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[转贴] [Relz]Oblivion Graphics Extender v3

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2011-2-3
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发表于 2011-6-24 10:03 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 bluesky404 于 2012-3-23 12:43 编辑

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Downloads & Links

Pre-requisites:
OBSE - v0020 or greater is required.
DirectX Update

OBGE Wiki

Oblivion Graphics Extender Project Page @ TES Nexus

OBGE Liquid Water @ TES Nexus
OBGE Liquid Water Official Thread

OBGEv2 Source Code Repository
OBGEv3 Source Code Repository
Oblivion Shader Database

The OBGE project currently has the following available for download, all from the TES Nexus pages linked above:

OBGEv3 Core: This is the basic package you need to use anything that requires OBGEv3.
OBGEv3 Developers: This is a package for shader developers that includes an application that lets you develop shaders while Oblivion is running, among other things.
OBGEv3 Standalone Effects: This package contains all of OBGEv3's standalone effect shaders, which are listed below.
OBGEv3 Physically Correct Sky: This package contains a replacement sky for Oblivion, which is based on Earth's sky, reducing curvature, etc. This is very much a WIP package.
OBGEv3 Parallax Occlusion Mapping: This package contains parallax occlusion mapping support for Oblivion. This is very much a WIP package.
OBGE Liquid Water: A replacement water system, greatly enhancing the graphical quality of Oblivion's water.


我什么都不知道,所以关于mod说明,兼容性等任何东西都别问我
链接错的话帮我修复一下~~
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