (contains empty IWD files, make sure you don't accidentally your originals!)
  • Make a server configuration file (see the chapter 'Configuration file' for more information). You can skip this step, but it's a lot easier to maintain the server with a configuration file.
  • On Windows, you can make a shortcut to run the server by hand -- to do this, make a shortcut to 'iw4.exe', open the properties for it, and add the launch options (see the 'Launching' chapter) to the 'Target' input field. For other systems or methods of launching, see the 'Launching' chapter as well.
  • Run the server using the method you chose for launching it.
  • To see if everything works correctly, run the alterIWnet client (make sure that, if on the same computer, the server is not using port 28960) and, in the console, use 'connect [IP]:28960', replacing 28960 with the specific port for the server. Also, 127.0.0.1 won't work locally, so use the IP assigned to your network card.


Configuration file

Create a text file in any directory on the search path (either 'main' or 'players', it depends on which you like) with a name like 'server.cfg' (note how later parts of the guide will refer to this name). Most of the commands you use are similar to CoD4, and you can use most of the guides for CoD4 configuration files for the alterIWnet MW2 server.

A template configuration file is shown below:

Code: Select all<

Launching

Windows (GUI):

Add launch parameters to the shortcut, so that it looks like this:

iw4.exe +set party_maxplayers 18 +set net_port 28960 +exec server.cfg +map mp_rust +map_rotate

Windows (CLI):

Make a batch file containing something like this:

Code: Select all @echo off
cd "T:\Games\CoD6"
iw4.exe +set party_maxplayers 18 +set net_port 28960 +exec server.cfg +map mp_rust +map_rotate



Wine:

Use the following Wine command line in an xterm or similar X terminal to start the game:

wine iw4.exe +set party_maxplayers 18 +set net_port 28960 +exec server.cfg +map mp_rust +map_rotate

this guide needs some more fixing




Since many server owners seem oblivious to the fact that network rules exist, I'd also like to add a link to them here for your convenience and information. - Blitz
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-13 11:20 , Processed in 0.311387 second(s), 15 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表