General
-Added new Boys At-rifle 3d model
-Added new PTRD At-rifle 3d model
-Added new PTRS At-rifle 3d model
-Added new Type 97 At-rifle 3d model
-Added new PzB39 At-rifle 3d model
-Added new M3A Grease Gun 3d model
-Added new Type 1 HMG 3d model
-Added new Type 4 (Bazooka) 3d model
-Added new Type 100 SMG 3d model
-Added new De Lisle 3d model
-Added new DS 39 3d model
-Added new Repair kit 3d model
-Added new Fuel can 3d model
-Added firing arc limitations to heavy machine guns
-Changed bloom shader
-Changed color balance of the game
-Increased human inform range from 35m to 40m
-Increased range of StuH from 150m to 160m
-Reduced HE resistance of round sandbags
-Removed Specnaz/Commando flare gun ammo
-Fixed water shader issues on some older GPUs
Multiplayer
-Changed start timer of HMGs to 1:00 min
-Changed start timer of AA guns to 1:00 min
-Changed start timer of mortars to 1:00 min
-Changed re-call timer of HMGs to 2:00 min
-Changed re-call timer of AA guns to 2:00 min
-Changed re-call timer of mortarts to 2:00 min
-Fixed pathing issues on Plateau 2v2
Fixed small map issues
Skirmish
-Added 2 script protections against player AI not responding to enemies
-Fixed wrong AA icon in Soviet Union skirmishes
-Fixed bridges on [Soviet Union] Manchuria
-Fixed achievements on [UK] Arnhem
-Fixed Maxson staying at spawn, not moving
-Fixed Commonwealth heroes who didn't switch to player control
-Fixed some script bugs
-Fixed small map issues