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[MOD] 纯 搬 运!约60种各类武器,弓,盾,大刀,双手剑,单手剑,锤子,斧头等等。(付115网盘)标题要长。。。。。。。。

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发表于 2011-6-22 17:05 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 595847328 于 2011-6-22 17:23 编辑

图片太多。上传小部分图片。




这是一部分图片上传后变得比较小。但大家下载后可以自己看看
因为数量多文件比较大,压缩到大约80M,解压后为200M


另本人英语苦手。。。 不知道到那里去拿这些装备!希望达人帮忙翻译作者的介绍
---README---
for Dalls - Weapons
v2.0
29/05/2011
Dalls Weapons are Texture (replace) Mod which replaces the most of bad/low resolution DA 2 (weapons) with new much higher quality ones.  
This is ultimate / must have weapons pack (mod) for all who like their (standard/game) weapons as "real" as they can be, while still being in complete agreement with somewhat outlandish Dragon Age models / visual style. Don't expect some new / previously unseen models, Jedi glowing "light-sabres", M16 and likes because they were not goal of this mod but do expect vast and definite improvement of (visual) quality in almost all game issue - standard weapons. And don't be too surprised if some previous (Bioware) "ugly dog" some you have, shunned all along become (with this mod in place) yours most cherished possessions / new (main arm) favourite. This stands very true as well made textures are equally important as good (object/item) models for their consequent (in-game) look / feel.
Texturing techniques used for this mod are more advanced then game ones - read much more complicated and my "new" textures are properly sized for quality (larger/better then those Bioware has supplied wit工口GAME) so final look and feel they achieve are quite different and in my opinion much more exciting. As some of you seem to be concerned about my textures sizes / general mod size and possible adverse (ill) effects they might have on your PC / game-play know that these textures are not loaded (by game engine) by default - always. They are dormant archive / resource pack which is used (by game engine) only if some particular to it weapon/texture is actually used (loaded) on screen.
To get them all look as intended and as in my pictures your game gamma settings / screen lightness should be set to at least 1.6 (Windows are 2.2) I use for my fault testing / play check 2.4. This as hard-coded game max of 1.0 (since patch 1.02 gamma max is 2) is really pathetic, too dark and produces only ugly / hard to play visual results. If you don't know how to do it here is effective if somewhat clunky method:
1/ edit in your DragonAge.ini file entry Gamma= to something in-between 1.6 to 2.2
(make back-up copy first and don't touch anything else)
2/ start game > go to Options > chose Video > move lightness slide to less > Cancel and
your (pre) set Gamma will be applied.
As Dragon Age 2 is visually beautiful game, well worth seeing in full "day"-light and as some visual problems and shortcomings it has are less obvious with "high" ambient lightness give it try.
To install you need to unpack Dalls_Weapons and copy/paste or drag-n-drop my Dragon Age 2 folder on your Documents \BioWare\Dragon Age 2 folder. Allow overwrite.
If unhappy for whatsoever reason my Dalls_Weapons.erf file can be found in your Documents folder: (\BioWare\Dragon Age 2\packages\core\override\)
Bugs / problems: None known to me but keep in the mind that these files are replacing / overriding standard core files and if you install "new" ones which affect same files they will clash!
Note on v2.0 Full: This update brings in / updates quite a lot of weapons n shields which are not exclusive only to player but are used by others - "enemy" NPCs. And as usually, there are some new and exiting weapons for your character / player as well. ;)
As this mod has moved well beyond my original intention of adding, only few nice / better looking weapons to game and as there are now over 110+ (nice n shiny) "new" weapons in it I guess I need to remind you to vote / endorse it even if you like only a few of these weapons. Reason for this should be quite obvious but as a lot of my hard work and knowledge has gone in them, it would be nice if you - users could do your much less "painful" ;) part as well. This is very big - mega mod and as I keep, adding, diversifying and improving these weapons as much as it is practical quite a few of them might not be exactly what you want them to be but that is bound to happen in even much smaller / much more focused on something specific mods. Your continuous support and feedback are, as usually, very important for all future updates to it.
One small advice: This is friendly suggestion for all that like / know how to use game console and do not mind cheating / bending restrictions and some silly rules game makers so love to impose on us their lowly users. ;)
If you want to see / use these weapons in your game sooner then game - play will allow it you need to have / obtain two must-have DA 2 mods.
First, of these two is multy restriction remover by name Item_Restrictions_Removed (can be found at Bioware Social Site).
Second, one is called Vaddin (can be found at Bioware Social Site) and in practice is search-for and add-to-player items mod. Works brilliantly but original explanation how to use it leaves more then a bit to be desired thus this explanation.
There are two scripts "vaddi" and "vaddin". "Vaddi" searches item file names while vaddin searches for actual names items have in game - like Bloodletter, Cold Blooded, Raider Sword...
DA 2 uti files - item files naming looks like this:
gen_im_wep_war_one_act2_04.uti
gen_im_wep_rog_arc_act3_04.uti
gen_im_wep_mag_sta_act1_04.uti
Once you install Vaddin after mandatory "runscript" and "vaddi" all you have to type in is something like "arc" and you will get all bows in game to choose from. If you type "rog", "war" or "mag" you'll get everything specifically aimed for that class. "One" is 1H weapons, "two" is 2H weapons, "sta" is for staves and "dua" is for daggers.
Use:
Free to use but if any files provided are used for mod making due credit is expected and mandatory. If in doubt - ask.
Enjoy! ;)
Thanks to BioWare for really great game.

*Note on posted mod info-pictures: My items and other re-textures go way beyond anything, (allowed) web pictures can represent with any fidelity as they are too small to do that properly so refrain from "wise" comments based on (only) them. This (picture based) comments serve no real (community) purpose and are quite meaningless to me!

Bad re-textures and really great ones in posted (small n low resolution) info - only pictures in practice look almost the same and all of you who are diligently shopping n buying "good" re-texture mods based only on them are doing themselves ill favour. Try it for real - in the game and only then make / pass your judgment / post your comment.
Game mods being one of very few things still left nowadays to be actually free (to have n use at your discretion without any material cost) deserve (at least) that much of goodwill.
Of course, all this is relevant only if you care how your game actually looks / can look and you are able to see / comprehend what lies beyond simple colour variations and obvious / different (item) models.
.



付D网原网址http://www.dragonagenexus.com/downloads/file.php?id=2558
付115网盘:http://u.115.com/file/bh5lpve1#
几十种各式武器.7z

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